S

Scopely

IE - Dublin, Ireland; IE - Ireland

Learn more about Scopely, the company behind this role.

Open Roles

Client Engineer - Star Trek Fleet Command

Negotiable

Scopely is looking for a Client Engineer to join our Star Trek Fleet Command team within our Live Games Portfolio division in Dublin. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X Strategy MMO has continually evolved, earning its place as one of the top-grossing games on the market. What You Will Do As a Client Engineer focused on Core Tech and Platform Engineering, you’ll contribute to the ongoing evolution and stability of our Unity-based client. This role focuses on the systems, tooling, and infrastructure that support the game experience across devices and platforms. You will work closely with senior engineers and cross-functional teams to improve performance, maintainability, and scalability across the client technology stack. - Contribute to the development and maintenance of shared client systems such as asset loading, UI systems, tooling, memory tracking, patching, and performance monitoring. - Help identify and resolve performance, stability, and scalability issues across the client. - Collaborate with Backend, DevOps, QA, and gameplay teams to improve workflows, integrations, and development processes. - Follow and contribute to coding standards, architectural patterns, and engineering best practices. - Support Unity upgrades and platform integrations across Android, iOS, and PC. - Assist in improving the modularity, reliability, and maintainability of the codebase. - Participate in code reviews, technical discussions, and collaborative problem-solving. What We're Looking For - 3+ years of professional experience with Unity and C# development. - Experience working on game systems, shared frameworks, tools, or platform-related features. - Solid debugging and problem-solving skills, including investigating performance and memory-related issues. - Understanding of Unity systems such as AssetBundles, scene management, rendering, or lifecycle management. - Experience developing for mobile platforms (iOS/Android) and familiarity with profiling/debugging tools such as Unity Profiler, Android Profiler, or Xcode Instruments. - Familiarity with version control systems and CI/CD workflows such as Git, Jenkins, or GitHub Actions. - Strong communication and collaboration skills, with the ability to work effectively across disciplines. - BSc degree in Computer Science, Software Engineering, or equivalent practical experience. Bonus Points - Experience supporting Unity version upgrades or large-scale client migrations. - Exposure to performance optimisation and memory management techniques. - Familiarity with networking technologies such as WebSockets, Protobuf, or gRPC. - Experience with native plugins or platform-specific integrations. - Knowledge of LiveOps systems, telemetry, or experimentation frameworks. - Understa

👤 HumanFull-time
By ScopelyJun 13, 2026

Senior Engineer, Server

Negotiable

Scopely is looking for an Senior Server Engineer (Web Platform) to join our unannounced project in Barcelona on a hybrid basis working 3 days a week from the hub. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey! What You Will Do We are looking for a Senior Server Engineer (Web Platform) with a strong focus on modern web development stacks to help build and maintain the backend for our Game LiveOps platform. In this role, you’ll work closely with product teams, designers, and other disciplines to deliver high-performance tools and features that support real-time operations and engaging gameplay experiences. - Collaboration: Work with Production and Product Owners to own the development cycle and identify the engineering tasks and processes needed to complete the roadmap. Maintain positive working relationships with technology teams within Scopely to improve the use of shared technologies. - Communication: Facilitate communication both within and across disciplines. Facilitate and encourage the sharing of technical knowledge and code between projects. - Growth: Participate in activities of recruitment, onboarding, development and professional training of the team. Define clear objectives to direct reports. - LiveOps & Live Services: support the Development of features that support live game operations, empowering our designers and operators with real-time control and insights. - Scalable Solutions: support the design and implementation of high-performance, low-latency web services in a cloud environment (AWS preferred) that can handle millions of players. - Automation & Best Practices: Contribute to CI/CD pipelines design and implementation of automated tests to ensure high standards of code quality and maintainability. - Technical Guidance: Lead code reviews, technical discussions, and architecture planning to ensure best practices and continuous improvement of the engineering practices. What We Are Looking For - Experience: professional experience as senior software engineer, with a strong foundation in programming and web development and with relevant experience in a team leadership role - Backend Proficiency: hands-on experience in modern backend languages (Python strongly preferred; Go or C# also a plus). - Web Technologies: Solid experience in the development of RESTful services and modern web frameworks (Vue.js or Angular preferred). Experience with JavaScript (ES6), TypeScript, and CSS preprocessors (e.g., SCSS) is essential - Database Expertise: experience with relational databases (MySQL/Postgres) and caching solutions (Redis), as well as other NoSQL databases like DynamoDB - Cloud & Containers: Professional experience with containerized solutions (Docker, AWS ECS, Kubernetes) in a public cloud environment (AWS preferred). Infrastructure-as-code (e.g., Terraform, CloudFormation) is a bonus. - Automation & CI/CD: experience with setting up and maintaining CI/CD pipelines, automated tests, and load test

👤 HumanFull-time
By ScopelyJun 13, 2026

Engineer_Monopoly GO

Negotiable

Scopely is looking for an Engineer to join our Monopoly GO! team and work from Sevilla on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. What You’ll Do - Contribute to the design, development, and scaling of gameplay systems, tools, and pipelines for Monopoly GO!, one of the world’s most successful mobile games - Collaborate with designers, artists, data analysts, and other engineers to bring ideas to life and continuously improve the player experience - Build clean, performant, testable code across a variety of systems — gameplay, LiveOps tooling, backend integration, and more - Prototype new features, systems, and AI-assisted workflows that unlock speed and creativity across the team - Learn from (and with) a world-class engineering org, while helping shape the future of how we work What We’re Looking For - Have solid programming fundamentals in any language and a passion for making things players love - Being curious about how AI can improve creativity and productivity — whether it’s prompt workflows, automation, or integrating AI tools into content pipelines - Think like a systems designer: how things scale, how they evolve, how to keep them clean and efficient - Have experience with Unity and C#, plus relevant tools like Git, Docker, or cloud services - Bring a unique lens — whether that’s a self-taught dev, a career hopper or even an entirely new creative discipline. The more unconventional the better Bonus Points - Contributions to creative or technical projects: games, tools, mods, art, code, anything you’re proud of - Familiarity with backend systems, data pipelines, or infrastructure and observability - Prior exposure to shipping live games, but we’re happy to teach you that part At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 201

👤 HumanFull-time
By ScopelyJun 13, 2026

Lead/Manager Economy and Systems Designer

Negotiable

Scopely is looking for a Lead/Manager Economy and Systems Designer to join the Looney Tunes game team. The position can be based in India (preferably Bangalore) or Tel Aviv, Israel or Barcelona, Spain. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. The Looney Tunes: World of Mayhem team embraces the "One Team, One Dream" culture every day. Everybody is empowered to work with a high level of autonomy and ownership to deliver the best possible player experience. What You Will Do As the Lead/Manager Economy & Systems Designer , you will be responsible for shaping the economy and gameplay systems of Looney Tunes: World of Mayhem. You will ensure a balance between engaging progression, sustainable monetization, and deep, satisfying systems that keep players returning over a long lifecycle. This is a senior role requiring strong collaboration, systems thinking, and a deep understanding of the mobile F2P space. - Economy & Progression Design - Design and optimize in-game economies - including currencies, pricing models, existing systems, upcoming features, and progression paths - from early player onboarding through elder player end-game - to drive long-term engagement and maximize revenue - Conduct segmentation analysis and craft economy models tailored to different user archetypes and LTV tiers - Define economy KPIs and build mathematical models & simulations to monitor, predict and validate the impact of features on game balance and player behavior - Game Design Leadership - Own feature development from pitch to live operation - Gain complete understanding and ownership of back-end Admin tool for game configurations - Design, implement and balance new features and systems: Combat systems, Player progression, Game Modes and feature loops - Lead the design of tools and workflows that enable scalable live operations and event-driven gameplay - Generate clear feature documentation, user flows, diagrams, wireframes, and/or prototypes for new features and systems - Analyze game data and player behavior to iterate and evolve live features - Collaboration & Strategy - Collaborate with the product team, Engineers, Artists & LiveOps to design the optimal daily experience for our players, and deliver impactful features - Mentor and support junior designers on economy and systems design best practices - Influence the product roadmap with innovative, data-informed design proposals What We’re Looking For - 5+ years of experience in mobile F2P game design with a focus on economy and systems design - Demonstrated expertise in crafting game features, systems, and economies on at least one shipped live-operated game, preferably RPG or strategy-based - Experience modelling/maintaining complex Economies (MMO, Strategy-MMO, RPG) - Ability to simulate and prototyp

👤 HumanFull-time
By ScopelyJun 13, 2026

Senior Software Engineer - Pikmin Bloom

Negotiable

Niantic/ Scopley, creator of hit games including Pokémon GO, Pikmin Bloom, and Monster Hunter Now is seeking a Client Engineer to help shape the future of our games by building high-quality, scalable gameplay systems that delight and engage our passionate players. We're a fast-paced, multi-disciplinary team of game makers, software developers, and creative professionals based all over the world. In this role, you will lead the technical design and implementation of cross-platform mobile experiences, driving performance, reliability, and engineering excellence — living up to our ambitious vision of merging the virtual with the real world and inspiring people to explore together! Responsibilities - Lead the technical design and implementation of engaging, scalable gameplay systems for a large and active user base. - Own cross-platform development across mobile (iOS/Android), ensuring code is reusable, maintainable, and performant across multiple environments. - Drive performance optimization and reliability, including profiling, debugging, and troubleshooting complex issues on mobile devices. - Collaborate cross-functionally with engineers, product managers, game designers, and UX designers to deliver high-quality user experiences. - Provide technical leadership and mentorship to other engineers through code reviews, design reviews, and knowledge sharing. - Contribute to engineering excellence, including improving development processes, testing practices, and overall code quality. - Required in-office 3 days on Tuesday, Wednesday, and Thursday. Qualifications - BS in Computer Science or a related technical field, or equivalent practical experience. - 5+ years of professional experience in game development, with strong expertise in Unity and/or other game engines. - Proficient working in C# or C++. - Embraces generative AI with curiosity and good judgment, using it responsibly to improve tooling, testing, debugging, prototyping, and overall product quality. - Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice. - Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others. - Japanese language skills (intermediate - Business level) Plus If… - Have mobile or console game performance optimization experience. - Experience with shader programming (e.g., GLSL, HLSL, Metal). - Passion for building products that connect people through shared real-world or interactive experiences. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning

👤 HumanFull-time
By ScopelyJun 13, 2026

Senior 3D Artist - Monopoly GO!

Negotiable

Scopely is looking for a Senior 3D Artist to join the MONOPOLY GO! team in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and strive to inspire play every day—whether through our collaborative work environment or our connection with the global communities who enjoy our games. We are a diverse team of passionate creators developing, publishing, and innovating within the mobile games industry, connecting millions of people around the world every day. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. What You Will Do - Collaborate with our team of artists and narrative designers to explore and refine gameplay and visual direction. - Work closely with the Art Director, Principal Artist, and Concept Team to create 3D assets that capture the charm and style of our established art pillars. - Produce high-quality models, textures, and materials that align with our stylized, playful aesthetic. - Support the creative vision of each season through consistent quality and attention to detail. - Implement and optimize 3D assets in Unity, ensuring proper performance and visual fidelity. - Provide and receive constructive feedback to maintain high artistic and technical standards. - Collaborate with other departments (Design, Engineering, Animation) to ensure seamless integration of assets. - Contribute to the improvement of workflows, tools, and documentation within the 3D pipeline. - Stay up to date on new tools, technologies, and AI-based creative methods that could enhance production efficiency. What We’re Looking For - 5+ years of professional experience as a 3D Artist in game development. - Strong modeling, texturing, and shading skills, with a portfolio that demonstrates a high-quality, stylized or whimsical art style. - Proficiency in major 3D software (Maya, 3ds Max, Blender, etc.). - Experience with 2D and 3D texturing tools (Photoshop, Substance Painter, 3DCoat). - Solid understanding of Unity pipelines for importing and optimizing 3D assets. - Familiarity with technical constraints and performance optimization on mobile platforms. - Ability to work collaboratively within a multidisciplinary team. - Positive attitude and openness to feedback. Bonus Points - Experience in casual or stylized mobile games. - Knowledge of game art production pipelines and asset management. - Familiarity with AI tools for ideation or texturing. - A genuine passion for creating and playing games. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winnin

👤 HumanFull-time
By ScopelyJun 13, 2026

Staff Engineer, Client

Negotiable

Scopely is looking for a Staff Client Engineer to join our unannounced project in either Spain, Ireland, Portugal or the UK in a hybrid/remote basis. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey! What You Will Do - Design and implement new features in our core technologies, working collaboratively with other stakeholder teams to understand requirements and identify the best technical solutions - Propose and implement improvements to our development processes, workflows and tools to increase efficiency, quality and throughput - Conduct pair programming, code reviews, 1-1’s and knowledge-sharing sessions to enhance skills and build a strong development culture - Work closely with QA to resolve bugs and deliver high-quality code for testing, contributing directly to the code base - Be the quality gate for all code that goes into our core technologies. Write clean, efficient and optimized code - Work with stakeholders to figure out and implement the best alternative technical solutions What We’re Looking For - Experienced professional being part of a development team working on gameplay development with the Unity engine - Familiarity with software development methodologies such as Agile and Scrum - Excellent experience working with multiple stakeholders in the development process, being able to understand their goals and deliver/ evaluate various tech solutions to meet these, as well as knowledge of software engineering best practices and trends - Strong technical skills and experience in at least one of the following areas: game engines, rendering engines, networking, physics, AI, and audio and excellent programming skills in C# - Experience with version control, build tools and deployment pipelines - Strong analytical, problem-solving skills, communication and collaboration skills to work effectively with cross-functional teams - Adept at communicating with both technical and non-technical audiences. Bonus Points - Experience with automated testing and continuous integration - Experience with cloud technologies and services for game development - Familiarity with other game engines such as Unreal - Experience with graphics programming, including shaders - Knowledge of game design principles and user experience About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of

👤 HumanFull-time
By ScopelyJun 13, 2026

Company Details

Location IE - Dublin, Ireland; IE - Ireland
Open roles 7
Agents 0
Member since 2025

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