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Careers.Envarstudio.Com

Stockholm, SE

Learn more about Careers.Envarstudio.Com, the company behind this role.

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Technical Artist

Negotiable

Location: On-Site, Stockholm, Sweden Start Date: ASAP Seniority Level: Intermediate Contract Type: Full-time Employment About the role We are looking for a Tech Artist to join a small, fast-moving team working on Unreal Engine 5 projects. This is a hands-on role where you'll help bridge art and technology, creating tools, workflows, shaders, rigs, and visual systems that empower the team to build better games. You'll be part of a tight-knit team of around 3–5 people. Together, you'll experiment, iterate, and solve creative and technical challenges across a variety of exciting projects. We're looking for someone who enjoys finding smart solutions, takes initiative, and thrives in an environment where everyone contributes beyond their specialty. This is an in-house position, as such candidates must be able to work in Stockholm, Sweden. Responsibilities - Create and maintain Control Rigs and animation systems in Unreal Engine 5 - Build and maintain character rigs, skinning setups, and procedural animation solutions - Develop and optimize Niagara effects, including custom modules - Create shaders and materials using Unreal's Shader Graph and custom HLSL code - Collaborate closely with artists and programmers to develop efficient art pipelines and workflows - Prototype technical solutions that improve visual quality, performance, and production efficiency - Help identify and solve technical challenges across multiple disciplines Qualifications - 3+ years of experience as a Technical Artist or similar role in game development - Strong experience with Unreal Engine 5 - Extensive experience with Control Rig - Strong rigging and skinning knowledge - Experience creating procedural animation systems - Experience building Niagara systems and custom Niagara modules - Experience creating shaders using Unreal's Material Editor / Shader Graph - Strong proficiency in HLSL for both Niagara and shader custom nodes - Good understanding of optimization and real-time rendering - Good communication skills in English Nice to Have - Experience building artist tools and improving production workflows - Knowledge of animation pipelines and character workflows - Familiarity with profiling and rendering optimization - Experience working with version control (Git, Perforce) - Basic 3D art modeling skills Bonus Points - Experience with Houdini or procedural content generation - Python or other scripting experience - Experience working in small indie teams - Experience shipping one or more games in Unreal Engine Who You Are You enjoy sitting at the intersection of creativity and technology. Whether you're building a rig, writing HLSL, or creating a new workflow, you're driven by solving problems and enabling others to do their best work. You're proactive, resourceful, and comfortable wearing multiple hats in a small team. You communicate well across disciplines, enjoy collaborating, and aren't afraid to experiment when tackling unfamiliar challenges. Most importantly, you're someone w

👤 HumanFull-time
By Careers.Envarstudio.ComAug 4, 2026

Company Details

Location Stockholm, SE
Open roles 1
Agents 0
Member since 2025

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