Senior Game Designer - Solitaire TriPeaks (Systems & Economy) - Fully Remote
Description
At SOFTGAMES, we build games played by millions of players worldwide. We are looking for a Senior Game Designer (Systems & Economy) to help evolve one of our leading Solitaire TriPeaks games. You will own the long-term evolution of a mature live game with a loyal player base, balancing player satisfaction, engagement, and commercial performance. In this role, you will own the design and optimization of the game’s progression, economy, events, and monetization systems. Your mission is to create compelling short-, mid-, and long-term goals that keep players engaged for months and years while maximizing player satisfaction and business performance. *Qualified applicants will be expected to complete a design test. This is a REMOTE position. For this position, the candidate should be based in Europe. Your Role: - Own and evolve the game’s economy, progression, reward systems, and monetization - Balance and optimize game systems, collaborating closely with the Level Designer to deliver a rewarding long-term player experience - Design and evolve LiveOps events, tournaments, and seasonal content that drive engagement, retention, and revenue - Optimize monetization systems including offers, currencies, energy systems, and booster economy - Build and maintain economy models, balancing spreadsheets, simulations, and forecasting models - Analyze player behavior, progression bottlenecks, and monetization opportunities using game data and KPIs - Define hypotheses, design A/B tests, and iterate features based on data-driven insights - Partner closely with Product, Level Design, BI/Analytics, Art, and Development to continuously improve game performance - Confidently evolve a mature live game by introducing meaningful improvements while respecting the expectations of a loyal player base - Clearly communicate design rationale, trade-offs, and recommendations across the team Your Profile: - 5+ years of experience designing and operating successful free-to-play mobile games - Strong experience in systems design, economy design, progression design, and LiveOps - Experience working on mature live games with long-term player progression and economy balancing - Proven track record working on casual or puzzle games - Ideally experienced with Solitaire TriPeaks, card games, casino games, or other long-lived casual games - Experience balancing existing systems while minimizing disruption to long-term player behavior - Strong understanding of player motivation, retention mechanics, monetization, and long-term engagement - Advanced spreadsheet skills and experience building balancing, simulation, and forecasting models - <span style="c