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Recruiting Coordinator
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Our Recruiting Team is building outstanding teams for Roblox and is essential to our future growth. At the center of the recruiting experience is our Recruiting Coordination team, who handle everything from scheduling interviews, tracking candidate data and helping improve internal processes all while ensuring a positive experience for all candidates. We are looking for a motivated Recruiting Coordinator to join our team and contribute to the next stage of Roblox's success! This is a full time hybrid position based in our Gurugram, India office. Shift timings: 8:00pm - 4:30am You Will: - Partner with members of the recruiting and hiring teams across time zones to create a phenomenal candidate experience - Manage the candidate interview process which includes scheduling interviews, coordinating travel, and being the point of contact for candidates, interviewers and recruiters - Greeting, hosting, and managing the experience for candidates visiting the office for in-person interviews - Proactively communicate consistently with both candidates and internal partners to guide them through the interview process - Sustain high scheduling velocity while managing other tasks - Collaborate cross-functionally to support ad hoc projects within the Recruiting Operations team and across the broader recruiting department You Have: - 2+ years of experience working in a scheduling or calendar coordinator role - A history of optimizing recruiting and interview scheduling processes - Experience working across multiple timezones with teammates or partners - The ability to work with multiple cross-functional stakeholders simultaneously - Experience navigating complex and competing priorities - The ability to work with multiple people at any given time - you're a team player - High attention to detail with an eye for improving processes to work more effectively - Excellent verbal and written communication - Preferred experience working with GoodTime - Preferred experience working with Greenhouse Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Data Scientist, Engine Infra
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY DATA SCIENCE & ANALYTICS? The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers. WHY ENGINE INFRA? Engine Infra team is responsible for the game-server fleet that simulates live experiences — making it efficient, observable, and reliable on Roblox edge infrastructure and regional cloud capacity, from multiplexing and ARM bursting through telemetry, resource allocation, and edge latency. You Will: - Define Metrics — Own Engine Infra metrics, telemetry logging, and validation for the RCC fleet and edge compute. Establish KPIs for game-server efficiency, reliability, and player experience — including CPU and memory, heartbeat, occupancy and multiplexing efficiency, crash and OOM rates, runtime error codes, and latency quality (e.g. DataPing vs RakPing) that directly affect creators and players. - Transform & Visualize Data for Actionable Insights — Access and process raw RCC and engine telemetry, build analytics pipelines, and deliver clear operating views of the fleet. Turn per-instance, per-game, datacenter, and channel signals into dashboards and decision systems that help Engine Infra pack more players onto fewer cores, allocate CPU and memory correctly, and keep multiplexed and large-server processes healthy. - Design Experiments & Apply Causal Inference — Lead channel tests, hardware A/Bs, and causal analyses for multiplexing, ARM64 bursting, regional capacity, and edge latency. Measure trade-offs among efficiency, stability, and quality; separate host, container, engine, content, and release effects; and estimate player-experience impact (including latency-sensitive cohorts, not only global averages) so launches ship on evidence. - Drive Cross-Functional Collaboration — Partner with Engine Infra, Game Engine, Networking, Matchmaking, Infrastructure, Product, and TPMs, and with teams such as Creator Analytics and Growth, to debug ambiguous production issues and open new capacity and quality opportunities. - Shape the Future of Roblox’s Foundation — Influence how Roblox runs live experiences on owned edge and cloud hardware — a more efficient RCC fleet, better regional capacity, lower edge latency, and a platform that stays interactive as we scale toward larger, denser servers. You Have: - Advanced degree in Computer Science, Statistics, Engineering, or a related field with a focus on large-scale system analysis. - 4+ years as a Data Scientist, with a proven track record of working on high-volume telemetry, product quality optimization. - Expertise in processing massive, noisy datasets (like crash logs or telemetry pings) and building scalable pipelines for reporting. - Experience using first-principles reasoning to debug complex, ambiguous system failures that don't always have a clear cause. - Experience presenting deep technical results to Engineering leaders and using data storytelling to prioritize work and future investment. Nice to Have: - Direct experience with game engines or systems performance - Experience in game development or working on real-time interactive systems - A background or interest in memory management, OS-level interactions, or network stack optimization. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $221,380 - $263,670 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Software Engineer, App Performance
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer App Performance team is looking for a Principal Software Engineer to spearhead stability and performance improvements. You will work across system-level, cross-platform C++ game engine, and front-end codebase, partnering with teams across the company to identify bad behavior patterns and performance bottlenecks, ship measurable improvements, and prevent regressions over time. Our team owns the end-to-end performance of Roblox, from speed and responsiveness to efficiency and stability, across all devices and platforms we support: mobile, desktop, and console. You will: - Drive research of new opportunities, build and execute roadmaps to improve stability and resilience of Roblox across all target platforms - Design novel solutions to prevent and mitigate crashes, hangs, and other interruptions that hurt user experience. - Build robust defense mechanisms for early detection of stability anomalies through real-time monitoring, alerting, and CI/CD automation. - Work with stakeholders across Engineering, Product, and Design to align on priorities, tradeoffs, and rollout plans; ensure performance improvements support the user experience. - Deliver improvements and guardrails that scale across mobile, desktop, and console, with informed tradeoffs for mobile constraints. You have: - 10+ years of experience: working with complex client application codebases, proficiency in C++, knowledge of Lua or other scripting languages is a plus. - Comfort with ambiguity: able to dive into unfamiliar codebases, unblock yourself, and take projects from greenfield/MVP → production-grade. - Deep understanding of client platforms: hands-on experience in performance profiling and triaging issues on one or more of mobile or desktop platforms, deep understanding of platform API and best practices to implement performance and robust code. - Systems thinking: ability to build systems that work and keep on working reliably (measurement, monitoring, regression prevention). For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Software Engineer - Streaming
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Network Transport Engineer you will help the players experience the game as a nearly synchronous world. Just as the nerves in our bodies coordinate our actions, the network system coordinates all the computers involved into a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Have: - Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments. - Worked on a very large multithreaded distributed system that connects millions of users worldwide. - Worked on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients - Worked on a game engine and understand how a game engine works You Are: - - A software engineer with 10+ years of experience with Game networking coming from a Game Engine/Studio - A deep understanding of Network Stack with a passion for working with open source - Strong systems-level C++ programming experience and fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw - Experience with Linux networking, QoS, Congestion Control Algorithms. - Keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste - Understanding of what happens on the operating systems level when certain code is completed For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Software Engineer, Creator Collaboration
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox Studio is a world-class cloud IDE that facilitates instant synchronization between game developers using our flagship Team Create product. As a Principal Engineer with the Collaboration team, you will be reporting to the engineering manager, leading the architecture and design of workflows on Roblox Studio and our platform enabling Creators and AI agents to collaborate at scale by creating, sharing, and managing reusable content. The ideal candidate has C++ and game engine experience, enjoys solving complex software problems and has a passion for mentoring other engineers on the team. We believe that collaborative teams are the future of building one’s imagination on Roblox and you will be designing and building features which unlock that vision. Join us in our mission to make collaboration development in the metaverse performant, social and most of all fun! You Are: - Experienced : you have at least 8+ years experience and you've worked on deep and challenging problems with large scale systems along with experience in C++ codebases. You hold a BS or MS in Computer Science, or have equivalent practical experience. - Understands Scale: Building highly available and scalable systems are your forte - Hands-on: Experience with microsystem architecture, multithreading and have an understanding of networking primitives. Ability to deliver end to end and bring features from vision to life. Commanding grasp of what it takes to build performant user flows - Responsible : you build systems that work and keep on working reliably. You are rigorous in handling potential failure cases, and diligent in automated testing - Curious : you want to learn, and stay up-to-date on technology developments - Collaborative: Excellent communication skills and follow-through You Have: - Familiarity how version control systems work under the hood is a plus - Familiarity with file storage systems or network protocols - Familiarity with the internals of database systems, is also a plus You Will: - Plan and deliver complex technical features E2E in our game engine and in the Studio UI that will allow developers to grow in our community - Establish the foundational architecture and technical direction that will enable Studio to keep expanding its capabilities - Work cross functionally, across teams and technology platforms to deliver high quality and amazing user functionality - Lead by example and mentor engineers to implement technological best practices, patterns, and strategies - Improve the product quality by fostering automation testing - Participate in building the world's best professional application for massively multiplayer game development For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Software Engineer, Data Model
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We’re looking for an outstanding Software Engineer to join our Game Engine Data Model team. As a member of this team, you will innovate on the core data structures that form the backbone of Roblox’s platform. In this role you will have first hand opportunity to design and build one of the core technologies that makes the Roblox game engine special. The Data Model is the object hierarchy that is analogous to a scene graph or entity system, powering all our experiences by exposing an interface between core engine capabilities and our creators. It also acts as a fabric to core technologies, such as networking, scripting, Studio, rendering and physics which are essential to the high performance of the Roblox game engine. You Will: - Develop engine code that performs well for user-created games on the Roblox platform. - Work cross-functionally with other teams to deliver high-quality functionality. - Improve product quality by writing automated tests for your code. - Take ownership of features and projects, from design through launch. - Build and test code that runs across supported devices, including desktop, mobile, and console. You Have: - 2+ years of software engineering experience, with hands-on experience developing in C++. - Knowledge: You are proficient in one or more programming languages (C++, C#, Go, Python or similar programming language). Familiarity with game engines, real-time systems, large-scale simulations or entity component systems is a plus - Curiosity: Strong willingness to learn, take on unfamiliar problems, and stay current with evolving technologies. - Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution. - Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system. Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $168,680 - $212,490 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Director, Design
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do As the Senior Director of Design focusing on Fortnite, you will be responsible for leading and collaborating with a multidisciplinary team of developers to guide Fortnite modes to success from ideation to ship. Working with senior leadership, you will carry the game's vision and Epic’s goals forward while making hard calls on quality and priorities, and, above all, be creatively excited and engaged in creating an unforgettable, fun experience for our players. In this role, you will - Collaborate with senior leadership to define a vision and business goals for a season within Fortnite Battle Royale, Reload, and more shooter modes. - Manage a design team and hone the design craft for Fortnite. - Hold that design vision across the company with clarity and excitement, and inspire the design team to follow you; uphold Epic’s design and gameplay quality bar - Oversee design and development from start to finish - From leading ideation with the team and shaping a timeline of engagement across the whole season, to making tough decisions on quality and scope throughout production - Establish a design roadmap that drives multiple seasons, along with system roadmaps that underpin those seasons. - Work with Product Managers and Analytics teams to gain insights from player metrics and marketplace data, then translate those insights into actionable goals to improve the player experience; work with Production, discipline leads, and HR to manage staffing, feature scope, production milestones, and hiring - Be part of a multidisciplinary leadership team - monitoring the culture and performance of the overall Fortnite development organization - Focus on mentoring and empowering the design team to be independently successful and make solid decisions without your involvement; foster curiosity and healthy risk-taking What we're looking for - Experience leading game teams from a director or other high-level design leadership perspective - Rich background in game systems that operate at scale. - An expert-level background in a creative craft you can speak to and draw from - A deep understanding of what makes games tick at all levels, with a particular focus on what makes them fun, immersive experiences - A keen understanding of what makes the Battle Royale genre work is required - Passion and excitement for applying yourself to highly complicated problem spaces - Excellent soft skills; you are able to navigate the day-to-day ups and downs of working with a large team across many disciplines and locations with ease - An eye and passion for helping to creatively shape a product that goes beyond the game team If you have a portfolio/reel/website you'd like to share, please hyperlink it to your resume or submit it as an attachment with your application. EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). California Base Pay Range $318,499 - $467,132 USD Washington Base Pay Range $289,544 - $424,665 USD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Software Engineer, Creator Services Transla...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Creator Service Translation team is the heartbeat behind our worldwide gaming experiences. We own a broad spectrum of localization sources including text, images, audio, etc, as well as the full localization pipeline for content detection, translation, serving and rendering. As a Senior Software Engineer , you will design and build highly scalable systems to help creators to continuously deliver experiences that feel native and seamless. You will help us to expand the language families and locales, support real-time localization, enrich translation media types, and improve the translation quality to be industry-leading for Roblox. Join us if you thrive on cross‑functional collaboration, care about the craft of language, and want to shape how millions of players experience our worlds, and everywhere in between. You Have: - Experience: You have 7+ years of experience and you’ve designed and led implementation on highly scalable and reliable distributed backend systems. You have hands-on experience in microservices. - Knowledge: You are proficient in one or more programming languages (C#, C++, Go, Python or similar programming language). Deep understanding of C++ is a plus, familiarity with game engine is a plus, familiarity with machine learning is a plus. - Curiosity: You are curious and passionate about industry trends and new technologies, you are able to apply them to practical problems innovatively. - Strong Teamwork: You are able to drive cross-functional projects and collaborate with teams to deliver the most curated technical solution. - Long-term Mindset: You are willing to take the long-term to build the system, and your design choices and technical solutions are usually still optimal multiple years into the future. You Will: - Tackle and solve challenging full-stack problems that touch the client, game engine, backend services and machine learning models. - Own product areas and projects from technical design, execution, launch, and quick iteration based on feedback. - Work closely with product, design, and partner teams to maintain high execution quality and pace. - Proactively gather community feedback and respond swiftly to their needs, ensuring our products evolve to deliver exceptional value. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 - $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Director, Law Enforcement & Critical Harms Operati...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As Director, Law Enforcement & Critical Harms Operations, you’ll lead three key verticals within Roblox Safety Operations: - Law Enforcement Operations: the operational backbone of Roblox’s law enforcement collaboration, responsible for the scaled review and processing of global law enforcement requests seeking the disclosure of Roblox account records. - Critical Harms Investigations & Incident Management: the team responsible for comprehensively investigating, managing, and working across the company to mitigate Roblox’s highest-risk safety incidents. - Critical Harms Product Support: the team responsible for collaborating with Product, Engineering, and other internal partners to combat critical platform harms, including via scaled operations responding to critical harms abuse reports and proactive reporting to law enforcement. The ideal candidate will be a versatile, self-driven, team-player who enjoys context-switching across high-profile initiatives, and has an exceptional safety operations track record. Through your work, you’ll become an expert in Roblox’s safety practices, advance our tooling and investigative capabilities, and work across a variety of teams to surface, analyze, and ultimately disrupt threat actors. Please note: This role will require reviewing graphic, controversial, and offensive content in accordance with Roblox’s handling policies. This role will also require On-Call support during weekends and holidays. You’ll report to the Senior Director, Moderation, Intelligence & Law Enforcement Operations.This full-time, hybrid position is located at our headquarters in San Mateo, CA You Will: - Own the above-referenced verticals, including people management and coaching, and delivering on aggressive operational metrics like SLA and quality. - Lead the company’s response to safety incidents by coordinating with cross-functional stakeholders, providing real-time communications to leadership, and driving post hoc Root Cause Analyses. - Seek to understand and empathetically respond to law enforcement concerns, while helping internally codify and scale resultant learnings. - Partner with Legal, Public Policy, and other teams to implement new legal/regulatory requirements in operational workflows. - Partner with Engineering teams to scope, test, and launch enhanced internal compliance and investigations tooling. - Collaborate and build strong internal relationships across our Legal & Advocacy, Safety, Product, and Communications teams (among others) to help address law enforcement emergencies, platform safety escalations, and comprehensive Roblox undertakings. - Forge a deep subject-matter expertise of Roblox’s internal and external safety practices, so as to identify, advocate for, and help implement strategic safety enhancements. You Have: - 10+ years of leading exceptional safety operations in law enforcement, intelligence, government, or trust and safety. - Deep familiarity with U.S. and non-U.S. law enforcement response frameworks, e.g., U.S. Stored Communications Act, CLOUD Act, emergency disclosures, and cross-border constraints. - Experience owning and successfully leading others in high-pressure, sensitive, and complex investigations. - Proven track record managing high-volume operations queues, and building standard operating procedures, training programs, QA frameworks, and operational dashboards. - Subject-matter expertise in child safety laws, policies, and considerations. - Excellent communication, leadership, and stakeholder management skills. - Agility to navigate ambiguity, resilience to overcome obstacles, and the internal drive to concurrently manage multiple high-profile, time-sensitive initiatives in a dynamic environment. - Unwavering integrity, collegiality, and grit. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $261,800 - $311,810 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
[2027] Data Scientist - PhD Intern
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, causal inference, economics, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive toolbelt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers. Teams Hiring for this role: - Foundation AI: Our AI evaluation team focuses on generating high-quality models and consistently improving our evaluation models. - Safety: Managing account relationships and the real-time morphing of linguistic mapping. - Economy: Drive creator success and growth by exploring marketplace structure and pricing. - Engine: This team is dedicated to enhancing Roblox's overall stability and performance, enabling all its functionalities. - Social: Analyze user engagement to identify areas for enhancing the user experience and delivering greater value. - Consumer/Growth: Optimize our user’s experience and provide them with UX and content to maximize intention and engagement on the platform. - Creator/Ads and Brands: Understand the long term value and contribution Creators have to the health of Roblox’s ecosystem You Will: - Collaborate with data scientists and engineers to research and develop advanced data analytics, causal inference, experiment design and machine learning solutions to power the business and product innovations. - Conduct in-depth research to address complex data-related challenges. - Work on projects that have a real impact on our products, services, and business strategy. - Apply your work to expedite product innovations, including in-experience experiments, friend recommendations, and dynamic resource allocation for experience servers - Present your findings and recommendations to both technical and non-technical stakeholders. You Have: - Possessing or pursuing a PhD degree in a quantitative field such as Statistics, Applied Math, Computer Science, Economics, or Computational Social Science. - At least 1 year of experience doing causal inference or machine learning or experiment design via research or prior internship. - Proficiency in one or more programming languages (e.g.,SQL,Python or R) - Proficiency in big data query/processing languages and tools such as SQL, Hive, Spark, or Airflow. - Passion for applying scientific rigor to advance dynamic consumer products. - Experience in developing production solutions is a plus. - Experience with ML modeling You may redact age, date of birth, and dates of attendance/graduation from your resume if you prefer. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual hourly rate could fall outside of this expected range. This pay range is subject to change and may be modified in the future. Please note that not all benefits shown on this page are applicable to internship opportunities. Hourly Pay Range $66 - $66 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Tools Programmer, UI & AI Workflows
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do We're looking for a senior Tools Programmer to help build the next generation of UI tooling for users and AI-powered agentic workflows (tools that let AI agents assist with and automate UI creation, iteration, and debugging). You'll shape the systems and frameworks that millions of creators rely on, from WYSIWYG editors to the APIs and runtime UI capabilities used to ship games and tools. In this role, you will - Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging - Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine - Set technical direction for UI tooling and mentor other engineers - Collaborate across disciplines to identify improvement areas, gather feedback, and design solutions for developer needs - Profile and resolve performance and memory issues in UI systems - Work with Epic's internal teams and Unreal Engine licensees to help them solve UI challenges What we're looking for - Strong tools-programming background with experience building tools that improve development workflows in games or other fields - Deep expertise in the UI domain (UI frameworks, runtime UI engines, and editor/WYSIWYG tooling) - Excellent C++ skills and experience working in a large codebase - Some hands-on exposure to AI-powered or agentic workflows, whether through work, courses, or personal projects - Strong written and verbal communication skills in English - Experience with Unreal Engine is a plus - Experience with Slate and/or UMG is a plus - Shipped title experience in games or real-time applications is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Product Manager
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to provide a data and market-driven view of product strategy that aligns with business goals. As part of Epic’s Fortnite Game Publishing team, we use our product expertise to identify and drive growth levers to grow our player base and business. What You'll Do As a Senior Product Manager, you will work across multiple feature areas of Fortnite from season-to-season Battle Pass progression and engagement systems to the social overlay experience. This is a uniquely broad role that gives you the opportunity to shape several of Fortnite's most player-facing systems, partnering with cross-functional teams to define strategy, execute live operations, and drive meaningful outcomes across your portfolio. In this role, you will - Drive initiatives across Battle Pass progression, seasonal engagement, and the Fortnite social gameplay systems, contributing to a cohesive player experience across feature areas - Partner with development teams to design, implement, and iterate on features that improve player retention, engagement, and long-term season health - Leverage insights from the analytics team to define measurable goals, track performance, and share updates with key stakeholders - Collaborate with cross-functional partners to support go-to-market strategies and execution for seasonal launches and major content activations - Partner with product leadership to translate company direction into actionable plans across your portfolio of initiatives - Drive alignment across teams by clearly documenting and communicating product requirements, ensuring all stakeholders share a unified understanding of goals and execution plans What we're looking for - 5+ years of Product Management experience in live operations for consumer-facing products or games - Comfort operating as a generalist with proven success managing multiple concurrent initiatives across a broad feature portfolio - A passion for games and a deep understanding of player retention, engagement, and progression mechanics - Strong analytical skills with the ability to interpret large datasets and turn insights into actionable product decisions; SQL proficiency required - Outstanding written and oral communication skills, including experience writing product requirement documents and presenting to senior stakeholders New York City Base Pay Range $202,701 - $297,295 USD California Base Pay Range $190,539 - $279,457 USD Washington Base Pay Range $190,539 - $279,457 USD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Lead Technical Animator
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is searching for a Lead Technical Animator with a passion for expressive character movement to join our team. In this talented team of veteran and emerging artists, you’ll collaborate across teams and contribute directly to Fortnite and other initiatives as part of our collaboration with Disney. Joining this team means you’re motivated to seek solutions to problems and work with other disciplines to make positive changes to workflows, tools, and technologies that directly impact cosmetic assets and gameplay. In this role, you will - Work closely with technical animators, Leads, Directors, and Outsource Managers on the team to ensure assets are set up for success in the different stages of production - Communicate and drive alignment around strategy for technical animation and adjacent cosmetics teams - Work with production to schedule, prioritize, and delegate assets for the team, both internal and vendor - Work closely with animators, modelers, and designers to ensure a smooth development pipeline that delivers high-quality assets - Assisting with pipeline tools and working with engine and project leads on the continuous improvement of those engine tools - Mentor rigging-focused technical animators - Rigging characters, weapons, creatures, and vehicles - Setting up assets in Unreal Engine 5; including control rigs, cloth, physics, and blueprints - Maintain detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support internal and external artists What we're looking for - Extensive experience rigging characters in Maya and/or Unreal Engine - A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces - Attention to aesthetic detail, especially with regard to character deformation and physics movement - Familiarity with the Unreal Engine 5 art pipeline - A positive individual with strong written communication and teamwork skills - Exceptional problem-solver - Control Rig experience a plus - Python programming is a plus - You’re user-focused, passionate, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Software Engineer, Realtime Analytics Platf...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Your Role: Roblox's data infrastructure processes petabytes of data daily, powering analytics, ML, and product decisions for a platform serving 200M+ daily active users. As a Senior Software Engineer on our Real-time Analytics Platform team , you will design, build, and scale the core OLAP infrastructure powering sub-second analytical queries across Roblox. Our team directly owns and operates StarRocks and Apache Druid , driving high-throughput streaming ingestion and low-latency MPP query processing. You will lead the next-generation architecture of our real-time analytics platform, combining high ownership and deep technical complexity to push the boundaries of MPP engine performance, streaming ingestion pipelines, and cluster scalability. You Will: - Own and Scale Core OLAP Platforms : Take end-to-end ownership of the architecture, operational health, and scalability of our high-throughput OLAP engines, specifically StarRocks and Apache Druid . - Optimize Query Engine Performance : Dive deep into engine internals, cost-based optimization (CBO), query planning, vectorized execution, memory optimization, and serialization efficiency to maximize throughput and maintain sub-second latency under heavy concurrent load. - Architect Streaming Ingestion Pipelines : Design, build, and optimize real-time data ingestion paths leveraging Apache Kafka , Apache Flink and native engine load mechanisms. - Drive OLAP Data Modeling Best Practices : Partner with infra, data science, and product engineering teams to guide data modeling for MPP databases, optimizing partitioning, bucketing, sort keys, and materialized views. - Manage Cluster Infrastructure & Capacity : Lead cluster provisioning, lifecycle management, operations, and capacity planning using Kubernetes and Terraform across cloud environments. - Advance Autonomous Interfaces : Integrate AI/ML and LLM-driven capabilities within our query platforms to enable automated self-serve mechanisms and intelligent data discovery for engineers. You Have: - 6+ years of experience building, designing, testing and maintaining production-grade, large-scale distributed systems. - Deep OLAP & MPP Engine Depth : Strong hands-on engineering or operational experience with StarRocks or adjacent OLAP engines such as Apache Druid , ClickHouse , Apache Doris , Apache Pinot , or Trino/Presto . - Streaming & Ingestion Architecture : Proven track record implementing high-volume streaming ingestion using Apache Kafka , Apache Flink , Routine Load / Broker Load, or Debezium/CDC pipelines. - Data Modeling & Query Optimization : Expertise in OLAP schema design (partitioning, bucketing, sort keys, indexing) and tuning cost-based SQL query engines for massive scale. - Strong Engineering Foundations : Robust proficiency in Java , Go , C++ , or Scala , with a track record of writing clean, highly performant distributed backend code. - Infrastructure & Orchestration : Experience operating, troubleshooting, and provisioning data infrastructure at scale using Kubernetes and Terraform on AWS or GCP. - Technical Leadership: Demonstrated ability to influence technical direction across teams, mentor engineers, and drive alignment on complex cross-cutting initiatives. - B.S. equivalent in CS or sufficient experience. - Bonus Points: - Core contributions to open-source OLAP databases (StarRocks, Apache Druid, ClickHouse, Apache Doris). - Experience operating real-time analytical platforms at consumer-internet scale (100M+ active users). For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 - $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Programmer, Graphics Tools
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do We're looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the leading game engines used by developers worldwide. In this role, you will - Support and extend existing artist tools for internal and external users - Refactor existing tools to be more accessible and effective for agentic workflows - Create new tools at the intersection of user-driven and agent-driven content creation - Collaborate with artists on internal projects and productions - Work with other developers across team boundaries on shared initiatives - Contribute to major initiatives that shape the future of the Unreal Editor What we're looking for - Excellent C++ skills - Strong background in developing artist tools within the games or film industry - Experience with geometry processing, texture processing, or procedural generation - Fluency in using current agentic tools and workflows for programming tasks - Track record of exploring and applying AI capabilities to advance artist workflows - Experience developing in a large codebase - Ability to work independently and deliver effectively as part of a distributed team - Experience working collaboratively to deliver high-quality outcomes across teams EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Product Management Director, FamXP
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. TRUST AND SAFETY What We Do The Epic Trust and Safety team provides a safer experience for Epic users. We work across multiple products and services to improve technology and craft transparent policies so our players and users can have positive experiences on our platforms. What You'll Do FamXP, the Family Experience team within Trust, Safety, and Support, is responsible for the safety, privacy, and age-appropriate experience of kids and families across Epic's products. We ship features for kids and parents, review product updates across the company for safety and privacy considerations, collaborate with legal to translate regulatory requirements to an actionable product roadmap, and provide insights to our partner teams grounded in primary research we conduct with parents and players. This Product Management Director role will own complex, cross-product initiatives on the FamXP roadmap, set priorities for the FamXP team, and set the standard for how the FamXP product team operates. In this role, you will - Drive FamXP initiatives from strategy through design, build, and launch, in partnership with engineering, QA, design, legal, policy, and analytics counterparts across multiple Epic product surfaces - Keep priorities clear, dependencies visible, and teams moving on what matters most - Develop and communicate FamXP strategy to the executive audience - Define metrics that matter, strengthen instrumentation where the signal is weak, and guide the team to ground decisions in data - Navigate a fast-evolving global regulatory landscape, partnering closely with legal and policy to translate new obligations into product deliverables (often on tight timelines) What we're looking for - 6+ years of product management experience, with a track record of owning complex, cross-product, or platform initiatives - Direct, hands-on experience partnering with legal, regulatory, or compliance teams, ideally in a regulated industry - Structured thinker who can bring clarity and momentum to an ambiguous problem space - Strong written and verbal communicator, comfortable representing strategy and trade-offs to executive stakeholders - Quantitative thinker who drives visibility into product performance and pushes to improve signal when it's lacking - User-first mindset: you frame every problem within the user's needs and experience. - Strong technical foundation and a track record of learning new technologies fast - Collaborative team member who builds trust through transparency, accountability, and follow-through - Adaptable and resilient in an environment where priorities evolve quickly EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
[2027] Applied Scientist - PhD Intern
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. At Roblox, we believe advanced research belongs in production, driving core algorithmic advances at a global scale. Machine Learning is a key growth lever, powering everything from real-time 3D generative AI to complex ecosystem economics across our global platform. As an Applied Scientist - PhD Intern, you’ll be part of a community of curious scientists and engineers building the foundational and applied ML methods at a scale of millions of daily active users and billions of daily AI requests. We combine innovative research—including Computer Vision and Graphics, multimodality, NLP, and recommendation systems—with world scaling distributed engineering. During your 12 or 16 week internship in the Winter, Summer, or Fall, you’ll own a high-impact project from ideation and experimentation to production and publication. There’s also the possibility of continued collaboration beyond your internship, as we support experimentation and production with top researchers, engineers, faculty, and PhD candidates globally that can lead to publications at esteemed venues. You Will - Prototype, experiment with, and deploy advanced AI, machine learning, and 3D technologies to solve real-world challenges at scale. - Translate cutting-edge research into production-ready features alongside our community of curious, cross-functional engineering and product teams. - Develop, deliver, and optimize solutions that measurably enhance user experience, safety, and creativity on our platform. You Have - Possess or are pursuing a PhD in computer science, engineering, or a related field, with a thesis aligned to Roblox’s research areas. - Deep expertise in a relevant technical domain, including deep learning, computer vision, NLP, reinforcement learning, or distributed systems. - Proficiency in one or more programming languages (e.g., Python, C++, Go, Java) with experience building and optimizing large-scale systems. - A strong research track record, evidenced by multiple publications and presentations in highly regarded peer-reviewed venues. You may redact age, date of birth, and dates of attendance/graduation from your resume. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual hourly rate could fall outside of this expected range. This pay range is subject to change and may be modified in the future. Please note that not all benefits shown on this page are applicable to internship opportunities. Hourly Pay Range $72 - $72 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
[2027] Senior Machine Learning Engineer - PhD Earl...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. At Roblox, we believe advanced research belongs in production, driving core algorithmic advances at a global scale. In this role, you’ll own high-impact projects end-to-end, from initial ideation to production deployment and academic publication, while solving complex, high-dimensional challenges at world-scale concurrency. Your expertise, across research areas including Computer Vision and Graphics, multimodality, NLP, or recommendation systems, will directly shape the experience for millions of daily active users. Come build the AI-driven infrastructure powering the future of immersive entertainment. You Will - Prototype and implement advanced AI and machine learning solutions that drive core platform features and innovation at scale. - Develop and deploy cutting-edge models (e.g., deep learning, generative AI, multimodal architectures) to solve complex, high-impact technical challenges. - Collaborate with applied researchers, engineers, and product teams to translate advanced research concepts into production-ready systems. - Translate complex research into scalable, robust infrastructure that directly impacts hundreds of millions of daily active users. - Work backward from user and product needs to architecture, and deliver ML solutions that improve platform engagement, safety, and content ecosystem growth. You Have - Possess or pursuing a PhD in computer science, engineering, or a related field, with a thesis aligned to Roblox’s research areas. - Deep expertise and curiosity in a relevant technical domain, such as deep learning, computer vision, NLP, reinforcement learning, or distributed systems. - Proficiency in one or more programming languages (e.g., Python, C++, Go, Java) and experience building and optimizing large-scale systems. - A strong research track record, evidenced by multiple publications and presentations in rigorous peer-reviewed venues. You may redact age, date of birth, and dates of attendance/graduation from your resume. As you apply, you can find more information about our process by signing up for Speak_. You'll gain access to our practice assessment, comprehensive guides, FAQs, and modules designed to help you ace the hiring process. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 - $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Data Scientist, Monetary Policy
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Data Science And Engineering The Data Science & Engineering organization's mission is to increase our speed, frequency, and acumen in making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum, including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling, and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products, and measure impact on our community of players and developers. In Data Science & Engineering, you will build the macroeconomic models, simulation frameworks, and policy mechanics that scale Roblox’s virtual economy. By analyzing Robux currency dynamics, global pricing strategies, and developer exchange policies, your work will directly inform strategic decision-making, financial policy, and executive roadmaps on our road to connecting one billion users. You will: - Develop, build, and refine macroeconomic models to forecast and monitor Robux money supply, velocity, inflation/deflation dynamics, and overall virtual economy health. - Model and inform comprehensive currency exchange policies , encompassing fiat-to-Robux purchase pricing, regional purchasing power (PPP) adjustments, and Developer Exchange (DevEx) rates, to balance global user participation, developer incentives, and long-term platform sustainability. - Design and run counterfactual simulations (e.g. causal inference frameworks, agent-based modeling) to evaluate the impact of proposed monetary policies, sink/faucet adjustments, and marketplace fee changes before execution. - Analyze sink and faucet dynamics across the platform to balance liquidity, optimize developer economy mechanics, and prevent systemic economic imbalances. - Partner closely with Product and Finance leadership to translate complex economic data into actionable policy recommendations and sustainable growth strategies. - Establish robust economic indicators and monitoring systems to track real-time macro-health metrics, liquidity risks, and structural shifts in user behavior. - Communicate complex strategic findings and macroeconomic trade-offs to non-technical stakeholders to directly influence company-level roadmaps and economic policy decisions. - Promote technical excellence in quantitative policy analysis, econometrics, and simulation methodologies across the broader Data Science and Engineering team. You have: - 5+ years of industry or research experience applying quantitative economic modeling, econometrics, or simulation frameworks to analyze policy, marketplace dynamics, or user behavior. - Deep expertise in quantitative methodologies including time series forecasting (e.g., VAR, state-space models), causal inference (e.g., synthetic control, diff-in-diff), structural macro modeling (e.g., DSGE), and counterfactual simulation techniques (e.g., agent-based modeling). - Proven track record working with large-scale transactional or platform data to analyze micro-level user behaviors and aggregate them into macro-level economic insights. - Demonstrated ability to lead project areas from scratch , translating ambiguous business and policy questions into rigorous quantitative frameworks and iterative research deliverables. - Strong communication skills to explain complex economic trade-offs, risk scenarios, and simulation results to non-technical stakeholders in Finance and Product leadership. - An Advanced Degree (MSc or PhD) in Economics, Econometrics, Quantitative Finance, Statistics, Operations Research, Physics, or a related quantitative field. You are: - A systems thinker. - Curious and truth seeking. - A deep collaborator. You understand where your skills provide differential value and complement others, and how the strengths of others complement you. - Driven by strategic impact. You are passionate about informing high-stakes company decisions in complex, fast-moving environments. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $263,670 - $322,820 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
SDET
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. What You'll Do As a SDET on the Release QA team, you will work closely with our Release Management, Engineering, Certification QA and Release QA teams to ensure that we are building new frameworks and maintaining our testing infrastructure to keep pace with the growing scale and pace of Live Support. This includes but is not limited to, client automation, workflow automation and services automation. This role will help define what good looks like as we seek to change how we bring amazing player experiences to our games at scale and speed. In this role, you will - Develop and Design: Drive the development and implementation of automated testing frameworks and solutions within your space for various aspects of our game, ensuring high-quality gameplay, features, and performance - Problem-solve: Demonstrate exceptional problem-solving skills, translating abstract challenges into clear and actionable solutions - Collaborate: Work closely with cross-functional teams, including development, production, QA, design, and art, to develop efficient and effective Automation strategies - Mentor: Guide and mentor junior team members, fostering a culture of continuous learning and growth - Strategize: Align your team's automation projects with overarching product goals, providing strategic guidance and decision-making - Technical expertise: Leverage your strong C#/C++ programming skills and deep understanding of game engines (especially Unreal Engine) to build robust and scalable Automation solutions - Results-oriented: Deliver tangible business results through your innovative and effective automation solutions What we're looking for - Bachelor's degree in Computer Science, Software Engineering, or a related field - Experienced coding and debugging skills in C#/C++, additional language skills a plus - Minimum 2+ years of experience as an SDET, Engine Programmer, or Gameplay Engineer working with a game engine - Must have experience building or extensively using testing frameworks - Strong foundation in computer science fundamentals, including data structures and algorithms - Proven ability to lead and manage team projects, as well as a passion for quality and a commitment to delivering exceptional gaming experiences - Familiarity with Al workflows including but not limited to MCP's, Skills, Agents, Plugins and Architecture EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Rendering Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do The Fortnite Desktop team is seeking an experienced Senior Rendering Engineer to enhance the player experience on PC. You will work with other engineers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role is the perfect opportunity to work on the rendering systems that power Fortnite's visuals. You will improve existing features and systems and design new ones to ensure the best player experience across a wide variety of hardware and software configurations. In this role, you will - Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations; this includes identifying solutions in such areas as: - Solving device-specific CPU and GPU performance and compatibility issues - Rendering performance and device compatibility, including the shader pipeline - Improving rendering systems and optimizing their stability and performance across various graphics APIs - Improvements in low-level systems that interface with platform APIs, i.e., memory allocators (physical and virtual), file systems, and input systems - Monitor stability and performance data from Fortnite releases and improve Unreal Engine’s systems and applications in Fortnite-specific use cases - Work with GPU vendors and other partners to resolve technical issues and collaborate on improving underlying technologies, such as graphics drivers for Fortnite and Unreal Engine - Assess performance data across various hardware and improve Unreal Engine’s rendering systems and applications in Fortnite-specific use cases - Collaborate with a variety of other Epic teams, such as Unreal Engine’s Rendering Architecture team, to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward What we're looking for - Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems - Real-time rendering experience in the games industry or for the computer graphics industry: knowledge of at least one graphics API (DirectX 12 preferred) and a general understanding of modern graphics API architecture - Experience in profiling and optimizing a large codebase - Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level - Experience with OS-level systems, Windows APIs, and common frameworks is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). British Columbia Base Pay Range $197,622 - $289,846 CAD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Software Engineer, Service Management
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engineering Acceleration team at Roblox provides a golden path of intuitive tools and services helping every engineer at the company build, test, and ship world-class software. As a Service Management Senior Software Engineer, your responsibilities will include designing and constructing unified user-facing interfaces, engineering AI-powered developer tools, and assisting engineers in overseeing all changes to their services.. If you are customer-focused and looking for an environment to challenge you, you'll be right at home within our experienced and expanding Engineering team. You Will: - Partner with our internal Engineering teams to gather requirements and develop our service management platform that fulfills the critical user journeys - Create, influence, and improve the overall development and implementation of front and back-end applications that manage thousands of change rollouts everyday - Collaborate with stakeholders and fellow engineering teams to come up with cross functional architectural designs tho be optimal for multiple years into the future - Develop, mentor, and share best practices with our engineering teams to improve automation and efficiency - Work closely with managers to shape the team's vision and bring that to life - Work with a global team of engineers who are building groundbreaking technology to achieve the Metaverse - You are required to be in the office at HQ 3 days a week (Tues-Thurs). You Have: - A BS in Computer Science (or equivalent experience) and at least 7+ years of relevant work experience - Designed, built, shipped, monitored, and supported tools and/or systems used by other engineers at Roblox scale (1000+ engineers) - Experience with backend development and frontend development and best practices - Designed and built tools at scale - Extensive Infrastructure and distributed system experience - Experience working with common cloud technologies - Experience with Docker, Containers, and CD Platforms - Familiarity with Hashi Corp and Kubernetes is a plus You Are: - Knowledgeable and proficient in deploying common industry build/test/CICD technology - Experienced, with 6+ years as a software engineer - Passionate about the engineering experience and productivity, and will be an advocate across engineering for the importance of CD practices to that experience - A full stack engineer, having built tools using two or more languages (Go, C#, JavaScript, HTML, CSS, ReactJs, TypeScript…) - Customer-focused, you enjoy the challenge of working with your customers to establish outstanding solutions that solve their toughest problems - A team player, you work with and inspire others around you, and you are comfortable working with people in any situation For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 - $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Graphics Engineer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do The Fortnite Desktop team is seeking an experienced Senior Rendering Engineer to enhance the player experience on PC. You will work with other engineers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role is the perfect opportunity to work on the rendering systems that power Fortnite's visuals. You will improve existing features and systems and design new ones to ensure the best player experience across a wide variety of hardware and software configurations. In this role, you will - Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations; this includes identifying solutions in such areas as: - Solving device-specific CPU and GPU performance and compatibility issues - Rendering performance and device compatibility, including the shader pipeline - Improving rendering systems and optimizing their stability and performance across various graphics APIs - Improvements in low-level systems that interface with platform APIs, i.e., memory allocators (physical and virtual), file systems, and input systems - Monitor stability and performance data from Fortnite releases and improve Unreal Engine’s systems and applications in Fortnite-specific use cases - Work with GPU vendors and other partners to resolve technical issues and collaborate on improving underlying technologies, such as graphics drivers for Fortnite and Unreal Engine - Assess performance data across various hardware and improve Unreal Engine’s rendering systems and applications in Fortnite-specific use cases - Collaborate with a variety of other Epic teams, such as Unreal Engine’s Rendering Architecture team, to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward What we're looking for - Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems - Real-time rendering experience in the games industry or for the computer graphics industry: knowledge of at least one graphics API (DirectX 12 preferred) and a general understanding of modern graphics API architecture - Experience in profiling and optimizing a large codebase - Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level - Experience with OS-level systems, Windows APIs, and common frameworks is a plus This role is open to multiple locations in North America (including CA & WA). EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). California Base Pay Range $209,399 - $307,119 USD Washington Base Pay Range $190,363 - $279,199 USD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Full-Stack Software Engineer, Engagement
Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely important role in the future of gaming, and we are focused on making it easier and more fun for people to hang out before, during, and after playing games. Discord is about giving people the power to create space to find belonging in their lives. We want to make it easier for you to talk regularly with the people you care about. We want you to build genuine relationships with your friends and communities close to home or around the world. Original, reliable, playful, and relatable. These are the values that connect our users and our employees at Discord. We're looking for a highly motivated, mission-focused Senior Engineer to join our Engagement team. Engagement is responsible for improving the core value of Discord, including chatting, hanging out with friends, and expressing yourself. We work on improving core features like messaging, voice chat, user profiles, and app navigation. You will work across the full stack to build delightful and impactful features that are focused on making Discord the best place to play games and hangout with your friends online. We’re looking for engineers that have strong product sense and are fearless in jumping between technical stacks. You’ll be working with highly experienced engineering peers and cross functional partners. What You'll Be Doing - Building delightful products with a very high bar for quality, performance, and a focus on impact - Working with Product, Design, Data Science, UX Research, and Marketing to shape the team’s vision and roadmap - Helping find the right solutions that balance delight, speed of delivery, and impact by collaborating with design and product partners You Will Thrive In This Role If - You have 5+ years of experience as a Software Engineer - You have specialized in building consumer-facing products on web and mobile platforms - You have developed domain expertise in either web or mobile front-end (or both) - You are eager to learn new languages and frameworks, and are comfortable working across the full stack when needed - You have worked in a product team with clear metrics goals and had a measurable positive impact on customers - You have a strong product sense and take pride in sweating the details of great UX - You are motivated to help your team members succeed and grow and learn from each other through empathetic feedback Bonus Points - You are a Discord user, and understand the core features and flow of Discord communications - You’ve worked on React Native products The base salary range for this full-time position is listed below. This position will also be eligible for equity and benefits. Our salary ranges are determined by role and level. Within the range, individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Please note that the compensation details listed in role postings reflect the base salary only, and do not include equity, or benefits. Base Salary $196,000 - $245,000 USD Why Discord? Discord plays a uniquely important role in the future of gaming. We're a multiplatform, multigenerational and multiplayer platform that helps people deepen their friendships around games and shared interests, and helps developers build and grow their businesses. We believe games give us a way to have fun with our favorite people, whether listening to music together or grinding in competitive matches for diamond rank. Join us in our mission! Your future is just a click away! Discord is committed to inclusion and providing reasonable accommodations during the interview process. We want you to feel set up for success, so if you are in need of reasonable accommodations, please let your recruiter know. Please see our Applicant and Candidate Privacy Policy for details regarding Discord’s collection and usage of personal information relating to the application and recruitment process by clicking HERE.
Director, Developer Relations
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As Director, Developer Relations – Europe, you will lead Roblox’s developer ecosystem strategy and growth across Europe. You will be accountable for defining the regional strategy, establishing the partnerships and programs required to execute it, and delivering measurable outcomes for the Roblox developer ecosystem. You will build deep relationships with leading developers, studios, publishers, technology partners, and emerging creators while identifying the next generation of high-potential partners for Roblox. You will serve as a senior representative of Roblox within the regional games and technology industries and as an executive-level advocate for the needs and opportunities of developers within Roblox. This role requires both strategic vision and operational leadership. You will translate Roblox’s global priorities into a regional strategy, identify opportunities and barriers to ecosystem growth, and mobilize teams across Product, Engineering, Marketing, Partnerships, Creator, and International to deliver against those opportunities. You Have - 10+ years of experience in developer relations, games, partnerships, platform strategy, or related fields. - Experienced leading regional or ecosystem strategy with measurable business impact. - Deeply knowledgeable about the games and developer landscape in Europe. - Able to influence senior internal and external stakeholders. - Data-driven, strategic, and comfortable operating in ambiguity. - Familiar with Roblox Studio, Unity, Unreal, or similar development tools. - Based in the Netherlands or willing to relocate. You Will - Own the multi-year developer ecosystem strategy for Europe. - Drive developer acquisition, engagement, and long-term success. - Build executive relationships with key studios, publishers, and ecosystem partners. - Identify regional developer needs and influence Roblox product priorities. - Set goals, metrics, and operating rhythms for regional ecosystem growth. - Partner cross-functionally to turn strategy into execution. - Represent Roblox at major industry and developer events. - Surface market trends, opportunities, and risks to senior leadership. - Build and lead the regional Developer Relations organization as the opportunity grows. What Success Looks Like Success in this role means that Roblox has a clear and durable developer ecosystem strategy for Europe, stronger relationships with the region’s most important developers and studios, a growing pipeline of high-potential developers building on Roblox, and a measurable increase in the quality and success of experiences emerging from the region. Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Language Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do Epic Games is seeking an experienced Senior Language Programmer to join our Verse team, which owns the toolchain (compiler, VM, and runtime) that powers game development in Unreal Engine and UEFN. You'll work on the systems every UE and UEFN developer relies on to build and ship games with Verse. In this role, you will - Extend, evolve, and maintain the Verse compiler toolchain, transactional memory runtime and VM, add new platform support, implement new language features and integrate with Unreal Engine's content, build, and cooking pipelines - Optimize performance, memory usage, and iteration times across the Verse toolchain, runtime and UE/Verse boundary - Work closely with language consumers to ensure an exceptional user experience - Establish test workflows to validate improvements and prevent regressions - Design and maintain the scripting interface to Unreal Engine, working in close collaboration with the Verse Language team and the broader UE engineering organization What we're looking for - Expert knowledge of C++17 or later - Experience in compiler or toolchain development (e.g., compiler internals, VM design, Clang/LLVM, or linker/platform ABI specifics) - Experience developing and optimizing large codebases, with the ability to make tradeoffs between usability, performance, and power - Strong ability to reason about large, interconnected systems - Solid grounding in software engineering principles, including API design - Strong communication and collaboration skills, with the ability to work autonomously and deliver practical solutions - Experience with Unreal Engine integration is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Tester II
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. What You'll Do Epic Games is looking for a full-time Senior Tester II for our testing group in Brazil. The person in this role will own the testing approach for a specialized domain within a major Epic product, and will be expected to make that domain measurably faster and more reliable to test over time through better methods, tooling, and use of data. You will work embedded with the development team, developing and executing tests with or without QA Analyst guidance, and proactively identifying problems beyond the day-to-day in order to solve them at the root rather than one case at a time. The Senior Tester II is also a technical reference point for the wider test team, mentoring testers and raising the quality bar through example. If you are interested in a fast-paced environment, capable of navigating interpersonal quandaries, and desire to work on a world-class QA team, then we would love to talk to you. In this role, you will - Own the test approach for your area, developing and executing tests independently, with or without QA Analyst guidance - Design and introduce sustainable testing methods, including tooling, automation aids, or data analysis, that measurably increase the throughput or efficiency of testing efforts - Proactively identify systemic problems that go beyond day-to-day concerns and develop semi-permanent solutions instead of one-off fixes - Perform test gap and risk analysis for your domain, using defect data and coverage insights to redirect testing effort to where it matters most - Provide the development team with reports on blocking issues, test results, and overall quality status, framing risk in terms the team can act on - Escalate quality concerns that cannot be resolved within existing constraints, bringing a recommended path forward - Self-prioritize your work on a week-to-week basis and help shape the team's priorities aligned with product goals - Mentor testers on your team and act as a domain reference for adjacent teams, sharing context, methods, and standards What we're looking for - A minimum of 4 years of experience in QA/Testing at games or software, including experience working embedded within a development team throughout the software development life cycle - Demonstrated depth in the product areas you have tested, with the judgment to know where risk concentrates and how to go after it - Fluent in English and Portuguese - A track record of improving how testing gets done, through tooling, process change, or data, with evidence of the resulting impact - Ability to analyze defect trends and coverage gaps, and to act on that analysis to prevent future issues - Experience with gaming consoles and/or mobile devices - Experience with game engines such as Unreal and Unity - Proficient with test management tools (e.g., TestRail, Xray, QMetry) and issue tracking systems like Jira - Strong written and verbal communication skills, with the ability to drive alignment on quality with developers, designers, and production - Experience mentoring less experienced testers EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Machine Learning Engineer, 3D Data
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Machine Learning Engineer on the Foundation AI organization, you will sit at the epicenter of our foundation model efforts. While the research world is focused on architecture, you will be the architect of the data flywheel that makes 3DGen possible. You aren't just building pipelines; you are building the infrastructure that defines how our models perceive and generate virtual worlds in three dimensions and across time. In this role, you will partner directly with our AI researchers to advance beyond experimental datasets and into the realm of dynamic, high-fidelity 3D data synthesis and evaluation. You will bridge the gap between research prototypes working locally to scaling for millions of users. You will design, implement, and scale robust, high-performance infrastructure to crawl, create, curate, store, and serve the massive 3D datasets required for these models. We are seeking accomplished software engineers with a passion for data, experience building large distributed systems, and a commitment to writing high-quality, well-tested code to solve complex data challenges at scale. Your contributions will ensure that our foundation models receive the highest quality data, thereby supporting the next generation of creative AI. You will: - High-Scale Data Orchestration: Architect and maintain automated pipelines for the ingestion, cleaning, and pre-processing of 3D datasets spanning petabytes of data - Synthetic Data Generation: Research and implement synthetic data creation pipelines. - Research-to-Production Bridge: Collaborate closely with ML Engineers and Data Scientists to understand their data requirements, build tooling that streamlines their data workflows, and troubleshoot data-related system issues - Scalable Evaluation Frameworks: Build and own evaluation—automating both heuristic-based metrics and human-in-the-loop interfaces to evaluate and benchmark training datasets and in-house foundation models - Model Deployment & API Architecture: Design and optimize high-throughput, low-latency Inference APIs for internal and external consumer access - Autonomous SOTA Tracking: Actively participate in literature reviews and paper reading groups to identify and implement the latest optimizations in generative modeling - Resource Efficiency & Observability: Implement monitoring pipeline health, optimizing data loading to ensure GPUs are used efficiently You have: - 5+ years of experience as a research-focused data systems engineer (preferably working with 3D generative models) - Expertise in building scalable ML data pipelines for both batch and real-time environments. Experience working with and processing very large datasets (Petabytes or more) - Versatile: You're a generalist and you are comfortable with several languages and technologies already; you are adaptable in any situation - Team-Player & Technical Leader: You are a collaborative team member who actively mentors peers, drives technical excellence, and takes ownership of leading and delivering key features and projects across team boundaries - Python Proficiency: You can write high-quality Python code for automation, tooling, and infrastructure management - Are passionate about the potential of generative AI, particularly in creative domains like 3D/4D content. - A Bachelor's degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field Nice to have: - MLOps & Data Versioning Expertise: Experience with experiment tracking platforms (e.g., Weights & Biases, MLflow) and managing versioning for massive-scale datasets. - Custom Tooling & Annotation Infrastructure: Proven track record of developing internal human-in-the-loop workflows and annotation tooling tailored to 3D or video data. - Low-Level Optimization (C++): Strong C++ proficiency to optimize data-loader performance and extend underlying core engine functionality. - Game Engines & DCC Tools: Hands-on experience developing in Roblox Studio or working with digital content creation tools such as Blender, Unreal Engine, or Unity. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $212,490 - $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
SDET Intern
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. SDET INTERN What You'll Do Epic Games Art Ops team is looking for a smart, creative Software Development Engineer in Test Intern. Art Ops is the team that builds the tools, pipelines, and Al workflows our artists use for game development and emerging tech every day. This role focuses on testing those internal tools and frameworks; you'll embed with our team of engineers and technical artists to help design and build everything from Cl pipelines, test plans, and integration tests for our web apps to checks that tell us how well our Al tools are performing. In this role, you will - Write test plans for new tools and features, then turn them into automated tests - Help design and build the test framework our team will use going forward, with our engineers reviewing your code - Write unit, integration, and end-to-end tests for our web apps and pipeline tools - Test how Al tools and workflows perform when new models are released, and help build ways to measure their performance - Support weekly release testing and turn repeated manual checks into automated tests - Investigate test failures, determine why a test broke, and share results with the team - Use Al-assisted tools to help run, write, and triage tests, and review what they produce What we're looking for - Currently pursuing a degree in Computer Science or a related field - Comfortable writing code in at least one modern OOP language such as Python, C++, or C#, through coursework or personal projects - Basic understanding of software testing, such as unit and integration testing - Familiarity with a version control system - Interest in Al for content and code generation - Clear written and verbal communication, with the ability to confidently collaborate with senior team members and take feedback on technical topics and features - Willingness to dive into new things and drive them forward - A personal project repository or demo portfolio is required - Some experience with test frameworks like Jest, Pytest, or Playwright, Cl systems like GitHub Actions, or Al evaluation tools like LangChain or DeepEval is desired - Exposure to art tools such as Unreal Engine, Maya, or Houdini, or interest in how artists work is highly desired This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers . This is going to be Epic! ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Release Manager
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCTION What We Do Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences. What You'll Do Epic Games is looking for a quality-focused Senior Release Manager to work closely with our producers, programmers, build engineers, and QA teams to oversee the build and release process for the Fortnite Ecosystem. In this position, you will work directly with the brightest technical minds in the business as we build the premier game engine for a multitude of platforms. In this role, you will - Develop new practices and structures to better scale release management and stabilization processes across our Game Dev ecosystem, while managing a sub-team of release managers - Own the scheduling, coordination, quality control, and external certification process across multiple platforms and/or products - Act as the liaison between multiple development teams, coordinating and negotiating development plans, exceptions, sales/mktg/publishing content, as well as releases - Work with the publishing and development teams to determine release content plans as related to sales, giveaways, promotions, etc., and shepherd that content through external party approvals for release - Work closely with QA, Build Engineers, and Lead Programmers to monitor the automated build and integration process, facilitate the resolution of build failures, and understand and communicate the impact of branches and code merges - Partner with QA Leads to establish and maintain the bug triage process and prioritize must-fix issues, coordinate internal and external release notes, known issues, and knowledge base updates, and ensure releases have passed all required checks and approvals leading up to live deployment, while communicating approved exceptions to all necessary parties What we're looking for - Strong production/project management skills, communication skills, and people management/direct report experience - Demonstrated ability in right-sized process development and improvement - Experience with build and release processes for Software or Games as a Service product - Familiar with Perforce, Jira, Grafana, AirTable - Exposure to platform certification processes - Technical orientation and a strong understanding of software development - Knowledge of the game development process and exposure to working with shipped and live titles This role is open to multiple locations in North America (including CA & WA). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). California Base Pay Range $126,429 - $185,429 USD Washington Base Pay Range $114,935 - $168,572 USD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Software Engineer, Engine Scalability
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We’re looking for an outstanding engineering to join our Engine Scalability team. The Engine Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale. You Will - Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. - Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences. - Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile. - Drive projects end-to-end, collaborate with other engineers, and contribute to maintaining strong technical quality and code health on the team. You Have - Experience: 3+ years of professional experience building and shipping high-performance systems in domains such as game engines, real-time simulation, robotics, AR/VR, or similar. - Strong C++ Experience: Deep proficiency in C++, with a focus on writing clean, efficient, and maintainable code in large codebases. - Real-time Performance Mindset: Experience diagnosing tradeoffs among CPU/GPU time, memory, loading latency, visual quality, and frame-time stability on constrained platforms such as mobile or console. - Applied 3D Systems Experience: Demonstrated hands-on experience building production systems involving real-time 3D rendering, mesh or geometry processing, LOD, animation/skinning, spatial data, 3D asset pipelines, or GPU/client performance. Not required, but a major plus. - Ownership in Ambiguity: A track record of driving work end-to-end when the problem wasn't fully specified: defining the approach yourself, seeing it through implementation, rollout, and production consequences; gathering more information when requirements didn't make sense. - Collaboration and Communication: Ability to work effectively across teams (Engine, Rendering, Avatar, Studio, and developer-facing teams) and explain complex technical topics clearly to different audiences. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $153,120 - $196,750 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Research Engineer, Unreal Assistant
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do We're looking for a Principal Al Engineer who builds products that integrate Al into Unreal Engine. You'll design and ship the full stack of systems that let LLMs act inside the engine (from end to end, not just a single layer), bringing depth in game engine architecture, cloud services, and how LLMs actually work. In this role, you will - Design and build LLM-driven agents and tools that operate directly inside Unreal Engine, including engine-side C++/Python tooling and editor scripting - Architect and extend the cloud-hosted agent harness, services, and database that mediate between LLMs and the engine - Work across the full stack (engine tooling, cloud backend, and the web UI used to drive and monitor agents) to ship end-to-end features - Evaluate and integrate emerging LLM capabilities (tool use, multi-agent orchestration, context management) into Epic's engine and pipeline tooling - Define technical direction for the reliability, safety, and evaluation of LLM-driven engine automation - Partner closely with engine, tools, and backend engineers, and mentor others on both game engine internals and LLM system design What we're looking for - Strong programming background with hands-on experience in a game engine (Unreal Engine strongly preferred), including engine architecture and tooling/editor scripting - Practical experience building or shipping products powered by LLMs (agents, tool-calling, RAG, prompt/context engineering), or a strong conceptual understanding of how LLMs work - Experience with cloud-native services and infrastructure: web APIs, databases, and service architecture and deployment - Excellent programming skills across C++ (engine-side) and Python and/or a web backend language - Experience in the games industry or equivalent, developing interactive entertainment products - Ability to work full-stack and reason about tradeoffs across engine code, backend services, and a web front end - Excellent written and verbal communication skills, with a BS/MS in Computer Science or a related field EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Machine Learning Engineer, Discovery Recomm...
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ANALYTICS What We Do Our Data & Analytics teams build powerful stories and visuals that inform the games we make, the technology we develop, and business decisions that drive Epic. What You'll Do You will design, build, and optimize the recommendation systems that power Fortnite's Discover experience, serving personalized recommendations to one of the largest player bases in gaming across a massive catalog of creator-built experiences. You'll work across the full recommendation stack: candidate generation, content ranking, impression allocation, and real-time reranking. Unlike recommendation systems that operate over a stable catalog, you're working with a massive, rapidly changing content library where new experiences are published daily, quality signals are sparse, and the system's own outputs shape the data it learns from. In this role, you will - Design and implement retrieval, ranking, and reranking models for creator content using deep learning approaches (two-tower architectures, transformer-based sequence models, embedding-based retrieval) and build the user representation systems that power personalized discovery - Build and optimize multi-stage candidate generation and impression allocation pipelines that balance relevance, diversity, and fair content exposure across a large and rapidly evolving catalog - Design and run A/B experiments to validate model improvements, own evaluation frameworks that capture recommendation quality holistically, and drive the path from experiment to production deployment - Collaborate with analytics and content quality teams on ranking signals including genre classification, creator credibility, and content quality metrics - Own ML infrastructure decisions: choosing the right tradeoffs between batch, near-real-time, and streaming serving architectures What we're looking for - 5+ years of experience building production recommendation or ranking systems, ideally in a UGC, marketplace, or content discovery context - Experience with deep learning for information retrieval and multi-stage recommendation pipelines (candidate generation, scoring, reranking) - Demonstrated ability to design and analyze A/B experiments, with awareness of biases inherent to recommendation systems - Strong Python engineering skills with experience in PyTorch and large-scale data processing frameworks (Spark preferred) - Comfort working in a cloud-based ML environment - Experience with explore/exploit strategies, content cold-start, or counterfactual evaluation methods applied to recommendation - Experience with content understanding models (NLP, vision, or generative AI) used as ranking features - Familiarity with creator economy dynamics and how recommendation design affects content quality and creator incentives - Experience with our stack: PyTorch (TorchRec, Transformers), Ray, Databricks, AWS - Passion for video games and/or experience with gaming analytics EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
QA Engineer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. What You'll Do People within the QA Engineer career track work with product owners, developers, and QA management to own technical feature sets within our Fortnite Product. You will develop a test plan for certification and release testing of new features. You will develop and implement automation test coverage and utilize technical tooling to expand breadth and add depth to QA coverage of multiple features in a dynamic and fast-paced environment. In addition, you will facilitate functional, qualitative, and performance testing efforts while using a mix of manual and technical testing skills to execute a variety of testing techniques across your product to analyze and report on quality. You are expected to work in a highly autonomous environment while working closely with Release Managers, engineers, and production staff, using a combination of quality assurance, data analysis, and technical skills to drive appropriate testing techniques through this critical stage of release cycles and help push those improvements into future releases. In this role, you will - Develop and implement automated test cases within a framework and assist in debugging issues for peers to ensure the team stays as productive as possible - Responsible for feature level test planning and test execution of individual releases, as well as conduct whitebox functional testing as well as technical testing including defect exploration and verifications using various OOP languages - Generate analysis of outstanding defect load and recommend new areas of testing and areas to prioritize for fixes, and proactively manage incoming defects and work autonomously on highest value tasks, be it test writing or test execution - Work with product owners, release managers, developers and QA management to define release acceptance criteria, identify risks, and plan testing coverage for upcoming features / releases, and examine technical gaps and automation initiatives between geographically distributed teams, vendors, and agencies to deliver the highest quality product - Use a mix of manual and technical testing skills to execute a variety of testing techniques across your product to analyze the quality of said product while troubleshooting reported defects and internal issues - Report and track for data quality, and use that data to drive conversations around product quality and development health, supporting developers before, during, and after deployments, as well as utilize telemetry and data to adapt test coverage dynamically in response to changing player behaviour in live service - Test communications between the client and backend services What we're looking for - 3+ years experience programming with C++, Java or C# required - Ability to confidently collaborate with senior members on technical topics and features - Ability to assess scope and requirements and help drive release milestones - Must have a strong background in reporting and tracking for data quality - Software or games testing experience in a fast paced live service environment - Technical understanding of game engine or entertainment technologies, including automation, functional, qualitative, and performance against consistently iterative development, as well as previous experience working with data and/or analytics EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Technical Product Management Intern
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to provide a data and market-driven view of product strategy that aligns with business goals. As part of Epic’s Growth Team, we use our product expertise to identify and drive growth levers to grow our player base and business. TECHNICAL PRODUCT MANAGEMENT INTERN What You'll Do We are building the Discover Publish Tool to help our creators and partners manage and publish their content. As a Technical Product Management Intern, you will help define and ship improvements to this tooling and get hands-on experience taking a product idea from problem definition through delivery. You'll work closely with engineers, the product lead, and the operators who use the tool every day to understand problems, write clear requirements, make scope tradeoffs, and test what gets built. Along the way, you'll learn from an experienced product manager and gain hands-on experience with the tools, processes, and practices used to build high-quality products. By the end of the internship, you'll have shipped a real product improvement that our partners use. In this role, you will - Define scoped product improvements for Discover by writing clear requirements, user flows, and acceptance criteria with guidance from the product lead - Take a scoped product improvement from problem definition through build, testing, and delivery, with support from an experienced product mentor - Talk to the operators and partners who use our solutions to understand their workflows and turn pain points into actionable requirements - Use data such as usage metrics, dashboards, and spreadsheet or SQL analysis to size problems, inform prioritization, and measure whether shipped features work - Test features before release, give structured feedback to engineers, and help coordinate and communicate releases to stakeholders - Learn and apply team product practices, tools, and processes What we're looking for - Currently enrolled in, or recently graduated from, a degree program in Business, Management Information Systems, Computer Science, Software Engineering, or a related field, or equivalent practical experience - Demonstrated technical aptitude: comfort working with data (spreadsheets, SQL, or similar), a working understanding of how web applications, APIs, and databases fit together, and the curiosity to get hands-on with new technical tools (light coding or scripting experience is a plus, not a requirement) - Strong written and verbal communication, with the ability to turn ambiguous problems into clear, structured documents - Foundational problem-solving skills, with an ability to learn quickly and work collaboratively - Interest in owning problems end to end and building high-quality tools and user experiences for creators and partners - Ability to receive and incorporate feedback and work effectively with guidance from experienced team members This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers . This is going to be Epic! ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Software Engineer (Full Stack), Global Acti...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a full stack Senior Software Engineer you'll help build Global Actions: the systems that make core actions work consistently across every surface and platform on Roblox. Your first focus will be the Affinity System, which powers how people save and organize the things they care about on Roblox: a unified affinity system covering Saves, Collections, and Wishlists, replacing today's fragmented Favorites experience. You'll work across the stack, from backend APIs and data models to cross-platform React based UI solutions. You Will - Design and build the backend APIs and services, covering collections, items, pagination, and batching, that power Saves, Collections, and Wishlists - Lead the migration from Favorites to Saved without losing user data, across web, mobile, desktop, console, and VR - Build user facing surfaces, including the Saved Library and Collections pages, in partnership with Product and Design - Design for privacy and safety, so users only see content and Collections they're allowed to view - Extend the system to new entity types as the platform grows You Have - 3+ years of experience building full-stack systems, including backend, APIs, and frontend applications at scale. - Experience with React, TypeScript/JavaScript or similar - Experience with data modeling for systems with complex relationships, such as privacy and visibility rules You Are - Systems thinker: strong understanding of client server architecture, data modeling, and API design at scale. - Analytical: tackles ambiguous problems, like moderation, eligibility, and migration edge cases, systematically. - Collaborative: thrives in cross functional environments and enjoys mentoring. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 - $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Data Scientist, Transparency & Regulatory
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ANALYTICS What We Do Our Data & Analytics teams build powerful stories and visuals that inform the games we make, the technology we develop, and business decisions that drive Epic. What You'll Do We are looking for a Senior Data Scientist, Transparency and Regulatory, to join the Analytics team, where you will own the data and drive data tooling behind transparency reports Epic publishes under regulations such as the DSA, and support risk assessments, audits, compliance assessments, and other compliance reporting. You'll work with Legal, Compliance, Trust and Safety, and data engineering to turn regulatory requirements into clear metric definitions, bring in the figures other teams hold, and check every number before it is published. In this role, you will - Own the data for transparency reports, risk assessments, and other compliance reporting across our products like Fortnite, the Epic Games Store, and Fab; from data requests to published figures - Work with Legal, Compliance, Engineering, and Trust and Safety policy teams to turn regulatory text into productionalized metric definitions - Map Epic's internal moderation data to regulatory categories, and work with product and engineering teams so new features capture what a regulatory report may need before launch - Partner with Data Engineering to drive the templates and validation tooling that other teams use to submit their data - Review the reporting pipeline's data quality checks every month, and work with Data Engineering to fix drift and defects, and add new moderation flows - Drive reporting methodology in partnership with leadership across the company What we're looking for - 5+ years of professional experience as a Data Scientist or in a related field, including 2+ years with Trust and Safety, integrity, risk, compliance, or regulatory reporting data - Expertise with SQL, Python, and big data technologies such as Spark or Databricks - Experience turning legal, policy, or regulatory language into precise metric definitions, documented well enough for someone else to audit - Hands-on work on transparency reports or similar regulatory reporting (DSA, COPPA, audits, etc), delivering a recurring, deadline-bound report that depends on data from other teams - Strong written and verbal communication skills with experience writing data specifications for engineers and presenting to Legal, Compliance, and senior leadership - Experience with content moderation or child safety data, such as notices, appeals, statements of reasons, or age assurance - Experience supporting an internal audit, a controls review, or a regulator's request for information - Experience with data visualization, code version control (GitHub or similar), and orchestration (Airflow or similar) - Experience using Al in daily data work and building Al tools or agents for documentation, reconciliation, or review work - Passion for the gaming industry EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Product Designer, Design Systems
Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely important role in the future of gaming, and we are focused on making it easier and more fun for people to hang out before, during, and after playing games. The Design Systems team is a cross-functional team that ensures design quality across all facets of UI, content, and graphics. Mana, our design system, is well loved and widely used by the product designers, engineers, and creatives who design and build Discord every day. This role is about stewardship: keeping Mana healthy, accurate, and useful as the product grows. You'll own the day-to-day work of fixing bugs, shipping updates, and evolving existing components, and you'll help decide what the system needs next. You're a pattern and tooling expert who lives and breathes component building. Figma component building is second nature to you, you understand code well enough to design components that match how they're built, and you've used AI in a systems context, so you have a clear view of how skills and agents will shape the future of design systems. You're a diplomatic, empathetic partner to product teams. You root every decision in reasoning and can tell the difference between feedback on the system and feedback on personal taste. Mana is co-owned by design and engineering, ownership is fluid, and the lines between roles are intentionally blurry, so you bring zero ego and enjoy working that way. This person will report to the Director of Product Design, Design Foundations. What You'll Be Doing - Maintaining and evolving Mana's foundational tokens, components, and patterns: triaging and fixing bugs, shipping updates, keeping Figma and code in sync, and migrating and deprecating legacy elements - Building and refining components in Figma with deep care for structure, variants, properties, and variables, designed to match how they're implemented in code - Owning the prioritization of Mana's maintenance and evolution work, and helping shape how contributions and governance work as the product grows - Exploring how AI, including skills and agents, can make Mana easier to use, maintain, and scale - Supporting product teams with empathy and clear reasoning: providing excellent support in help channels, working closely with product designers on contributions, and clearly explaining the difference between what goes against the system and personal preference - Extending Mana's visual language to new components and surfaces, bringing fresh ideas that evolve the system thoughtfully, in close collaboration with engineering in a co-owned system where ownership shifts based on what the work needs - Educating and evangelizing the system through simple-to-grasp documentation and tutorials, high-quality mocks and interactive prototypes, and design rationale presented cross-functionally and informed by user research and data What you should have - 5+ years of experience in UX or product design, including 2+ years working on design systems (maintenance, documentation, and support) - Mastery of Figma component building, including variants, component properties, auto layout, variables, and library management - Working knowledge of front-end code and how components are built in code, plus experience with GitHub and Markdown - Hands-on experience using AI in a design systems context, such as building or using skills, agents, or AI-assisted workflows - Strong visual judgment and craft within an established style, including motion, across multiple platforms (Web, Desktop, iOS, Android) - Experience with inclusive design and accessibility standards (WCAG) - Diplomatic, empathetic, low-ego communication: you ground feedback in reasoning rather than taste, write clear technical documentation, and thrive on a cross-functional team where ownership is shared and roles overlap Bonus Points - Experience planning and leading migrations or deprecations of legacy components across a large product - Experience working in a design system that's co-owned by design and engineering The base salary range for this full-time position is listed below. This position will also be eligible for equity and benefits. Our salary ranges are determined by role and level. Within the range, individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Please note that the compensation details listed in role postings reflect the base salary only, and do not include equity, or benefits. Base Salary $188,000 - $235,000 USD Why Discord? Discord plays a uniquely important role in the future of gaming. We're a multiplatform, multigenerational and multiplayer platform that helps people deepen their friendships around games and shared interests, and helps developers build and grow their businesses. We believe games give us a way to have fun with our favorite people, whether listening to music together or grinding in competitive matches for diamond rank. Join us in our mission! Your future is just a click away! Discord is committed to inclusion and providing reasonable accommodations during the interview process. We want you to feel set up for success, so if you are in need of reasonable accommodations, please let your recruiter know. Please see our Applicant and Candidate Privacy Policy for details regarding Discord’s collection and usage of personal information relating to the application and recruitment process by clicking HERE.
Product Designer, Player Experiences
Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely important role in the future of gaming, and we are focused on making it easier and more fun for people to hang out before, during, and after playing games. Our mission on the Developer Platform team is to help game studios succeed by creating meaningful experiences for players. As a B2B2C (business-to-business-to-consumer) team, we serve two key audiences. For game studios, we build smart integrations and intuitive tools that make it easy for developers and community managers to connect with players and bring the best of Discord into their games. For players, we enhance on-platform experiences that deepen their connection to the games they love and make it easier to build lasting friendships through play, which ties directly to Discord's mission of helping people find belonging. You'll focus on the player-facing side of that equation: the experiences players have on Discord and in-game as a result of studio integrations. For example, you might design in-game ways to invite Discord friends to play, mobile-friendly ways to see what friends are playing right now, or new ways to bring game moments and achievements onto Discord to spark social connection. Your work will span surfaces like in-game overlays, the Discord client, and Discord mobile, wherever players discover games, make new friends, and play together. As a product designer, you'll work across the full product development cycle, from early exploration through launch and iteration. In a given week, you might be prototyping an in-game invite flow, playtesting a mobile surface with your engineering partners, and walking the squad through your design rationale in a review. You'll bring a thoughtful mix of user empathy, systems thinking, and visual craft to solve meaningful problems for developers and players alike. If you're energized by complex challenges, passionate about games and community, and excited to help shape how studios partner with Discord, we'd love to hear from you. This person will report to the Sr. Product Design Manager on our Developer Platform Design team. What You'll Be Doing - Embed within the Player Experience squad and partner with a staff designer, engineers, product managers, and data scientists to design the player-facing side of studio integrations, from concept through launch and post-launch iteration. - Design player-facing features like friend invites, game presence, and shareable game moments, accounting for how developers configure and integrate them so the experience holds up across every game and platform. - Mix your visual, UX, and interaction design skills to solve for the constraints of both desktop and mobile surfaces, ensuring feature parity and quality. - Playtest your work regularly, iterating on feedback from players, peers, and leadership to reach a polished, production-ready experience. - Produce comprehensive design documentation and interactive prototypes, and keep them up to date as decisions evolve, so engineering and product partners can build with confidence. - Share work early and often in critiques and team reviews, and communicate the business and user-centered rationale behind design choices in forums such as design reviews, project-team meetings, and leadership discussions. What you should have - 2+ years of experience designing and shipping a web/app product for a variety of devices and platforms. - Experience designing consumer-facing mobile features specifically (not just responsive web), including familiarity with mobile platform conventions and constraints (iOS/Android). - An ownership mindset with a bias toward action, helping to drive projects and decisions forward. - A high craft bar and attention to detail in user experience, visual design, interaction design, and prototyping, with proficiency in Figma and prototyping tools to demonstrate interaction, functionality, and flows. - Ability to communicate complex problems and experiences simply, and to know when a user journey, wireframe, deck, prototype, or design specification will be most effective in doing so. - Experience working within a design system, and contributing back to it. - Experience designing for mature products, both against a vision and through incremental improvements. Bonus Points - Experience designing mobile-first experiences. - Casual or committed gamer, on mobile and PC. The base salary range for this full-time position is listed below. This position will also be eligible for equity and benefits. Our salary ranges are determined by role and level. Within the range, individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Please note that the compensation details listed in role postings reflect the base salary only, and do not include equity, or benefits. Base Salary $148,000 - $185,000 USD Why Discord? Discord plays a uniquely important role in the future of gaming. We're a multiplatform, multigenerational and multiplayer platform that helps people deepen their friendships around games and shared interests, and helps developers build and grow their businesses. We believe games give us a way to have fun with our favorite people, whether listening to music together or grinding in competitive matches for diamond rank. Join us in our mission! Your future is just a click away! Discord is committed to inclusion and providing reasonable accommodations during the interview process. We want you to feel set up for success, so if you are in need of reasonable accommodations, please let your recruiter know. Please see our Applicant and Candidate Privacy Policy for details regarding Discord’s collection and usage of personal information relating to the application and recruitment process by clicking HERE.
SDET Manager
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. What You'll Do Our SDETs are first and foremost software engineers; they act as force multipliers for quality efforts across the business by providing tools, frameworks, coaching, and education. As we continue to grow a world-class technical organization within Quality Assurance, we are looking for a SDET Manager with proven leadership and test engineering vision for our Unreal Engine team. In this role, you will - Lead and grow a team of SDETs building automated test coverage across Unreal Engine, as well as mentor and coach SDETS at every career stage - Write and ship production code in the team's test frameworks, tools, and CI integrations, as well as own the team's systems end to end, including design, reliability, and maintenance - Set the team's test roadmap, from unit and API coverage through input-driven end-to-end tests of the editor and runtime - Extend existing frameworks, including low-level, integration, and end to end tests - Turn manual test cases into automated coverage, as well as keep committed tests deterministic and reproducible on any machine - Leverage Al-assisted tools to speed up tool/framework development, test authoring, failure triage, and flake analysis - Increase visibility into test coverage and Cl health for engineering leadership, and influence the vision for the wider SDET organization at Epic What we're looking for - Experience leading software engineering teams, including mentorship, technical roadmaps, trade-offs, and prioritization - A track record of writing and shipping production code while leading a team, as well as current, hands-on proficiency in C++ and at least one of C#, Python, or TypeScript - Strong knowledge of how game engines work. Unreal Engine 5 experience is preferred - Experience with automation frameworks and continuous integration at scale, and experience setting test strategy across unit, integration, and end-to-end levels - Experience using AI coding tools in engineering work, and judgment about when their output can be trusted - Ability to learn complex tech stacks quickly and extend existing investments rather than bypass them - Clear written communication with engineers, producers, and leadership EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Data Scientist - Client Platform
Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely important role in the future of gaming, and we are focused on making it easier and more fun for people to hang out before, during, and after playing games. Discord is where millions of people hang out every day - 90% of them play games, spending over 5 billion hours across thousands of titles each month. We are focused on making it easier and more fun for people to talk and hang out before, during, and after playing games. We’re looking for a Data Scientist to join our Client Platform Data Science team, where you’ll help make sure that Discord just works. You’ll partner with the teams that design, build, and support Discord - improving app performance, enhancing the user experience, and driving growth. Your work will span strategic analyses, experimentation, and dashboarding. Specifically, we’re looking for someone who can help us take Discord’s mobile and desktop reliability to the next level through better metrics, monitoring, and automation. If you’re passionate about data and want to make a real impact, we’d love to hear from you! What you'll be doing - Partner with teams throughout Discord through the full analytics lifecycle - from exploratory analyses to dashboards, reports, and A/B testing - Define KPIs and diagnostic metrics that improve the user experience, and build dashboards to make them timely and actionable - Build custom datasets to monitor novel product features and processes - Share insights with technical and non-technical audiences, and iterate based on feedback - Champion A/B testing best practices - helping teams design, analyze, and interpret experiments correctly - Collaborate with data and engineering teams to design scalable and future-proof instrumentation and self-serve tooling What you should have - 2+ years of hands-on analytics experience turning ambiguous business problems into clear, actionable insights - Experience designing, analyzing, and interpreting A/B tests at scale - Strong SQL skills and experience building clean, performant dashboards (Tableau, Looker, or similar) - Clear communication skills, with the ability to make complex findings easy to understand - Curiosity, a collaborative attitude, and a drive to solve hard problems Bonus Points - Passion for Discord or online communities - Experience with performance/reliability analytics for online services - Familiarity with social or subscription products (social graphs, LTV, funnel analysis) - Production ETL or BigQuery experience - Experience using AI in data science work The base salary range for this full-time position is listed below. This position will also be eligible for equity and benefits. Our salary ranges are determined by role and level. Within the range, individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Please note that the compensation details listed in role postings reflect the base salary only, and do not include equity, or benefits. Base Salary $160,000 - $200,000 USD Why Discord? Discord plays a uniquely important role in the future of gaming. We're a multiplatform, multigenerational and multiplayer platform that helps people deepen their friendships around games and shared interests, and helps developers build and grow their businesses. We believe games give us a way to have fun with our favorite people, whether listening to music together or grinding in competitive matches for diamond rank. Join us in our mission! Your future is just a click away! Discord is committed to inclusion and providing reasonable accommodations during the interview process. We want you to feel set up for success, so if you are in need of reasonable accommodations, please let your recruiter know. Please see our Applicant and Candidate Privacy Policy for details regarding Discord’s collection and usage of personal information relating to the application and recruitment process by clicking HERE.
Senior Machine Learning Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - SPECIAL PROJECTS What We Do The Special Projects team at Epic is responsible for executing high-impact projects that push the envelope to define the future of real-time graphics and gaming technology (The Matrix Awakens, Lumen in the Land of Nanite). In collaboration with the Unreal Engine team, we strive to put our technology and knowledge into the hands of users, empowering developers and content creators with the most powerful suite of real-time tools in the world. What You'll Do You will work with our team of applied research programmers at the intersection of computer vision, gameplay agents, natural language processing, and machine learning to create state-of-the-art tools to support game developers in our ecosystem with a focus on bots (trained gameplay agents, intelligent NPCs, companions, world modeling), as well as automation of a number key areas (including moderation, security, and QA testing). You will be responsible for the design, implementation and deployment of production-ready machine learning models that can be integrated in our ecosystem. In this role, you will - Create and deliver production-ready, scalable and high-quality machine learning models and associated algorithms that can make actions in game environments - Critically assess the effectiveness of such models and make recommendations for the ongoing roadmap - Methodically understand and assess the effectiveness of new data channels and support collection/creation of new ones What we're looking for - PhD in Computer Science, Mathematics or related field, or 3+ years of relevant industry experience - Experience creating / applying machine learning algorithms for action modeling of bots behavior, vision-based or language-instructed, and deploying them as production-level systems in-game - Expert, hands-on knowledge of: - Deep learning, incl. but not limited to applications in the gaming industry - Foundational models and vision and/or language, especially vision-language-action models, reinforcement learning agents, incl. local deployment and model post-training of open weights models - Reinforcement learning, incl. experience with agentic systems, reward design, policy optimisation, evaluation, and building scalable training environments for agents - Python and associated ML tools/frameworks (numpy, scipy, sklearn, pytorch) - Experience with working collaboratively with other developers, following a flexible/agile/lean approach This role is open to multiple locations across North America & Europe (including NYC). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). New York City Base Pay Range $232,666 - $341,243 USD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior HR & Onboarding Coordinator (Temporary)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PEOPLE TEAM What We Do Our People teams – which include our pillars of HR, People Strategy, Rewards, Talent Acquisition, and Employee Engagement & DEI – help grow and develop our talented organization. We find, hire, and support the passionate people who will shape and build our company. We believe people do their best work when they’re happy and challenged, so we work to make Epic a place where we continually strive to do right by our community and customers. What You'll Do Epic Games is searching for a Senior HR & Onboarding Coordinator to join the HR Operations team. You'll have dual responsibilities across the HR and Onboarding team to help us deliver a first class employee experience for our versatile businesses. In this role, you will - HR partnership & employee lifecycle support: partner closely with assigned HR Partners to provide first-class support for both your HR Partner and the assigned business; supporting teams through employee lifecycle events and topics such as onboarding, departures, performance management, employee relations, and leads coaching - Pre-onboarding & compliance: support candidates post-offer across new hires, contract conversions, interns, acquisitions, and executives - partnering with IT, Recruiting, Payroll, Facilities, Immigration, Relocation, Legal, and Benefits to resolve issues. Initiate and monitor background checks through completion, manage Form I-9 compliance for U.S. hires and equivalent right-to-work verification in other regions, and ensure all Workday onboarding items are complete before each new hire's start date - Onboarding & Day 1 experience: manage Enboarder workflows end-to-end - communications, task/form completion, lead follow-up, and the vendor relationship. Monitor and respond to inquiries in the HR onboarding inbox and Slack channels. Schedule and facilitate new hire orientation (Americas, with EMEA support as needed), coordinate Day 1 location logistics, and ensure new hires are logged in and accounted for - Systems, data & reporting: ensure accurate hiring data across Epic systems; complete Workday Hire Events; build and maintain Greenhouse and Airtable tracking for offers, pre-boarding tasks, and hire changes; and audit employment documents in Workday - HR operations: complete administrative work within the global HR Coordinator team, including employee queries, HR Inbox, and necessary Workday updates - Policies, projects & process improvement: provide guidance across our policies and procedures and help take these processes to the next level with your ideas; support defined People projects in partnership with our CoEs; and act as SME on cross-functional initiatives such as the Workday migration, executive onboarding, and onsite onboarding, identifying gaps and building improvements - Al-enabled ways of working: use Al tools and automation to streamline HR and onboarding workflows, surface insights and data issues faster, and improve accuracy and efficiency across your work What we're looking for - Solid prior experience in HR administration and or onboarding, in a global environment - Able to deliver results in a complex and fast paced, global organization - Good eye for detail and strong coordination and project management skills - Expertise in navigating within ambiguous, high-volume situations when needed - Excellent communication and interpersonal skills, working in a virtual, cross-functional environment - Comfort using Al tools and automation to streamline processes, reduce manual work, and improve data accuracy - Ability to look for solutions and independently drive initiatives and process improvements as needed - Strong networking skills and ambition to grow - Strong IT and HRIS skills (Workday, Greenhouse, Enboarder, Airtable, and related systems) ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior QA Engineer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. What You'll Do Epic Games is in the business of creating fun games we want to play and building the art and tools we need to bring those games to life. We provide our engine technology to developers around the world and consistently strive to stay on the cutting edge of our industry. We iterate to improve everything, every day: our games, our technology, our processes, even our workspaces and people. This unrelenting focus on innovation and quality defines us. Our QA Engineers work with product owners, developers, and QA management to define acceptance criteria, identify risks, and plan testing coverage for upcoming features and releases. QA Engineers develop and implement automation utilizing technical tooling, including Al, to expand QA coverage across multiple features. You will facilitate functional, qualitative, and performance testing efforts while using a mix of technical testing skills across your product space to analyze and report on quality. At the senior level the expectation is to be able to work in a highly autonomous environment within the gameplay pillar while regularly keeping stakeholders informed of potential quality risks. In this role, you will - Work with QA analysts, QA management, product owners, and other developers to define acceptance criteria, identify risks, plan test coverage, and, crucially, build tooling and automation to improve efficiency across the team - Examine technical gaps and automation initiatives to ensure quality for both Unreal Engine and Unreal Editor for Fortnite (UEFN) developer tools and build - Build and drive test strategies and test plans to cover multiple features in a dynamic and fast-paced environment - Use a mix of technical and manual QA skills to execute a variety of testing techniques across the product to analyze quality while discovering or troubleshooting reported defects and internal issues - Leverage Al-assisted tools to speed up test plan, automation, and strategy where possible - Report and track data quality and use that data to drive conversations around product quality and development health, supporting the dev team before, during, and after deployments - Test communications between the client and backend services What we're looking for - Strong experience and demonstrated skills in writing test automation or QA tools, as well as reading code or scripts in multiple languages (C++/C#/Python) - Experience developing test plans and risk mitigation strategies - Experience using Al tools and judgement about when their output can be trusted - QA cross team project or feature leadership, including mentoring more junior employees, providing cross team QA plans, and owning test quality improvements - gap analysis or optimization efforts - QA Engineer skills & strengths at a senior level, which includes, strong communication skills and ability to confidently collaborate with stakeholders and with partner teams, the ability to provide mentorship and lead projects, and deliver high quality work products; looks for and suggests ways to improve / optimize/close testing gaps EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Live Ops Producer
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. About Roblox Live Roblox Live creates the moments that bring Roblox together . We turn music, entertainment, culture, and the creativity of our community into new ways to play and connect. From major platform celebrations to live performances and breakout creator moments, we give players something to show up for, experience with friends, and come back to. We’re a small, fast-moving team with the ambition to shape the future of live experiences on Roblox . We bring ideas to life with creators and partners, build the technology that makes them possible, and turn what works into tools that let the creator community take it further. The Role We’re looking for a Senior Live Ops Producer to run Roblox’s shared moments from launch readiness through event close. You will own launch sequencing, the war room, in-flight operational calls, reward validation, and day-to-day communications with development partners. You’ll keep launches coordinated and respond quickly when players need a fix. This is a senior individual contributor role for someone with strong production craft and calm judgment under pressure. You’ll coordinate studios, developers, and internal teams across overlapping events, working with the Senior Program Manager on dependencies and the Platform Events Designer on tuning. Our global event calendar includes planned coverage on evenings, weekends, and holidays. You Will - Build the production and readiness plan with studios and internal leads. Define delivery milestones, integration deadlines, test plans, and launch criteria, and feed dependencies into the program calendar. - Coordinate rehearsals and required QA, performance, security, policy, localization, and support reviews. Track issues to resolution and make go/no-go recommendations based on readiness. - Write and run the launch run-of-show across the hub, participating experiences, content drops, rewards, and player entry points. Confirm timing, owners, and contingencies for each step. - Coordinate launch timing with engineering, marketing, and developers. Validate each release step before moving to the next, and record decisions and changes. - Staff and lead the war room. Establish monitoring, coverage, incident priorities, and escalation paths for the full live window. - Make operational calls within agreed decision rights. Coordinate release timing, hotfixes, pauses, and recovery with engineering, and implement gameplay and economy changes with the designer. - Monitor event health, reward delivery, player reports, and sentiment with Data Science, support, and community teams. Prioritize actions and keep partners informed through resolution. - Validate reward availability, eligibility, progression tracking, award delivery, and release timing. Test the full player journey across the hub and participating experiences. - Coordinate winner validation with security, legal, and support for scarce rewards or competitions. Investigate failed or incorrect awards and coordinate fixes and player remediation. - Be the primary operational contact for studios and participating developers. Set expectations on milestones, integration requirements, readiness, and live changes. - Resolve delivery blockers, route design decisions to the designer, and escalate technical issues to internal owners. Give developers timely information to plan around their own games and communities. - Maintain launch checklists, incident procedures, and operational runbooks. Contribute findings and partner feedback to the Senior Program Manager’s retrospectives and post-event playbooks. - Identify recurring integration, monitoring, and reward problems. Partner with product and engineering on tools and automation that make events easier to run. You Have - 7+ years in game production, live operations, or live event production, including significant experience on a live-service game or recurring content calendar. - Direct experience launching and operating in-game events, seasons, or content drops, with ownership of readiness reviews and release sequencing. - Experience leading live incident response and making timely decisions with incomplete information, including coordinating hotfixes and recovery. - A track record of managing delivery and communications with external studios, developers, or production partners. - Working knowledge of progression, virtual economies, and reward pipelines, with experience validating eligibility and award delivery. - Fluency with event telemetry and player feedback, and the ability to turn operational signals into clear priorities. - Strong written communication and production discipline, with experience using tools such as Jira, Airtable, Asana, or equivalents to keep complex launches organized. - Familiarity with Roblox development workflows, avatar items, and its player and creator communities (preferred). - Experience producing live broadcasts, in-game performances, or creator- and influencer-led programming (preferred). - Experience with competitive events, winner validation, or exploit response (preferred). - Experience operating for a global audience or building launch and incident runbooks from scratch (preferred). For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $141,990 - $178,850 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Lead Technical Artist
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do We're looking for a Lead Technical Artist to guide a team of Technical Artists in building visually compelling, performant game worlds as part of our collaboration with Disney. Working closely with Art, Engineering, and Design, you'll translate project goals into practical tools, workflows, and technical solutions. This is a hands-on leadership role focused on day-to-day execution, team mentorship, and solving production challenges. You'll help deliver the studio's technical art direction. In this role, you will - Profile game content and resolve performance bottlenecks in collaboration with Art and Engineering - Optimize geometry, materials, shaders, textures, lighting, foliage, and VFX to meet established performance and memory budgets - Help artists apply best practices for LODS, instancing, streaming, and content scalability across target platforms - Conduct content reviews and develop validation tools to identify technical issues early - Develop and maintain tools that support efficient environment creation, including terrain, foliage, procedural generation, and asset placement - Partner with Environment Art and Level Design to improve world-building workflows and troubleshoot production issues - Implement established standards for modular assets, materials, and content organization - Document tools and workflows, helping artists adopt them effectively - Lead the day-to-day work of a small Technical Art team, coordinating priorities and deliverables with Production and technical leadership - Mentor Technical Artists through feedback, technical reviews, and hands-on problem-solving - Balance individual contributions with delegation, giving team members clear ownership and opportunities to grow - Communicate progress, dependencies, and technical risks to project leadership - Coordinate Initiatives with Tech Art Leads on other projects working in the same development environment - Help establish practical usage guidelines and train artists on approved workflows, following studio policies for intellectual property, licensing, and data security - Evaluate results against quality and efficiency goals, recommending which workflows to refine or expand What we're looking for - Experience shipping and supporting a live-service game - Strong professional experience in technical art for games, including contributions to a shipped title or comparably complex production - Experience leading or mentoring Technical Artists and coordinating technical work across disciplines - Practical knowledge of real-time rendering, profiling, content optimization, and performance budgets - Experience with world-building pipelines, procedural workflows, LOD systems, and content streaming - Proficiency with Unreal Engine, Unity, or a proprietary game engine - Scripting or programming experience for tool development, using languages such as Python, C#, or C++ - Familiarity with shader and material development, alongside tools such as Houdini, Maya, or Blender - Strong problem-solving, communication, and prioritization skills, with an appreciation for artistic quality EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Director, Design (Fortnite)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do As the Senior Director of Design focusing on Fortnite, you will be responsible for leading and collaborating with a multidisciplinary team of developers to guide Fortnite modes to success from ideation to ship. Working with senior leadership, you will carry the game's vision and Epic’s goals forward while making hard calls on quality and priorities, and, above all, be creatively excited and engaged in creating an unforgettable, fun experience for our players. In this role, you will - Collaborate with senior leadership to define a vision and business goals for a season within Fortnite Battle Royale, Reload, and more shooter modes. - Manage a design team and hone the design craft for Fortnite. - Hold that design vision across the company with clarity and excitement, and inspire the design team to follow you; uphold Epic’s design and gameplay quality bar - Oversee design and development from start to finish - From leading ideation with the team and shaping a timeline of engagement across the whole season, to making tough decisions on quality and scope throughout production - Establish a design roadmap that drives multiple seasons, along with system roadmaps that underpin those seasons. - Work with Product Managers and Analytics teams to gain insights from player metrics and marketplace data, then translate those insights into actionable goals to improve the player experience; work with Production, discipline leads, and HR to manage staffing, feature scope, production milestones, and hiring - Be part of a multidisciplinary leadership team - monitoring the culture and performance of the overall Fortnite development organization - Focus on mentoring and empowering the design team to be independently successful and make solid decisions without your involvement; foster curiosity and healthy risk-taking What we're looking for - Experience leading game teams from a director or other high-level design leadership perspective - Rich background in game systems that operate at scale. - An expert-level background in a creative craft you can speak to and draw from - A deep understanding of what makes games tick at all levels, with a particular focus on what makes them fun, immersive experiences - A keen understanding of what makes the Battle Royale genre work is required - Passion and excitement for applying yourself to highly complicated problem spaces - Excellent soft skills; you are able to navigate the day-to-day ups and downs of working with a large team across many disciplines and locations with ease - An eye and passion for helping to creatively shape a product that goes beyond the game team If you have a portfolio/reel/website you'd like to share, please hyperlink it to your resume or submit it as an attachment with your application. EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Product Management Intern
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to provide a data and market-driven view of product strategy that aligns with business goals. As part of Epic’s Growth Team, we use our product expertise to identify and drive growth levers to grow our player base and business. PRODUCT MANAGEMENT INTERN What You'll Do We are looking for a Product Management Intern to join the Fortnite Engagement Team driving strategy and insight for Battle Royale, Reload, and other shooter game modes. As part of Fortnite's Engagement Product Management team, you will improve the efficiency of how product management operates at Fortnite scale, while providing engagement insights to development teams and executive leadership. In this role, you will - Improve the efficiency of core PM workflows such as recurring engagement reporting, cohort anomaly detection, CCU projections, and a comprehensive Fortnite product context knowledge base for LLM use - Partner with product managers, analytics, and development teams to identify opportunities to improve team efficiency and insight quality - Deliver engagement product analysis and strategic recommendations for Battle Royale, Reload, and other shooter modes, working across disciplines to answer the team's highest-priority product questions - Present findings and recommendations directly to senior product and business leadership What we're looking for - Current MBA student with prior experience in product management, strategy, analytics, consulting, or a similar role - Hands-on experience applying AI/LLM tools to real workflows and enthusiasm for pushing what's possible - Strong analytical skills; comfort working with large datasets to develop insights and defensible projections (SQL a plus) - Excellent communication and presentation skills, with the ability to distill complex data into clear narratives for executive audiences - Self-starter who can drive initiatives with minimal supervision and manage competing priorities in a fast-moving live-service environment - Structured problem solver who systematically questions assumptions and probes data integrity before trusting conclusions - Experience working cross-functionally with engineering, design, analytics, and business stakeholders - A passion for games - especially shooter and battle royale genres and curiosity about what drives player engagement This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers . This is going to be Epic! ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
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