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Unity3d

Mountain View, CA, USA

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Senior Sales Specialist - Robotics

Negotiable

The opportunity At Unity, we're on a mission to accelerate the world's transition to simulation-driven robotics โ€” empowering enterprises across manufacturing, logistics, and autonomous systems to design, train, and deploy robots faster, safer, and smarter. Through real-time 3D technology, we give engineers the tools to validate ideas virtually before they ever touch the physical world. Joining our robotics team means more than selling software. It's an opportunity to help reshape how some of the world's largest industrial operations approach automation โ€” and to be at the forefront of a shift redefining what's possible across manufacturing and logistics. We're looking for strategic thinkers and relationship builders who are ready to take ownership, work closely with our regional sales teams, and drive adoption of simulation technology that is genuinely changing how enterprises build and operate robotics systems. As a Senior Robotics Sales Specialist, you will identify the right customers, make the case for change, and guide them through every phase โ€” from the first conversation to a fully deployed solution. Short-term success means a healthy, qualified pipeline and early wins with the right enterprise accounts. Long-term, you become Unity's field authority on robotics commercial strategy โ€” with direct influence on how we scale across the verticals that matter most and a clear path to growing with a team that is building something genuinely new. What you'll be doing - Lead and create new opportunity engagements that deliver the highest value for robotics customers โ€” aligning Unity's strengths with customer needs to build differentiated, outcome-based solutions that address real operational challenges across logistics, warehousing, and manufacturing. - Build relationships and gain trusted advisor status with key stakeholders and senior decision makers at target accounts โ€” developing executive-level engagement strategies that influence the buying process and accelerate deals from first conversation to close. - Plan, develop, and execute account sales strategies to grow revenue and gain market share โ€” mapping customer organisational structures, identifying expansion signals, and maintaining pipeline and opportunity tracking. - Work collaboratively with Sales, Solutions Engineers, Strategic Partnerships, and Product teams to solve customer problems, identify new opportunities, and ensure every engagement is backed by the right technical and commercial resources. - Represent Unity across the robotics and industrial automation ecosystem โ€” cultivating relationships with robot OEMs, system integrators, and automation ISVs, and positioning Unity as the simulation platform of choice at key industry events. What we're looking for - A track record of closing complex, high-value enterprise deals in industrial software, automation, or simulation โ€” with demonstrated ability to navigate engineering decision makers and C-suite stakeholders through a structured, multi-stakeholder sales cycle. - Proven commercial depth in value-based selling โ€” able to independently build and present business cases including ROI, TCO, and payback period tailored to operations and finance buyers without requiring heavy pre-sales support. - Experience selling into logistics, warehousing, or manufacturing environments with a clear understanding of the automation investment drivers โ€” throughput efficiency, deployment risk reduction, and labour cost optimisation โ€” that motivate enterprise buying decisions. - Demonstrated ability to succeed in a specialist sales model โ€” infl

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

Senior Technical Product Manager, XR Platforms

Negotiable

The opportunity Unity powers millions of creators โ€” and XR is one of the most exciting frontiers we support. This role owns how Unity runs across the XR ecosystem: headsets, mixed reality devices, and whatever comes next. You'll set the platform roadmap, negotiate directly with global hardware partners, and work hand-in-hand with engineering and R&D to keep Unity's XR capabilities ahead of the curve. This is a high-visibility role with real influence โ€” your decisions will shape what millions of creators can build. Short-term: stabilize and expand XR platform support, build strong partner relationships, and close critical dependency gaps. Long-term: position Unity as the go-to engine for next-gen XR and AI-assisted creation. What you'll be doing - Own the XR platform roadmap โ€” analyze market trends, identify emerging platforms, and make the case for where Unity invests for maximum creator impact - Negotiate with global hardware partners and navigate deep internal dependencies to keep platform-level stability a top priority - Author high-stakes strategy documents and stay close to the technical details of Unity's interaction with XR hardware - Partner with R&D to shape how AI-driven authoring and internal tooling evolve engine support for XR platforms - Represent Unity's platform vision externally โ€” at XR industry conferences and in strategic overviews for partners and customers What we're looking for - Proven track record shipping complex, technical products โ€” middleware, OS, developer tools, or large-scale platform integrations - Experience managing external partner relationships and influencing internal stakeholders across a large organization - Technical fluency in APIs, rendering pipelines, and hardware abstraction โ€” comfortable going deep with architects and engineers - Ability to untangle complex cross-functional dependencies and drive execution from strategy to shipping - Exceptional written and verbal communication โ€” can distill technical roadmaps into compelling narratives for any audience You might also have - Hands-on familiarity with Unity or another major game engine - Experience integrating AI tools into developer or creative workflows - Background in developer advocacy, conference speaking, or partner-facing platform evangelism Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program</p&

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

Principal Engineer, On-Device AI Inference & Systems

Negotiable

The opportunity We are building the next generation of AI-driven game experiences, running generative models on-device, right where the players are โ€” on phones, tablets, laptops, and desktops. Our games run inside a modern, browser-native runtime (built on technologies such as WebGPU and WebNN), so the models that power these experiences must be deployed and accelerated entirely within that runtime. As our Principal Engineer for On-Device AI Inference & Systems, you will be the foremost engineering authority on taking state-of-the-art multi-modal models (transformers and diffusion networks) and making them run fast, small, and reliably within that runtime, fully integrated into a production game engine. This is a deeply hands-on, high-impact engineering role. You will own the inference and integration stack end-to-end โ€” from the moment a trained checkpoint leaves research, through export, optimization, and kernel-level tuning, to a shipped feature running inside the engine at interactive frame rates within a fixed memory and power budget. You will set the engineering standards, drive the architecture of the runtime and integration layers, and mentor a team of senior and mid-level engineers. Your work directly determines the latency, quality, memory footprint, and battery profile of AI features experienced by players worldwide. This role is for an engineer who is energized by the gap between a research model and a shipping, AI-based product. If you love profilers, frame captures, op-fusion, and shaving milliseconds and megabytes, this is your role. What you'll be doing - Inference & On-Device Optimization - Own the end-to-end optimization pipeline: model export, graph transformation, operator fusion, memory-layout planning, and hardware-specific kernel tuning across NPU, mobile GPU, and desktop/laptop GPU. - Make authoritative decisions on quantization (INT4/INT8/FP16), weight sharing, structured/unstructured pruning, and knowledge distillation to hit hard latency, memory, and power budgets โ€” and validate them against quality bars. - Drive low-level performance work: write and tune WebGPU compute shaders (WGSL) and, where relevant, native kernels (Metal, Vulkan/SPIR-V compute, D3D12, CUDA); profile with browser and platform tools (Chrome/Dawn GPU traces, PIX, Instruments/Metal System Trace, Snapdragon Profiler, Nsight, RenderDoc), and eliminate bottlenecks at the op and memory-bandwidth level. - Apply efficiency techniques โ€” dynamic resolution, token reduction, cross-frame caching/reuse, reduced-step diffusion samplers โ€” as engineering levers to meet budgets on target SKUs. - Runtime & Systems Integration - Evaluate, select, and drive adoption of WebGPU-targeted inference runtimes (ONNX Runtime Web, Transformers.js, WebLLM, TensorFlow.js) alongside native options (CoreML, ONNX Runtime, TFLite, ExecuTorch) โ€” and extend or build runtime/glue code where off-the-shelf options fall short of our diffusion workloads. - Design and own the integration between the ML runtime and the game engine: real-time scheduling, threading, memory pooling, zero-copy buffer sharing between the inference path and the render path, and frame-budget management alongside the renderer. - Architect inference systems that handle diverse inputs โ€” images, text, primitives, metadata โ€” and produce pixel-level outputs with real-time performance, robust to the messy realities of production (cold starts, thermal throttling, device fragmentation, backgrounding). - Build the supporting engineering: model packaging and asset pipelines, on-device fallbacks and SKU-aware capability tiers, crash/quality t

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

Senior Software Developer

Negotiable

The opportunity Parsec creates ultra-low latency, high-performance remote desktop technology that empowers creative professionals to work from anywhere, businesses to embrace flexible workplaces, and individuals to play together from anywhere. We're growing so that we can help leaders in gaming, entertainment, engineering, and architecture build the things we love, whether they're in the office or working from home. Parsec is a wholly-owned subsidiary of Unity. Parsec is hiring a Senior Software Developer to join our small but talented native team, working on our low latency game streaming app. The Parsec app is the foundation of everything weโ€™ve accomplished as a company, and the product our customers use and love daily. Weโ€™re looking for someone who will join our team, drive innovation in the core technology, and mentor other engineers at Parsec. To be successful, youโ€™ll need to be able to jump into C code without breaking a sweat, pursue hard problems that you have no prior experience with, and build lean, โ€œperformant, modularized, and maintainable code. What you'll be doing - Work with UI, encoding/decoding, networking, input, and much more across multiple platforms - Jump into a C codebase on day one and confidently deploy code to more than 5 million people - Be fascinated with building cutting edge technology in gaming from video rendering to UDP protocols - Be obsessed with finding the right, low latency solution to the challenges we face - Listen to customer feedback, interpret the needs of the broader community, and find opportunities to delight our customers What we're looking for - Hands-on experience working in a production C codebase. - Familiarity with macOS app development (e.g., IOKit, CoreGraphics, window/input management) and shipping native apps on macOS. - Familiarity with Windows desktop application development. - A deep desire to learn, improve a product, and make customers happy. - Experience working with a globally distributed team. You might also have - Familiarity with Linux/Ubuntu app development - Familiarity with Windows & Mac Driver development - It's definitely a bonus if youโ€™ve worked in the video game industry or your WASD keys are worn out from playing too many games on your computer. Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program Life at Unity</st

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Dรฉveloppeuse ou dรฉveloppeur dโ€™applications frontales (frontend) sรฉnior, Asset Manager / Senior Frontend Developer, Asset Manager

Negotiable

Lโ€™opportunitรฉ Le Unity Asset Manager est la plateforme infonuagique de contenu 3D en temps rรฉel destinรฉe ร  notre clientรจle industrielle, oรน les crรฉateurs, les studios et les entreprises peuvent stocker, organiser, gรฉrer les versions et collaborer sur leurs ressources numรฉriques. Il sโ€™agit dโ€™un volet en forte croissance de la plateforme Unity Cloud, situรฉ ร  un carrefour particuliรจrement intรฉressant : une application Web moderne en React qui intรจgre รฉgalement le moteur de Unity, compilรฉ en WebAssembly, afin dโ€™afficher des modรจles 3D haute fidรฉlitรฉ directement dans le navigateur. Comme dรฉveloppeuse ou dรฉveloppeur dโ€™applications frontales (frontend) sรฉnior, vous faรงonnerez lโ€™expรฉrience dโ€™Asset Manager et aurez lโ€™occasion dโ€™รฉtendre votre influence bien au-delร  de lโ€™interface. Vous prendrez en charge des fonctionnalitรฉs importantes et concrรจtes, contribuerez ร  dรฉfinir lโ€™orientation technique et collaborerez รฉtroitement avec les รฉquipes de design, de produit et de dรฉveloppement dorsal pour amรฉliorer lโ€™ensemble du systรจme. Si vous aimez concevoir des interfaces รฉpurรฉes et rapides et que le 3D en temps rรฉel vous intรฉresse, cet environnement vous permettra dโ€™accomplir du travail de haute qualitรฉ. Vous rejoindrez lโ€™รฉquipe Authoring Platform qui dรฉveloppe Asset Manager, un groupe collaboratif rรฉunissant des dรฉveloppeuses et dรฉveloppeurs dโ€™applications dorsales, des crรฉatrices et crรฉateurs de packages Unity (C#) et des spรฉcialistes en algorithmes 3D. Nous travaillons de faรงon flexible et asynchrone, accordons une grande importance au 3D en temps rรฉel et livrons nos solutions ร  certaines des plus grandes entreprises au monde. Lโ€™รฉquipe utilise des outils comme Claude Code dans son flux de travail quotidien, et nous explorons activement le dรฉveloppement assistรฉ par lโ€™IA, notamment la gรฉnรฉration de code ร  partir des exigences produit. Si expรฉrimenter ร  lโ€™avant-garde des faรงons de concevoir des logiciels vous motive, vous vous sentirez ร  votre place. Ce que vous allez faire - Concevoir et amรฉliorer des interfaces rรฉactives et accessibles en React et TypeScript pour la navigation des ressources, la recherche, les mรฉtadonnรฉes et la collaboration. - Concevoir des systรจmes frontaux qui demeurent rapides et fiables ร  mesure que le nombre dโ€™utilisateurs et de ressources augmente. - Connecter lโ€™application Web au visualiseur 3D Unity WebGL/WebAssembly intรฉgrรฉ afin dโ€™offrir une expรฉrience 3D en temps rรฉel fluide. - Co-concevoir lโ€™architecture du cรดtรฉ serveur et les API avec les dรฉveloppeurs cรดtรฉ serveur, en influenรงant lโ€™รฉvolution des services et des contrats de donnรฉes de bout en bout. - Renforcer le code base et lโ€™รฉquipe grรขce ร  une architecture rรฉflรฉchie, des tests rigoureux, des revues de code et du mentorat. Ce que nous recherchons - Maรฎtrise approfondie de la crรฉation dโ€™applications Web en production avec React et TypeScript. - Capacitรฉ ร  concevoir et structurer des applications monopage complexes, incluant le routage et la gestion dโ€™รฉtat. - Expรฉrience dรฉmontrรฉe dans le maintien dโ€™interfaces rapides et rรฉactives lorsque le volume de donnรฉes et lโ€™utilisation augmentent. - Aisance suffisante avec le cรดtรฉ serveur et la conception dโ€™API pour contribuer aux dรฉcisions techniques au-delร  du cรดtรฉ client. - Autonomie pour mener de bout en bout les travaux cรดtรฉ client, combinรฉe ร  une approche collaborative et orientรฉe produit afin de livrer, avec les รฉquipes de design, de produit et de dรฉveloppement, des expรฉriences centrรฉes sur les utilisateurs. - Ouverture ร  utiliser des outils dโ€™IA dans votre flux de travail quotidien

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

DevOps Tech Lead

Negotiable

The opportunity We are seeking a highly skilled and experienced DevOps Tech Lead to provide technical leadership across multiple DevOps teams within our R&D organization. As a key member of our DevOps and Infrastructure group at Aura, you will be instrumental in driving best practices, fostering technological innovation, and ensuring operational excellence across our infrastructure. This role offers a unique opportunity to shape the future of our cloud-native solutions, developer experience, and data infrastructure โ€” including the rapidly growing AI and machine learning platform layer that underpins Aura's next generation of intelligent products. Design Cloud-Native Solutions: Architect and implement scalable cloud infrastructure across multiple environments using Kubernetes and IaC โ€” including purpose-built platforms for AI/ML training, GPU-accelerated workloads, and real-time model serving. Lead Technical Strategy: Define the technical vision and roadmap for our DevOps capabilities, aligning multiple teams around common patterns, tools, and practices that drive efficiency and reliability. Boost Engineering Productivity: Enhance Developer Portal, CI/CD pipelines, and internal tooling to shorten release cycles and reduce friction. Build self-service capabilities that let data scientists and ML engineers deploy and monitor models without DevOps intervention. Optimize Data & AI Infrastructure: Engineer robust platforms that support our data-intensive workloads, ensuring performance, reliability, and cost-effectiveness for critical business intelligence systems. Drive DevOps Transformation: Champion modern DevOps practices across engineering, establishing shared standards for how Aura builds, deploys, and operates software at scale. Implement AI Observability: Build comprehensive tracking for AI/ML usage, cost attribution, and governance across users and services. Mentor & Build Culture: Grow the next generation of technical leaders while fostering a culture of innovation, knowledge sharing, and continuous improvement within the DevOps teams. What you'll be doing - Technical Leadership: Shape the future of Aura's infrastructure and influence architectural decisions across the organization. - Wide Range of Technologies: Work across the full DevOps spectrum โ€“ from IaC and Kubernetes to data platform and developer productivity tools. - Personal Development: Clear path for career advancement as you demonstrate success and impact โ€” at the intersection of DevOps and AI infrastructure, one of the fastest-growing engineering domains. - Innovation Playground: Experiment with emerging technologies and implement solutions at scale โ€” including GPU scheduling, vector databases, and LLM serving frameworks. - Strategic Impact: Direct line of sight between your work and Aura's business outcomes What we're looking for - 7+ years in DevOps, SRE, or platform engineering, with 2+ years leading teams or tech-leading across multiple squads. - Deep expertise with Kubernetes โ€” architecture, networking, security, and cluster operations at scale. - Hands-on experience with Pulumi (or equivalent IaC) and at least one major cloud provider (AWS, GCP, or Azure). - Strong CI/CD expertise โ€” designing and maintaining pipelines at scale (e.g., GitHub Actions, Jenkins, ArgoCD). - Solid understanding of networking, security, and observability in cloud-native environments. - Experience with monitoring and observability stacks (e.g. Prometheus, Gr

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Analyste Workday HRIS sรฉnior / Senior Workday HRIS Analyst

Negotiable

Lโ€™opportunitรฉ Nous cherchons une ou un analyste Workday HRIS (logiciel de gestion du personnel) sรฉnior possรฉdant plus de 6 ans dโ€™expรฉrience pratique en configuration des modules de Compensation et de Payroll de Workday pour se joindre ร  notre รฉquipe Technologie des personnes. Dans ce rรดle, vous agirez comme spรฉcialiste principal(e) en la matiรจre et serez responsable clรฉ de la configuration, de lโ€™optimisation et du soutien continu de Workday. Ce poste met un fort accent sur la mise en place de processus รฉvolutifs, conformes et harmonisรฉs ร  lโ€™รฉchelle mondiale. Vous collaborerez รฉtroitement avec les รฉquipes RH, Total Rewards et Payroll afin de concevoir et de livrer des solutions stables et bien conรงues couvrant lโ€™ensemble du cycle de vie des membres du personnel. Ce rรดle exige une maรฎtrise combinรฉe de connaissances fonctionnelles en RH et en paie, une expertise technique approfondie de Workday, ainsi quโ€™une capacitรฉ de diriger de faรงon autonome des initiatives complexes dans un environnement dynamique et en constante รฉvolution. En tant que membre sรฉnior de lโ€™รฉquipe, vous aurez une grande influence sur les dรฉcisions de conception, lโ€™รฉtablissement des bonnes pratiques et lโ€™identification dโ€™occasions dโ€™amรฉlioration des processus, et contribuerez ร  faire progresser la maturitรฉ globale de notre รฉcosystรจme Workday. Chez Unity, vous aurez un impact concret. Dans un environnement collaboratif et en forte croissance, nous redรฉfinissons le dรฉveloppement, rรฉsolvons des problรจmes complexes et favorisons la rรฉussite de notre communautรฉ. Lโ€™inclusion chez Unity repose sur un cadre rassembleur : Empathie, Respect et Opportunitรฉ. Ce poste hybride est basรฉ dans notre bureau de Montrรฉal. Ce que vous allez faire - Agir comme propriรฉtaire fonctionnel(le) et technique sรฉnior pour Workday Compensation (y compris Advanced Compensation) et Payroll, en veillant ร  ce que les solutions soient รฉvolutives, conformes et alignรฉes sur les besoins dโ€™affaires - Concevoir, configurer, amรฉliorer et soutenir de faรงon continue les processus de rรฉmunรฉration et de paie, en conciliant expรฉrience utilisateur, efficacitรฉ opรฉrationnelle, auditabilitรฉ et contrรดle - Soutenir et piloter les activitรฉs annuelles et hors cycle de planification de la rรฉmunรฉration, y compris les processus de mรฉrite, de primes, dโ€™attribution dโ€™actions et de promotions, ainsi que la conception et la gouvernance des processus dโ€™affaires associรฉs - Gรฉrer et livrer de maniรจre autonome des projets et amรฉliorations de moyenne ร  grande envergure, y compris lโ€™alignement des parties prenantes, la collecte des besoins, la priorisation, les tests et le soutien postโ€‘production - Rรฉsoudre des problรจmes complexes liรฉs aux systรจmes et aux processus, effectuer des analyses des causes fondamentales et mettre en place des solutions durables et รฉvolutives; fournir des conseils sur les meilleures pratiques Workday, la standardisation des processus et la gouvernance, afin dโ€™amรฉliorer la maturitรฉ du systรจme et lโ€™excellence opรฉrationnelle au sein du paysage Technologie des personnes Ce que nous recherchons - Minimum de 6 ans dโ€™expรฉrience pratique avec Workday, avec une expertise approfondie en Compensation (y compris Advanced Compensation), en Payroll (obligatoire) et dans les modules Time Tracking (un atout) - Comprรฉhension approfondie des processus de bout en bout en rรฉmunรฉration, en paie, en RH et en Total Rewards, y compris les considรฉrations internationales, les exigences de conformitรฉ, les contrรดles et les impacts en aval - Expรฉrience avรฉrรฉe de direction ou dโ€™influence majeure dโ€™implantations, dโ€™amรฉliorations et de dรฉploiements de modul

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

Gestionnaire de produit principal(e), uAds / Principal Product Manager, uAds

Negotiable

Lโ€™opportunitรฉ Nous recherchons une ou un gestionnaire de produit dโ€™expรฉrience pour joindre lโ€™รฉquipe Unity Ads Product au sein de la division Grow. Dans ce rรดle, vous serez responsable des composantes essentielles qui propulsent les activitรฉs publicitaires de notre rรฉseau. Vous aurez ร  fournir une expertise sur les initiatives actuelles et futures qui ont pour but de dรฉvelopper cette activitรฉ. Cela inclut la responsabilitรฉ de la vision stratรฉgique de notre produit de qualitรฉ publicitaire, notamment en le rendant plus robuste, plus รฉvolutif et plus profondรฉment intรฉgrรฉ ร  nos kits SDK et ร  notre plateforme. Vous รฉtablirez alors une stratรฉgie proactive de confidentialitรฉ qui transforme le contexte rรฉglementaire en pleine รฉvolution en possibilitรฉs de croissance. Vous dirigerez รฉgalement les efforts de confiance et de sรฉcuritรฉ, y compris la modรฉration des crรฉations et les politiques publicitaires, dans le but de renforcer nos capacitรฉs dโ€™รฉchange et de programmatique. Vous identifierez aussi des axes dโ€™innovation dans de nouveaux canaux dโ€™inventaire, de nouveaux formats publicitaires et des domaines dโ€™affaires adjacents. Ce que vous allez faire - Collaborer avec la direction de lโ€™รฉquipe de produit afin de dรฉfinir et de communiquer la vision et la stratรฉgie ร  long terme concernant la qualitรฉ publicitaire, la confidentialitรฉ, la confiance et la sรฉcuritรฉ, lโ€™รฉchange et la programmatique, et assurer un axe commun entre les รฉquipes et les parties prenantes; prendre en charge et faรงonner la feuille de route produit, en veillant ร  ce quโ€™elle gรฉnรจre ร  la fois impact dโ€™affaires et valeur pour la clientรจle. - Travailler รฉtroitement avec les gestionnaires de produit Staffs et Sรฉniors, les รฉquipes de dรฉveloppement et les รฉquipes de science des donnรฉes pour dรฉfinir et prioriser les initiatives clรฉs; mettre ร  profit votre expertise pour guider les รฉquipes dans des dรฉcisions complexes et soutenir lโ€™exรฉcution ร  grande รฉchelle. - Dรฉfinir la stratรฉgie de notre produit de qualitรฉ publicitaire pour encourager des amรฉliorations qui renforcent la confiance des รฉditeurs, y compris la modรฉration des crรฉations, lโ€™application des politiques publicitaires et la prรฉvention de la fraude. - Diriger les efforts visant ร  rendre la qualitรฉ publicitaire plus accessible et plus รฉvolutive pour tous les รฉditeurs, et sโ€™assurer quโ€™elle est profondรฉment intรฉgrรฉe ร  notre kit SDK et ร  lโ€™ensemble de notre plateforme. - Mettre en place une stratรฉgie proactive de confidentialitรฉ qui dรฉpasse la simple conformitรฉ; analyser lโ€™รฉvolution du cadre rรฉglementaire mondial โ€” y compris les nouvelles lois, la jurisprudence et les tendances en matiรจre de mise en application โ€” afin dโ€™identifier les occasions oรน Unity peut faire de la confidentialitรฉ un levier de croissance pour lโ€™entreprise. - Diriger lโ€™รฉvaluation des tendances de marchรฉ, des besoins de la clientรจle et du paysage concurrentiel; estimer les opportunitรฉs futures, effectuer des analyses approfondies et prรฉsenter des recommandations qui influencent tant les investissements stratรฉgiques que lโ€™รฉtablissement des prioritรฉs en matiรจre de feuille de route. - Collaborer avec lโ€™รฉquipe de la plateforme de donnรฉes pour dรฉceler des occasions dโ€™amรฉliorer nos modรจles, nos rapports et nos flux de travail, et sโ€™assurer que lโ€™infrastructure de donnรฉes et les analyses sont exactes, complรจtes et orientรฉes vers des rรฉsultats concrets. - Travailler en partenariat avec les รฉquipes de partenariats stratรฉgiques et de dรฉveloppement pour รฉvaluer et concrรฉtiser de nouvelles opportunitรฉs, notamment de nouveaux canaux dโ€™inventaire (p. ex., CTV), des initiatives dโ€™affaires, la demande non relative aux jeux et la publicitรฉ de marque. - Piloter les activitรฉs de prototypage en phase initia

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Senior Sales Specialist (Robotics)

Negotiable

The opportunity At Unity, we're on a mission to accelerate the world's transition to simulation-driven robotics โ€” empowering enterprises across manufacturing, logistics, and autonomous systems to design, train, and deploy robots faster, safer, and smarter. Through real-time 3D technology, we give engineers the tools to validate ideas virtually before they ever touch the physical world. Joining our robotics team means more than selling software. It's an opportunity to help reshape how some of the world's largest industrial operations approach automation โ€” and to be at the forefront of a shift redefining what's possible across manufacturing and logistics. We're looking for strategic thinkers and relationship builders who are ready to take ownership, work closely with our regional sales teams, and drive adoption of simulation technology that is genuinely changing how enterprises build and operate robotics systems. As a Senior Robotics Sales Specialist, you will identify the right customers, make the case for change, and guide them through every phase โ€” from the first conversation to a fully deployed solution. Short-term success means a healthy qualified pipeline and early wins with the right enterprise accounts. Long-term, you become Unity's field authority on robotics commercial strategy โ€” with direct influence on how we scale across the verticals that matter most and a clear path to growing with a team that is building something genuinely new. What you'll be doing - Lead and create new opportunity engagements that deliver the highest value for robotics customers โ€” aligning Unity's strengths with customer needs to build differentiated, outcome-based solutions that address real operational challenges across logistics, warehousing, and manufacturing. - Build relationships and gain trusted advisor status with key stakeholders and senior decision makers at target accounts โ€” developing executive-level engagement strategies that influence the buying process and accelerate deals from first conversation to close. - Plan, develop, and execute account sales strategies to grow revenue and gain market share โ€” mapping customer organisational structures, identifying expansion signals, and maintaining pipeline and opportunity tracking. - Work collaboratively with Sales, Solutions Engineers, Strategic Partnerships, and Product teams to solve customer problems, identify new opportunities, and ensure every engagement is backed by the right technical and commercial resources. - Represent Unity across the robotics and industrial automation ecosystem โ€” cultivating relationships with robot OEMs, system integrators, and automation ISVs, and positioning Unity as the simulation platform of choice at key industry events. What we're looking for - A track record of closing complex, high-value enterprise deals in industrial software, automation, or simulation โ€” with demonstrated ability to navigate engineering decision makers and C-suite stakeholders through a structured, multi-stakeholder sales cycle. - Proven commercial depth in value-based selling โ€” able to independently build and present business cases including ROI, TCO, and payback period tailored to operations and finance buyers without requiring heavy pre-sales support. - Experience selling into logistics, warehousing, or manufacturing environments with a clear understanding of the automation investment drivers โ€” throughput efficiency, deployment risk reduction, and labour cost optimisation โ€” that motivate enterprise buying decisions. - Demonstrated ability to succeed in a specialist sales model โ€” influ

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Senior Technical Product Manager, XR Platforms

Negotiable

The opportunity Unity powers millions of creators โ€” and XR is one of the most exciting frontiers we support. This role owns how Unity runs across the XR ecosystem: headsets, mixed reality devices, and whatever comes next. You'll set the platform roadmap, negotiate directly with global hardware partners, and work hand-in-hand with engineering and R&D to keep Unity's XR capabilities ahead of the curve. This is a high-visibility role with real influence โ€” your decisions will shape what millions of creators can build. Short-term: stabilize and expand XR platform support, build strong partner relationships, and close critical dependency gaps. Long-term: position Unity as the go-to engine for next-gen XR and AI-assisted creation. What you'll be doing - Own the XR platform roadmap โ€” analyze market trends, identify emerging platforms, and make the case for where Unity invests for maximum creator impact - Negotiate with global hardware partners and navigate deep internal dependencies to keep platform-level stability a top priority - Author high-stakes strategy documents and stay close to the technical details of Unity's interaction with XR hardware - Partner with R&D to shape how AI-driven authoring and internal tooling evolve engine support for XR platforms - Represent Unity's platform vision externally โ€” at XR industry conferences and in strategic overviews for partners and customers What we're looking for - Proven track record shipping complex, technical products โ€” middleware, OS, developer tools, or large-scale platform integrations - Experience managing external partner relationships and influencing internal stakeholders across a large organization - Technical fluency in APIs, rendering pipelines, and hardware abstraction โ€” comfortable going deep with architects and engineers - Ability to untangle complex cross-functional dependencies and drive execution from strategy to shipping - Exceptional written and verbal communication โ€” can distill technical roadmaps into compelling narratives for any audience You might also have - Hands-on familiarity with Unity or another major game engine - Experience integrating AI tools into developer or creative workflows - Background in developer advocacy, conference speaking, or partner-facing platform evangelism Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program</p&

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Senior Technical Artist, AI / Artiste Technique Sรฉnior, IA

Negotiable

The opportunity At Unity, weโ€™re shaping the future of real-time 3D by applying AI to revolutionize how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, weโ€™re building the next generation of AI-powered pipelines that enable faster, more immersive, and more efficient 3D game development. Weโ€™re seeking a Senior Technical Artist to join the Unity AI Authoring team. In this role, youโ€™ll design and build AI-driven workflows, pipelines, test project environments and tools, transforming how games are designed, prototyped, and launched. If you love combining artistic creativity with technical problem-solving and enjoy pushing the boundaries of AI-driven game creation, then weโ€™re eager to hear from you What you'll be doing - Designing and developing workflows, pipelines, and tools to support AI-assisted game creation. - Integrating assets from art & design teams and implementing features that allow AI agents to interact with and enhance them. - Rapidly prototyping ideas and AI-powered game systems to explore new gameplay experiences. - Developing solutions to bring real-world assets and data into real-time applications. - Researching and experimenting with emerging technologies to push the boundaries of AI in games. - Collaborating in small teams to deliver projects across multiple platforms, including desktop, AR/VR headsets, mobile, WebGL, and more. What we're looking for - Experience in game development, preferably with Unity. - Strong artistic talent and a portfolio demonstrating creativity and technical skill. - Strong experience designing and building AI-driven workflows - Experience with LLM datasets and benchmarking - Solid understanding of one or more 3D creation suites (Maya, Blender, etc.). - Experience with 3D model optimization and real-time performance considerations. - Familiarity with art production workflows such as modeling, texturing, rigging, animation, or lighting (HDRP/URP). - Intermediate skills in C# or another programming language. - Ability to rapidly prototype ideas and iterate based on feedback, particularly in AI-assisted workflows. You might also have - Production experience developing AR/VR applications for headset platforms. - Knowledge of rendering performance and optimization techniques. Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Senior Sales Specialist - Robotics

Negotiable

The opportunity At Unity, we're on a mission to accelerate the world's transition to simulation-driven robotics โ€” empowering enterprises across manufacturing, logistics, and autonomous systems to design, train, and deploy robots faster, safer, and smarter. Through real-time 3D technology, we give engineers the tools to validate ideas virtually before they ever touch the physical world. Joining our robotics team means more than selling software. It's an opportunity to help reshape how some of the world's largest industrial operations approach automation โ€” and to be at the forefront of a shift redefining what's possible across manufacturing and logistics. We're looking for strategic thinkers and relationship builders who are ready to take ownership, work closely with our regional sales teams, and drive adoption of simulation technology that is genuinely changing how enterprises build and operate robotics systems. As a Senior Robotics Sales Specialist, you will identify the right customers, make the case for change, and guide them through every phase โ€” from the first conversation to a fully deployed solution. Short-term success means a healthy, qualified pipeline and early wins with the right enterprise accounts. Long-term, you become Unity's field authority on robotics commercial strategy โ€” with direct influence on how we scale across the verticals that matter most and a clear path to growing with a team that is building something genuinely new. What you'll be doing - Lead and create new opportunity engagements that deliver the highest value for robotics customers โ€” aligning Unity's strengths with customer needs to build differentiated, outcome-based solutions that address real operational challenges across logistics, warehousing, and manufacturing. - Build relationships and gain trusted advisor status with key stakeholders and senior decision makers at target accounts โ€” developing executive-level engagement strategies that influence the buying process and accelerate deals from first conversation to close. - Plan, develop, and execute account sales strategies to grow revenue and gain market share โ€” mapping customer organisational structures, identifying expansion signals, and maintaining pipeline and opportunity tracking. - Work collaboratively with Sales, Solutions Engineers, Strategic Partnerships, and Product teams to solve customer problems, identify new opportunities, and ensure every engagement is backed by the right technical and commercial resources. - Represent Unity across the robotics and industrial automation ecosystem โ€” cultivating relationships with robot OEMs, system integrators, and automation ISVs, and positioning Unity as the simulation platform of choice at key industry events. What we're looking for - A track record of closing complex, high-value enterprise deals in industrial software, automation, or simulation โ€” with demonstrated ability to navigate engineering decision makers and C-suite stakeholders through a structured, multi-stakeholder sales cycle. - Proven commercial depth in value-based selling โ€” able to independently build and present business cases including ROI, TCO, and payback period tailored to operations and finance buyers without requiring heavy pre-sales support. - Experience selling into logistics, warehousing, or manufacturing environments with a clear understanding of the automation investment drivers โ€” throughput efficiency, deployment risk reduction, and labour cost optimisation โ€” that motivate enterprise buying decisions. - Demonstrated ability to succeed in a specialist sales model โ€” infl

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Artiste Technique Sรฉnior, IA / Senior Technical Artist, AI

Negotiable

Lโ€™opportunitรฉ Chez Unity, nous faรงonnons lโ€™avenir de la 3D en temps rรฉel en appliquant lโ€™IA pour rรฉvolutionner la faรงon dont les jeux sont crรฉรฉs et vรฉcus. Des outils de crรฉation intelligents aux nouvelles maniรจres dโ€™interagir avec le contenu, nous construisons la prochaine gรฉnรฉration de Pipelines assistรฉs par lโ€™IA, permettant un dรฉveloppement de jeux 3D plus rapide, plus immersif et plus efficace. Nous recherchons un(e) Artiste Technique Sรฉnior pour se joindre ร  lโ€™รฉquipe Unity AI Authoring. Dans ce rรดle, vous allez concevoir et crรฉer des flux de travail, des Pipelines, des environnements de projets de test et des outils propulsรฉs par lโ€™IA, transformant la faรงon dont les jeux sont conรงus, prototypรฉs et lancรฉs. Si vous aimez allier crรฉativitรฉ artistique et rรฉsolution de problรจmes techniques, et que vous avez envie de repousser les limites de la crรฉation de jeux assistรฉe par lโ€™IA, nous serons ravi(e)s de vous connaรฎtre. Ce que vous allez faire - Concevoir et dรฉvelopper des flux de travail, des Pipelines et des outils pour soutenir la crรฉation de jeux assistรฉe par lโ€™IA. - Intรฉgrer les ressources provenant des รฉquipes artistiques et de design et mettre en ล“uvre des fonctionnalitรฉs qui permettent aux agents IA dโ€™interagir avec cellesโ€‘ci et de les enrichir. - Prototyper rapidement des idรฉes et des systรจmes de jeu propulsรฉs par lโ€™IA afin dโ€™explorer de nouvelles expรฉriences de jeu. - Dรฉvelopper des solutions permettant dโ€™intรฉgrer des ressources et des donnรฉes du monde rรฉel dans des applications en temps rรฉel. - Effectuer de la recherche et expรฉrimenter avec des technologies รฉmergentes afin de repousser les frontiรจres de lโ€™IA dans les jeux. - Collaborer au sein de petites รฉquipes pour livrer des projets sur plusieurs plateformes, notamment les ordinateurs de bureau, les casques AR/VR, les appareils mobiles, le WebGL et dโ€™autres encore. Ce que nous recherchons - Avoir de lโ€™expรฉrience en dรฉveloppement de jeux, idรฉalement avec lโ€™รฉditeur Unity. - Possรฉder un talent artistique marquรฉ et un portfolio dรฉmontrant crรฉativitรฉ et maรฎtrise technique. - Avoir une solide expรฉrience dans la conception et la crรฉation de flux de travail propulsรฉs par lโ€™IA. - Avoir de lโ€™expรฉrience avec des jeux de donnรฉes pour LLM et le benchmarking. - Disposer dโ€™une bonne comprรฉhension dโ€™au moins une suite de crรฉation 3D (Maya, Blender, etc.). - Avoir de lโ€™expรฉrience en optimisation de modรจles 3D et en performance temps rรฉel. - รŠtre familier(รจre) avec les flux de production artistique comme le modรฉlisation, le texturage, le rigging, lโ€™animation ou lโ€™รฉclairage (HDRP/URP). - Avoir des compรฉtences intermรฉdiaires en C# ou dans un autre langage de programmation. - รŠtre capable de prototyper rapidement des idรฉes et dโ€™itรฉrer en fonction des retours, en particulier dans des flux de travail assistรฉs par lโ€™IA. Vous avez peut-รชtre รฉgalement - De lโ€™expรฉrience de production dans le dรฉveloppement dโ€™applications AR/VR pour des plateformes de casques. - Des connaissances en performance de rendu et en techniques dโ€™optimisation. Information supplรฉmentaire - Le support ร  la relocalisation nโ€™est pas disponible pour ce poste - Un visa de travail ou un parrainage de lโ€™immigration nโ€™est pas disponible pour ce poste Avantages <

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Senior Software Engineer, 3D Systems & AI

Negotiable

The opportunity The team behind Unityโ€™s visionOS support, Play-to-Device, and Record & Playback is growing as we prepare for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments โ€” in-process, cross-process, and over the network. Weโ€™re building systems that allow real-time 3D experiences to run, render, and interact in places they werenโ€™t originally authored for, including other major game engines and emerging software platforms. Weโ€™re also developing new ways to encode and exchange interactive 3D content: protocols designed not only for rendering and interchange, but also for understanding, transformation, generation, and orchestration by future AI-driven tools and systems. Youโ€™ll help invent the protocols, media formats, and runtime systems that bring interactive 3D content to novel platforms. Working at the intersection of core engine technology, graphics, networking, distributed systems, media, and AI, youโ€™ll help define the interchange layer for the next generation of interconnected games and intelligent 3D ecosystems. What you'll be doing - Help define runtime protocols, formats, and execution models to encode, compress, and replay interactive 3D content between engines and AI models. - Own and evolve critical subsytems across the engine stack, from low-level C++ runtime code to high-level C# APIs across editor, build, simulation, streaming, and playback. - Build systems to capture, serialize, stream, and synchronize scene state, components, assets, user interactions, and rendering data under tight bandwidth, latency, determinism, and memory constraints. - Design interfaces and feedback loops that allow AI systems to inspect engine state, invoke engine capabilities, and validate outcomes. What we're looking for - Core Engine Experience : Experience building or fundamentally extending game engine cores, middleware, or foundational systems (e.g. serialization, build pipelines, memory subsystems). - AI Systems Fluency : Practical experience integrating AI/ML into production software, including areas such as model training, data collection, evaluation loops, agents, tool use, or model-context protocols. - Architecture & Execution : Ability to design modular, testable systems - then implement, profile, debug, and ship them end-to-end. - High-Performance Coding : Strong C++ and C# skills, with practical understanding of CPU caches, memory layout, allocation patterns, branch behavior, profiling, and performance tradeoffs in real-time systems. - Engine-Wide Breadth : Hands-on experience across multiple engine domains โ€” such as physics, animation, input, rendering, assets, or build systems โ€” and how they interact. You might also have - Experience building infrastructure for training data generation, synthetic data, simulation environments, evaluation harnesses, reinforcement learning, or agentic workflows. - Familiarity with 3D data formats and spatial content pipelines, such as USD, glTF, procedural generation, or semantic scene representations. - Experience with MCP-style tool interfaces, LLM agents, multimodal models, inference pipelines, embeddings, vector search, or AI syste

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Principal Engineer, Unity Rewards

Negotiable

The opportunity We are looking for a Principal Mobile App Developer to architect and lead the development of a standalone B2C mobile application. This app will serve as a premier destination for players to discover new games, track their playtime and milestones, and earn real-world rewards. You will be building the highly gamified "storefront" that sits on top of Unityโ€™s massive backend ML and data infrastructure. If you have built massive consumer apps featuring real-time ledgers, gamified progression systems, and flawless, 60fps UIs, this is a rare opportunity to build a product from the ground up with the backing of the biggest player in mobile gaming. What you'll be doing - Lead the Architecture: Design and architect the mobile client (iOS/Android) for a greenfield consumer rewards application. You will make the foundational decisions on the tech stack, state management, and app architecture. - Build the Consumer Experience: Develop highly engaging, gamified UI/UX componentsโ€”including daily streak mechanics, dynamic offer walls, progress trackers, and real-time wallet balances. - Integrate at Scale: Connect the consumer app directly into Unityโ€™s backend event-pipelines and ML attribution models (optimizing for expected user value, e.g., E[V] and retention probability. - Manage Virtual Economies: Architect robust on-device state management that handles virtual currencies, ledger updates, and offline/online syncing without dropping a single transaction. - Anti-Fraud & Attribution: Work alongside our ML and backend teams to implement secure, tamper-proof event tracking to prevent device farming and exploit loops. - Technical Leadership: Mentor senior mobile engineers, set the standard for code quality, and define the CI/CD and release pipelines for a high-frequency update cycle. What we're looking for - Deep Mobile Expertise: 8+ years of experience building native (Swift/Kotlin) or high-performance cross-platform (React Native/Flutter) consumer mobile applications at scale. - Consumer Gamification Experience: Proven track record building apps with high DAU/MAU that rely on gamification, loyalty programs, or fintech/wallet features. - Architectural Mastery: Deep understanding of modern mobile architecture patterns (MVVM, Clean Architecture, VIPER), memory management, and performance profiling. - Event-Driven Systems: Experience handling complex asynchronous data streams, real-time websocket connections, and local persistence for offline-first capabilities. - UI/UX Obsession: You care deeply about micro-interactions, animations, and how an app feels in the user's hands. You might also have - Previous experience at a pure-play consumer rewards company (e.g., Mistplay, Fetch, Ibotta, JustPlay) or a consumer fintech app with heavy gamification. - Familiarity with mobile attribution platforms (AppsFlyer, Adjust, Singular) and how playtime/event milestones are tracked under the hood. - A passion for mobile gaming and an understanding of what drives player retention. Additional information - Relocation support is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Bene

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Senior Partner Relations Manager - Games and Entertainment

Negotiable

The opportunity Unity's Partner Success team is looking for a Senior Partner Relations Manager who combines technical depth with a genuine interest in helping developers build and succeed. Working directly with developers and their technical leadership, youโ€™ll help ensure Unity productions succeed across the world. Our customers create everything from small mobile projects to AAA console games and immersive multi-user VR experiences, and theyโ€™ll benefit from your expertise, judgment, and collaborative problem solving. As a Senior Partner Relations Manager, youโ€™re the bridge between customers and Unity. Youโ€™ll sit on the front lines with our most strategic accounts, provide thoughtful technical guidance, and manage the full customer relationship through the post sales journey. Youโ€™ll be a trusted adviser, a steady presence in moments of pressure, and a credible peer to the engineers and technical leaders you work with. What you'll be doing - Serve as the primary point of contact for a portfolio of high profile gaming and entertainment customers, defining and executing strategic success plans that span the full lifecycle while building strong relationships with technical and executive stakeholders - Develop deep knowledge of customer projects and tech stacks and provide expert guidance on Unity products and services, helping customers design technical solutions, integrate new capabilities into their pipelines, and accelerate project success - Lead cross functional internal account teams (sales, engineering, product) to ensure a cohesive customer experience. Escalate and drive resolution of urgent issues, enlisting resources across technical support, product, and engineering as needed - Directly influence Unity's product roadmap by monitoring customer feedback and sentiment, surfacing insights from your portfolio, and championing those findings through Voice of the Customer reports - Contribute to a culture of growth by sharing knowledge across the team - You will travel domestically and internationally up 20 to 30% of the time for customer engagements What we're looking for - Experience in game development, real time 3D, or a related technical domain (whether you've shipped a title, worked in a game studio, or built on a real time engine like Unity or similar). You understand the realities of game production from the inside, including production pipelines and the challenges developers face day to day. - Hands-on experience with Unity tools (Graphics, Asset Bundles, Addressables, Profiling) or equivalent real time engine tooling, paired with a solid understanding of AI workflows and Generative AI, and how they can benefit game development. - Experience managing technical and executive stakeholders with confidence and empathy. Strong communication skills, with the ability to translate sophisticated technical content into clear business value. You tackle challenges with diplomacy and a solutions-focused approach. - A demonstrated commitment to customer centric service, on time delivery of complex solutions, and a collaborative, team first mindset. You guide customers through new opportunities with a positive and constructive outlook. - Fluent in English. You might also have - Experience developing a multiplayer title - Shipped mobile games professionally - Experience in Customer Success, Developer Relations, Technical Account Management, or Engineering leadership - Fluency

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Dรฉveloppeuse ou dรฉveloppeur logiciel sรฉnior / Senior Software Developer

Negotiable

Lโ€™opportunitรฉ Parsec dรฉveloppe une technologie de bureau de tรฉlรฉtravail ร  latence ultraโ€‘faible et ร  haute performance qui permet aux professionnels des milieux crรฉatifs de travailler de nโ€™importe oรน, aux entreprises dโ€™adopter des environnements de travail flexibles, et aux personnes de jouer ensemble, peu importe lโ€™endroit. Nous grandissons afin dโ€™aider les leaders des secteurs du jeu vidรฉo, du divertissement, du dรฉveloppement et de lโ€™architecture ร  crรฉer les expรฉriences que nous aimons, quโ€™ils soient au bureau ou en tรฉlรฉtravail. Parsec est une filiale dรฉtenue ร  100 % par Unity. Parsec recherche une ou un dรฉveloppeur logiciel sรฉnior pour se joindre ร  notre petite รฉquipe native et pleine de talent, qui travaille sur notre application de diffusion de jeux ร  faible latence. Lโ€™application Parsec est ร  la base de tout ce que nous avons accompli comme entreprise et est un produit que notre clientรจle aime utilise au quotidien. Nous recherchons quelquโ€™un qui se joindra ร  notre รฉquipe, fera avancer lโ€™innovation au cล“ur de notre technologie et assurera le mentorat dโ€™autres dรฉveloppeurs de Parsec. Pour bien rรฉussir dans ce rรดle, vous devrez utiliser du langage C sans hรฉsitation, vous attaquer ร  des problรจmes complexes que vous nโ€™avez jamais rencontrรฉs auparavant, et concevoir un code lรฉger, performant, modulaire et facile ร  maintenir. Ce que vous allez faire - Travailler avec lโ€™interface utilisateur, lโ€™encodage/dรฉcodage, la mise en rรฉseau, la gestion des entrรฉes, et bien plus encore, sur plusieurs plateformes - Plonger dรจs le premier jour dans une base de code C et dรฉployer avec confiance du code utilisรฉ par plus de 5 millions de personnes - Concevoir des technologies de pointe en jeu vidรฉo, allant du rendu vidรฉo aux protocoles UDP - Dรฉterminer des solutions ร  faible latence adaptรฉes aux dรฉfis que nous rencontrons - Tenir compte des commentaires de la clientรจle, comprendre les besoins de lโ€™ensemble de la communautรฉ et repรฉrer des occasions de rendre nos utilisateurs heureux Ce que nous recherchons - Expรฉrience concrรจte dans une base de code C en production - Connaissance du dรฉveloppement dโ€™applications macOS (p. ex. IOKit, CoreGraphics, gestion des fenรชtres/entrรฉes) et de la livraison dโ€™applications natives sur macOS - Connaissance du dรฉveloppement dโ€™applications de bureau sous Windows - Forte volontรฉ dโ€™apprendre, dโ€™amรฉliorer un produit et de rendre la clientรจle heureuse - Expรฉrience au sein dโ€™une รฉquipe rรฉpartie ร  lโ€™รฉchelle mondiale Vous avez peut-รชtre รฉgalement - Possรฉder une connaissance du dรฉveloppement dโ€™applications sous Linux/Ubuntu - Possรฉder une connaissance du dรฉveloppement de pilotes Windows et Mac - Le fait dโ€™avoir travaillรฉ dans lโ€™industrie du jeu vidรฉo ou dโ€™avoir usรฉ vos touches WASD ร  force de jouer ร  des jeux sur votre ordinateur est certainement un atout! Information supplรฉmentaire - Le support ร  la relocalisation nโ€™est pas disponible pour ce poste - Un visa de travail ou un parrainage de lโ€™immigration nโ€™est pas disponible pour ce poste Avantages Chez Unity, nous voulons que nos membres dโ€™รฉquipe sโ€™รฉpanouissent. Nous offrons un large รฉventail dโ€™avantages conรงus pour soutenir le bien-รชtre et lโ€™รฉquilibre travail-vie personnelle. Veuillez noter: Lโ€™admissibilitรฉ aux avantages, les offres spรฉcifiques et la couverture varient selon le pays et le

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Staff Machine Learning Engineer - Computer Vision & Multi-Modal AI

Negotiable

The opportunity We are building the next generation of AI-driven game experiences โ€” generative world models, neural rendering, and multi-modal understanding that turn images, text, and 3D primitives into interactive worlds. As our Staff Machine Learning Engineer, you will be a core technical leader bringing state-of-the-art computer vision and multi-modal models โ€” transformers, diffusion networks, vision-language models (VLMs), and JEPA-style architectures โ€” from research into robust, production-grade systems. This is a deeply hands-on, high-impact role. You will help define the modeling and deployment strategy, drive architectural decisions across the ML stack, and mentor a team of senior and mid-level engineers. Your work will directly shape the quality, capability, and performance of AI features experienced by billions of players โ€” across cloud, server, and on-device targets. What you'll be doing Technical Leadership - Help set the technical vision and roadmap for computer vision and multi-modal AI models, spanning transformers, diffusion models, vision-language models, and JEPA-style generative architectures. - Drive design and implementation of models for image and video understanding, generation, segmentation, detection, and dense prediction, as well as multi-modal reasoning over images, text, and 3D inputs. - Make sound decisions on model architecture, training strategy, data pipelines, and evaluation โ€” balancing quality, capability, latency, and cost across deployment targets. - Own the path from research prototype to production: training, fine-tuning, distillation, export, and serving, with deployment spanning cloud GPUs through to efficient on-device inference where the product requires it. Architecture & Research Translation - Collaborate directly with research scientists to translate novel CV and multi-modal model architectures into deployable, well-engineered implementations. - Design scalable systems for multi-modal inference that process diverse inputs images, - video, text, primitives, and metadata โ€” and produce rich outputs from semantic - predictions to pixel-level generation. - Track and rapidly adopt breakthroughs across the field: vision-language pretraining and - alignment, efficient diffusion (e.g., consistency models, flow matching), efficient attention - e.g., FlashAttention, linear-attention variants), and tokenization/representation learning - for vision. - Where latency or device constraints demand it, apply compression, quantization, pruning, and knowledge distillation, and work with appropriate runtimes (e.g., TensorRT, ONNX Runtime, CoreML, TFLite) to meet performance budgets. - Team & Cross-Functional Leadership - Lead and mentor a team of ML engineers; define engineering best practices, code review standards, and rigorous benchmarking and evaluation methodology. - Partner with research, platform engineers, product managers, and runtime teams to align ML capabilities with product roadmaps and target-platform constraints. - Champion a culture of measurement: define KPIs for model quality, accuracy, latency, memory, and cost, and ensure the team tracks them rigorously. What we're looking for - 6+ years in ML engineering, with significant depth in computer vision and/or multi-modal modeling. - Proven production experience with transformer-based and diffusion-based v

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

Senior Software Engineer, 3D Systems & AI

Negotiable

The opportunity The team behind Unityโ€™s visionOS support, Play-to-Device, and Record & Playback is growing as we prepare for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments โ€” in-process, cross-process, and over the network. Weโ€™re building systems that allow real-time 3D experiences to run, render, and interact in places they werenโ€™t originally authored for, including other major game engines and emerging software platforms. Weโ€™re also developing new ways to encode and exchange interactive 3D content: protocols designed not only for rendering and interchange, but also for understanding, transformation, generation, and orchestration by future AI-driven tools and systems. Youโ€™ll help invent the protocols, media formats, and runtime systems that bring interactive 3D content to novel platforms. Working at the intersection of core engine technology, graphics, networking, distributed systems, media, and AI, youโ€™ll help define the interchange layer for the next generation of interconnected games and intelligent 3D ecosystems. What you'll be doing - Help define runtime protocols, formats, and execution models to encode, compress, and replay interactive 3D content between engines and AI models. - Own and evolve critical subsytems across the engine stack, from low-level C++ runtime code to high-level C# APIs across editor, build, simulation, streaming, and playback. - Build systems to capture, serialize, stream, and synchronize scene state, components, assets, user interactions, and rendering data under tight bandwidth, latency, determinism, and memory constraints. - Design interfaces and feedback loops that allow AI systems to inspect engine state, invoke engine capabilities, and validate outcomes. What we're looking for - Core Engine Experience : Experience building or fundamentally extending game engine cores, middleware, or foundational systems (e.g. serialization, build pipelines, memory subsystems). - AI Systems Fluency : Practical experience integrating AI/ML into production software, including areas such as model training, data collection, evaluation loops, agents, tool use, or model-context protocols. - Architecture & Execution : Ability to design modular, testable systems - then implement, profile, debug, and ship them end-to-end. - High-Performance Coding : Strong C++ and C# skills, with practical understanding of CPU caches, memory layout, allocation patterns, branch behavior, profiling, and performance tradeoffs in real-time systems. - Engine-Wide Breadth : Hands-on experience across multiple engine domains โ€” such as physics, animation, input, rendering, assets, or build systems โ€” and how they interact. You might also have - Experience building infrastructure for training data generation, synthetic data, simulation environments, evaluation harnesses, reinforcement learning, or agentic workflows. - Familiarity with 3D data formats and spatial content pipelines, such as USD, glTF, procedural generation, or semantic scene representations. - Experience with MCP-style tool interfaces, LLM agents, multimodal models, inference pipelines, embeddings, vector search, or AI systems that inspect and act on

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

Senior Machine Learning Engineer, On-Device & Mobile AI Optimization

Negotiable

The opportunity We are building the next generation of AI-driven game experiences, running generative models on-device, right where the players are โ€” on phones, tablets, laptops, and desktops. Our games run inside a modern, browser-native runtime (built on technologies such as WebGPU and WebNN), so the models that power these experiences must be deployed and accelerated entirely within that runtime. As a Senior Machine Learning Engineer for On-Device & Mobile AI, you will take state-of-the-art multi-modal models โ€” transformers, diffusion networks, and vision-language models (VLMs) โ€” and make them run fast, small, and reliably on mobile and constrained hardware. This is a deeply hands-on role. You will own the optimization and deployment of significant parts of the inference stack โ€” from a trained checkpoint leaving research, through export, quantization, and kernel-level tuning, to a shipped feature running inside the engine at interactive frame rates within a fixed memory and power budget. Your work directly shapes the latency, quality, memory footprint, and battery profile of AI features experienced by billions of players. This role is for an engineer who is energized by the gap between a research model and a shipping, on-device product. If you enjoy profilers, frame captures, op-fusion, and shaving milliseconds and megabytes, this is your role. What you'll be doing - Inference & On-Device Optimization - Own the optimization pipeline for the models you ship: model export, graph transformation, operator fusion, memory-layout planning, and hardware-specific tuning across NPU, mobile GPU, and desktop/laptop GPU. - Apply quantization (INT4/INT8/FP16), weight sharing, structured/unstructured pruning, and knowledge distillation to hit hard latency, memory, and power budgets โ€” and validate them against quality bars. - Do low-level performance work: write and tune WebGPU compute shaders (WGSL) and, where relevant, native kernels (Metal, Vulkan/SPIR-V compute, CUDA); profile with browser and platform tools (Chrome/Dawn GPU traces, PIX, Instruments/Metal System Trace, - Snapdragon Profiler, Nsight, RenderDoc), and eliminate bottlenecks at the op and memory-bandwidth level. - Apply efficiency techniques โ€” dynamic resolution, token reduction, cross-frame caching/reuse, reduced-step diffusion samplers โ€” as engineering levers to meet budgets on target SKUs. - Runtime & Systems Integration - Work with WebGPU-targeted inference runtimes (ONNX Runtime Web, Transformers.js, WebLLM, TensorFlow.js) alongside native options (CoreML, ONNX Runtime, TFLite, ExecuTorch), and extend or build glue code where off-the-shelf options fall short of our diffusion and VLM workloads. - Build parts of the integration between the ML runtime and the game engine: real-time scheduling, memory pooling, zero-copy buffer sharing between the inference and render paths, and frame-budget management alongside the renderer. - Build supporting engineering for your components: model packaging and asset pipelines, on-device fallbacks and SKU-aware capability tiers, crash/quality telemetry, and automated on-device benchmarking in CI. - Research Productionization - Partner with research scientists to turn novel CV and multi-modal architectures into implementations that are deployable, debuggable, and fast on device. - Provide a feedback loop into research: surface hardware const

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
โ†—
โšก

Senior Machine Learning Developer, Advertiser Growth | Dรฉveloppeur(euse) Sรฉnior en apprentissage machine, Advertiser Growth

Negotiable

The opportunity At Unity, we are building a world-class ad-tech ecosystem that connects billions of users with the creators and experiences they love. The Advertiser Growth team is the engine of this mission, ensuring that as our marketplace expands, advertisers have the intelligent tools, robust infrastructure, and rigorous experimentation frameworks needed to scale their impact. In 2026, our roadmap is defined by three transformative pillars: Foundation, Smart, and Intelligence. This role is unique in its technical breadth, sitting at the intersection of financial execution, creative innovation, and marketplace science. You will architect the GenAI systems that build high-performing creatives, design the pacing algorithms that manage multi-million dollar budgets, ensure our billing pipelines handle massive scale with zero-fault tolerance, and build the experimentation infrastructure that allows us to scientifically evolve the marketplace. This is a high-stakes role where your technical leadership directly governs Unityโ€™s financial integrity and the long-term growth of our ecosystem. What you'll be doing - Next-Gen budget pacing: Design and optimize sophisticated pacing controllers (PID, probabilistic forecasting) to smooth advertiser spend across diverse time zones and traffic spikes, ensuring optimal delivery and marketplace stability. - Creative GenAI infrastructure: Lead the backend integration of Generative AI models (Diffusion, LLMs) to automate the creation of high-performing image and video assets tailored to specific campaign goals and formats. - Marketplace experimentation engine: Build and scale the infrastructure for high-velocity experimentation, including A/B testing, switchback tests, and long-term holdouts to measure the impact of marketplace changes on advertiser ROI and platform health. - High-Scale billing reliability: Architect and maintain high-throughput billing pipelines that process billions of events with 100% accuracy, bridging the gap between real-time ad delivery and mission-critical financial reconciliation. - Scientific optimization: Analyze complex financial and marketplace datasets to refine the trade-off between spend velocity and advertiser performance, using experimentation results to tune pacing and billing logic. What we're looking for - Advanced degree in computer science or relevant engineering-related field or equivalent experience. - 6+ years of software engineering experience, including 3+ years working on ads delivery systems. - Extensive experience building and operating large-scale, low-latency backend systems using languages like Java, Go, or Scala. - Deep familiarity with building or maintaining budget control systems, feedback loops, or spend-prediction algorithms. - Proven experience building or scaling experimentation platforms, with a deep understanding of variance reduction, interference/network effects, and metric design in a marketplace context. - A track record of working on "mission-critical" pipelines (like billing, payments, or clearinghouses) where data precision, idempotency, and fault tolerance are paramount. - Experience or strong technical interest in building the backend workflows required to serve, scale, and store Generative AI models for creative asset generation. - Proficiency with real-time stream processing (Kafka, Flink, or Spark) specifically applied to event-based charging and real-time performance feedback. - A proven ability to lead complex, multi-quarter technical roadmaps and mentor senior engineer

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

Principal Engineer, Unity Rewards

Negotiable

The opportunity We are looking for a Principal Mobile App Developer to architect and lead the development of a standalone B2C mobile application. This app will serve as a premier destination for players to discover new games, track their playtime and milestones, and earn real-world rewards. You will be building the highly gamified "storefront" that sits on top of Unityโ€™s massive backend ML and data infrastructure. If you have built massive consumer apps featuring real-time ledgers, gamified progression systems, and flawless, 60fps UIs, this is a rare opportunity to build a product from the ground up with the backing of the biggest player in mobile gaming. What you'll be doing - Lead the Architecture: Design and architect the mobile client (iOS/Android) for a greenfield consumer rewards application. You will make the foundational decisions on the tech stack, state management, and app architecture. - Build the Consumer Experience: Develop highly engaging, gamified UI/UX componentsโ€”including daily streak mechanics, dynamic offer walls, progress trackers, and real-time wallet balances. - Integrate at Scale: Connect the consumer app directly into Unityโ€™s backend event-pipelines and ML attribution models (optimizing for expected user value, e.g., E[V] and retention probability. - Manage Virtual Economies: Architect robust on-device state management that handles virtual currencies, ledger updates, and offline/online syncing without dropping a single transaction. - Anti-Fraud & Attribution: Work alongside our ML and backend teams to implement secure, tamper-proof event tracking to prevent device farming and exploit loops. - Technical Leadership: Mentor senior mobile engineers, set the standard for code quality, and define the CI/CD and release pipelines for a high-frequency update cycle. What we're looking for - Deep Mobile Expertise: 8+ years of experience building native (Swift/Kotlin) or high-performance cross-platform (React Native/Flutter) consumer mobile applications at scale. - Consumer Gamification Experience: Proven track record building apps with high DAU/MAU that rely on gamification, loyalty programs, or fintech/wallet features. - Architectural Mastery: Deep understanding of modern mobile architecture patterns (MVVM, Clean Architecture, VIPER), memory management, and performance profiling. - Event-Driven Systems: Experience handling complex asynchronous data streams, real-time websocket connections, and local persistence for offline-first capabilities. - UI/UX Obsession: You care deeply about micro-interactions, animations, and how an app feels in the user's hands. You might also have - Previous experience at a pure-play consumer rewards company (e.g., Mistplay, Fetch, Ibotta, JustPlay) or a consumer fintech app with heavy gamification. - Familiarity with mobile attribution platforms (AppsFlyer, Adjust, Singular) and how playtime/event milestones are tracked under the hood. - A passion for mobile gaming and an understanding of what drives player retention. Additional information - Relocation support is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Bene

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

Senior Technical Product Manager, XR Platforms

Negotiable

The opportunity Unity powers millions of creators โ€” and XR is one of the most exciting frontiers we support. This role owns how Unity runs across the XR ecosystem: headsets, mixed reality devices, and whatever comes next. You'll set the platform roadmap, negotiate directly with global hardware partners, and work hand-in-hand with engineering and R&D to keep Unity's XR capabilities ahead of the curve. This is a high-visibility role with real influence โ€” your decisions will shape what millions of creators can build. Short-term: stabilize and expand XR platform support, build strong partner relationships, and close critical dependency gaps. Long-term: position Unity as the go-to engine for next-gen XR and AI-assisted creation. What you'll be doing - Own the XR platform roadmap โ€” analyze market trends, identify emerging platforms, and make the case for where Unity invests for maximum creator impact - Negotiate with global hardware partners and navigate deep internal dependencies to keep platform-level stability a top priority - Author high-stakes strategy documents and stay close to the technical details of Unity's interaction with XR hardware - Partner with R&D to shape how AI-driven authoring and internal tooling evolve engine support for XR platforms - Represent Unity's platform vision externally โ€” at XR industry conferences and in strategic overviews for partners and customers What we're looking for - Proven track record shipping complex, technical products โ€” middleware, OS, developer tools, or large-scale platform integrations - Experience managing external partner relationships and influencing internal stakeholders across a large organization - Technical fluency in APIs, rendering pipelines, and hardware abstraction โ€” comfortable going deep with architects and engineers - Ability to untangle complex cross-functional dependencies and drive execution from strategy to shipping - Exceptional written and verbal communication โ€” can distill technical roadmaps into compelling narratives for any audience You might also have - Hands-on familiarity with Unity or another major game engine - Experience integrating AI tools into developer or creative workflows - Background in developer advocacy, conference speaking, or partner-facing platform evangelism Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program</p&

๐Ÿ‘ค HumanFull-time
By Unity3dJul 5, 2026
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โšก

Software Engineer โ€” Unity Studio (Web-based 3D Editor)

Negotiable

The opportunity The Unity Studio team is a group of passionate engineers, designers, and product thinkers building a cutting-edge, browser-based real-time 3D authoring tool. Built with Unity 6 and compiled to WebAssembly, Unity Studio lets creators build and edit 3D environments directly in the browser โ€” no Unity Editor install required. While our current focus is on non-gaming use cases, our ambitious vision is to evolve Studio into a universal, web-based collaboration hub for any Unity project. We're looking for a Software Engineer to join us. You'll work across the full surface of the product โ€” scene editing tools, real-time multi-user collaboration, performance-critical rendering, and cloud-connected asset pipelines โ€” with lots of hands-on coding and deep technical challenges. If you love Unity, care about performance, and get excited about pushing the boundaries of what a browser can do, this role will suit you. This is a rare opportunity to directly shape how millions of creators worldwide author 3D content โ€” building the foundational tools that power the next generation of games and 3D applications. We're committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds. What you'll be doing - Build and ship features for the 3D editor โ€” from scene manipulation tools to UI panels โ€” using Unity's UI Toolkit, MVVM, and a Redux-style state management layer. - Work on a real-time collaboration system, enabling multiple users to edit a scene simultaneously in the browser. - Profile and optimize WebGL/WebAssembly performance โ€” tackling load times, memory management, and the unique constraints of a browser-hosted Unity runtime. - Integrate with cloud services and 3D asset pipelines, connecting the editor to Unity's ecosystem for asset management, authentication, publishing, and analytics. - Strengthen quality and delivery through testing (EditMode, PlayMode, integration), CI/CD contributions, and thoughtful code reviews โ€” while fostering a culture of innovation, teamwork, and technical excellence. What we're looking for - Strong C# proficiency in a Unity context โ€” comfortable with modern C# (async/await, pattern matching) and dedicated to writing clean, testable code. - Solid Unity experience (3+ years) โ€” you know your way around the Unity runtime, URP, assembly definitions, and the package ecosystem. - Understanding of WebGL/WebAssembly constraints โ€” you've shipped or optimized a Unity WebGL build and understand the realities of single-threaded execution, memory limits, and browser sandboxing. - Experience building UI with UI Toolkit. - 3D graphics fundamentals โ€” you understand meshes, materials, shaders, and rendering pipelines well enough to debug visual issues and reason about draw call performance. You might also have - Experience with real-time collaboration systems (CRDTs, operational transforms, or conflict resolution in multi-user editors). - Familiarity with 3D asset pipelines and optimization (glTF/GLB, FBX, Draco, KTX2). - Experience with cloud infrastructure (AWS, Azure, Docker) or CI/CD pipelines for Unity projects. - TypeScript/Node.js skills for developer tooling and CLI utilities. - Interest in WebGPU and next-generation browser rendering APIs. Additional information - Relocation support is

๐Ÿ‘ค HumanFull-time
By Unity3dJun 20, 2026
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โšก

Quality Engineer, Graphics

Negotiable

The opportunity Unity is looking for an enthusiastic Quality Engineer to join our Consoles and Platform Graphics team. In this role, youโ€™ll support the delivery of high-quality graphics experiences across a wide range of devices and unique hardware platforms. Youโ€™ll work closely with senior engineers, QA teams, and developers to investigate and resolve bugs, test Unityโ€™s graphics features, and ensure optimal performance across platforms. This is a great opportunity to work in a dynamic environment, learn from experienced engineers, and develop expertise in real-time 3D graphics. What you'll be doing - Investigate and reproduce bugs related to Unityโ€™s Graphics features on specialised hardware and devices, to identify the root causes of reported issues. - Conduct testing of Unity Graphics features across a wide range of devices to ensure consistent performance and compatibility. - Execute performance testing, collect data, and identify potential optimisations to enhance graphics performance on platforms. - Communicate findings to cross-functional teams, providing detailed reports on bugs, performance issues, and testing outcomes. - Stay up to date with the latest hardware and graphics technologies to help enhance Unity's compatibility and performance on new devices. What we're looking for - Basic understanding of real-time graphics, rendering techniques, or game engines (Unity preferred). - Some familiarity with console platforms (Sony, Nintendo, Microsoft) and their hardware ecosystems. - Passion for problem-solving with a keen interest in debugging and troubleshooting technical issues. - Excellent attention to detail and a strong drive to ensure quality across a variety of devices and hardware configurations. - Good communication skills, with the ability to clearly document findings and collaborate with cross-functional teams. - Basic experience with testing methodologies and tools (performance testing is a plus). - Basic working knowledge of AI (cursor of claude preferable) You might also have - Familiarity with debugging tools such as RenderDoc,Razor, Xcode Instruments, or Android Profiler. - Knowledge of programming languages or scripting (e.g., C#, Python). - QA Knowledge or previous experience. - Hands-on experience with graphics programming or shader development. - Understanding of Metal, Vulkan, and OpenGL - Working knowledge of XR devices and ecosystems. Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs |

๐Ÿ‘ค HumanFull-time
By Unity3dMay 10, 2026
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โšก

Technical Solutions Engineer

Negotiable

The opportunity This role will play a major component in the success of the Unity exchange networks, through onboarding new DSPs, solving technical issues, investigating client issues, integrating new DSPs, and more. This Support Engineer will report into the Prog Ops & Support team within the ecosystem of the Programmatic team and will be the technical point of contact for Account Managers, Sales, BD and more. What you'll be doing - Responding to Account Manager's technical issues they're having with a DSP. This can range from discrepancies, to investigating why bids aren't being won, why bid requests aren't coming through, to a range of other technical issues. - Integrating a new DSP to bid into the network - Implementing custom requests for ProgOps, Account Managers, and DSPs. - Responding to DSPs issues regarding bids, losses, discrepancies, show failures, broken creatives, rendering issues and more What we're looking for - Programmatic advertising technology expertise including knowledge of DSPs, SSPs, ad exchanges, real-time bidding (RTB), OpenRTB protocols, and ad serving ecosystems - Support engineering experience with proven ability to troubleshoot technical issues, manage escalations, communicate solutions clearly to non-technical stakeholders, and balance multiple priorities - Proficiency with web debugging and network analysis tools (Chrome DevTools, Charles Proxy, Fiddler) to capture HTTP/S traffic, inspect bid requests/responses, and diagnose API integration issues - Strong data analysis skills using SQL, Excel (pivot tables, advanced formulas), or similar tools to investigate discrepancies, identify patterns, and create actionable insights from large datasets - Experience implementing or working with AI tools (ChatGPT, Claude, Python scripts, automation platforms) to improve operational efficiency, streamline workflows, or enhance problem-solving You might also have - Object oriented programming language; javascript or python - Familiarity with manipulating mobile advertising traffic via a web debugger - SQL experience Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program Life at Unity Unity [NYSE: U] is the worldโ€™s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles

๐Ÿ‘ค HumanFull-time
By Unity3dJun 28, 2026

Company Details

Location Mountain View, CA, USA
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Member since 2025

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