Senior Game Producer
Description
PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication. At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together. ABOUT THE POSITION At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. Responsibilities - Work in conjunction to establish the vision, charters, sprint and milestone goals. Effectively disseminate this information and communicate it to the development team(s). - To set goals for the entire game and it’s milestones with a good understanding about the project scope, game market, competitors, and constraints. - Responsible for the coordination of feedback from all aspects of the product development. Ultimately responsible for final sign-off on product quality. - Responsible for following Virtuos best practice and process required to run a project and manage a team. - Required to use scrum methodology for game development to guarantee identified product quality and validate the workflow pipeline of the project. - Responsible for organizing the teams work, by establish a communication plan between client, internal cross functional team and cross studio teams. This plan is to consist of the following: - Internal and external meetings - Communication software - Key member contact list - Email - Project reports - Status reports - Defect reports - Project software tracking - General communication and feedback - As the owner of the Product Backlog, the GP should create and maintain backlog with the support from the key members of the team. The backlog should represent the project scope, the priority and its content should be clear, measurable and quantified. - Has a strong Strategic and tactical planning skillset. - Responsible for all client management and maintenance. - Responsible for the team ramp up and down during a project. - Responsible for identifying and reporting any potential legal issues. - Responsibility for general project risk management to include the following: - Identification - Collection - Assessment - Management - Communication - Ability to manage, assess, train and mentor direct reports - Ability to assist Executive producers and sales people for new project opportunities Qualifications - Possess a minimum of 10 years’ experience as a Producer, managing large internal teams within the video game industry (Software Engineers, Artists, Designers, Audio Specialists, Senior Project Managers or Associate Producers etc.). - Good working knowledge