🎮 DevOps & Infrastructure Developer | Multiplayer FPS ~ 🎮 Développeur DevOps et infrastructure | FPS multijoueur
Description
🎮 The Project Shrapnel is a 4v4 PvP extraction shooter where teams race to collect Sigma — a powerful resource scattered across the arena — and extract 300 of it before the other team does. Semi-realistic gunplay, Sigma-powered abilities, and a constant tension between offense, defense, and resource control. That's the game. Your job is making sure it runs. We need a DevOps & Infrastructure Developer to own the infrastructure underneath: the Kubernetes fleet hosting matches, the Terraform-defined AWS backbone, the CI/CD pipeline that gets builds out safely, the observability stack that tells us when a region is degrading before players post about it. 💼 Your Mission - Multi-cluster Kubernetes for game server hosting (Helm) - AWS infrastructure in Terraform (EKS, VPC, EC2, CloudFront) - GitHub Actions CI/CD - Secrets management (HashiCorp Vault preferred) - Cost optimization across the fleet - Full observability stack — server health, match quality, latency ✅ What You Bring - 3-5+ years DevOps/infrastructure/SRE - Production Kubernetes + Helm - AWS: EKS, VPC, EC2, CloudFront - Terraform (IaC, no ClickOps) - GitHub Actions or equivalent - Prometheus / Grafana - Python or Bash Honest filters — this role is NOT for you if: - You need fully remote (we're hybrid Montreal, 1-2 days/week) - You haven't run Kubernetes in production - You're hoping gaming infra is "like SaaS but with cooler logos" — it isn't - You want a large platform team to backstop you ⭐ Bonus Points - HashiCorp Vault - GameLift, Agones, or custom game server orchestration - Live-service / competitive multiplayer infra background - A real cost-savings story 🚀 Why Ironbelly Studios? The Team: Ironbelly Studios has contributed to over 300+ projects across AAA and indie — work spanning franchises like Batman and PUBG. The Shrapnel team includes BAFTA and Emmy Award-winning developers from Neon Machine, with individual backgrounds spanning Halo, Call of Duty, Star Wars, and Bioshock. The Impact: This isn't maintaining existing systems - you're building multiplayer architecture from the ground up for a game that will define a new genre of player-owned competitive gaming. The Culture: Trust-based, data-driven, and autonomous. We value continuous improvement and high-quality craftsmanship in a collaborative environment. 📍 Location Hybrid - Montreal - 2–3 days/week at Basecamp in beautiful Montreal. Not remote. If you're outside Montreal and not seriously open to relocating, this role isn't going to work — please don't burn the cycles applying. Relocation package to be discussed for ideal candidates. ~ 🎮 Le projet Shrapnel est un jeu de tir PvP en mode extraction à 4 contre 4 où les équipes s'affrontent pour récupérer du Sigma — une ressource puissante disséminée dans l'arène — et en extraire 300 unités avant l'équipe adverse. Des combats à l'arme à feu semi-réalistes, des capacités alimentées par le Sigma et une tension constante entre attaque, défense et contrôle des ressources. Voilà en quoi consiste le jeu. Votre mission est de veiller à ce qu'il fonctionne. Nous recherchons un Développeur DevOps et infrastructure pour prendre en charge l'infrastructure sous-jacente : la flotte Kubernetes hébergeant les matchs, la dorsale AWS défin