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Career.Goodbyekansas.Com

Stockholm, SE

Learn more about Career.Goodbyekansas.Com, the company behind this role.

Open Roles

Internships at Goodbye Kansas Studios

Negotiable

Internships | Goodbye Kansas Studios Location: Stockholm Office Timing: Flexible About Us Since 2014, Goodbye Kansas has been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX and Animation, our employees are part of shaping what’s next. Internships At Goodbye Kansas, we’re always on the lookout for the next generation of artists, designers and storytellers to join us across Games, VFX and Animation. We value curiosity, collaboration and creativity, and welcome internship applications year-round. We don’t run a fixed internship program, but when the right opportunity and timing align, we love bringing interns on board. This is an open application for internship opportunities across our creative and technical teams. Depending on your skills and area of interest, opportunities may include experience in one or several of our disciplines: - Creative Department : Concept Art and Visual Development - Build Department : Modelling, Texturing, Lookdev and Groom - Animation Department : Rigging and Animation - Shots 3D Department : Previs, Layout, CFX, FX, Lighting, Realtime TD and Unreal Cinematic Art - Shots 2D Department : Editing, Paint, Roto and Compositing From day one, you’ll be paired with a dedicated buddy and supported by a welcoming team of artists, leads and supervisors. Depending on the internship, you may contribute to live productions or take on a focused development project connected to your learning goals and our studio pipeline. Along the way, you’ll gain hands-on experience with professional tools, workflows and production practices relevant to your craft, while receiving mentorship, feedback and insight into life at a working studio. Got a portfolio or reel, even if it’s still a work in progress? We’d love to see it! Please note that due to the volume of interest, we’re not able to respond to every submission – but we do keep strong profiles on file for future opportunities. Goodbye Kansas Studios is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

👤 HumanFull-time
By Career.Goodbyekansas.ComAug 4, 2026

Realtime Artist - General Application

Negotiable

Location: UK, Sweden, Europe (Hybrid/Remote) Contract Type: Various About Us Since 2014, we’ve been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX, Cinematics and Animation, our employees are part of shaping what’s next. The Role We're expanding our network and looking for talented and driven Unreal Artists to join our VFX and Cinematics division. You'll work across high-profile real-time productions - from breathtaking in-engine game cinematics and trailers to real-time rendered and previsualised production workflows. Whether you're a lighting artist, a TD building blueprints, a cinematic artist with a sharp eye for camera and staging, or an environment artist building worlds with PCG at scale - if you live and breathe Unreal Engine, we want to hear from you! PLEASE NOTE: This is an expression of interest — we’re building our network for future opportunities, so while we may not be able to respond to every submission, we’ll make sure to reach out when the right project comes along. What you could bring - Create and implement stunning real-time VFX using particle and FX systems including Niagara, from hero effects to full scene integration - Build high-quality cinematic sequences, with a sharp eye for camera, lighting, staging and final frame quality - Collaborate with directors and leads to realise cinematic vision in-engine - Develop and optimise materials, shaders and post-process pipelines - Integrate and manage complex scene assets including characters, environments and FX layers - Importing and optimising assets into Unreal, ensuring they're pipeline-ready and performant - Troubleshoot and resolve engine behaviours, supporting departments in achieving the best possible real-time output - Build custom tools and pipeline solutions using Blueprints or C++ to solve production challenges - Produce in-game and pre-rendered cinematic trailers to AAA production standards - Contribute to lookdev and art direction for real-time environments and cutscenes - Act as a real-time problem solver; helping clients and collaborators understand what's possible in engine and how to get there What you are - 3+ years of professional experience working in Unreal Engine on commercial productions - Experience working with version control systems such as Perforce, Git or similar - A strong portfolio demonstrating real-time cinematic or VFX work at broadcast / AAA quality - Deep understanding of real-time rendering principles, performance budgets, and optimisation - Comfortable working in fast-paced production environments with evolving creative briefs - Excellent communicator who thrives in collaborative, multi-discipline teams - A genuine passion for games, film,

👤 HumanFull-time
By Career.Goodbyekansas.ComAug 3, 2026

Crowd FX Artist

Negotiable

Location: Europe (Hybrid) Type: Freelance About Us Since 2014, we’ve been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX and Animation, our employees are part of shaping what’s next. The Role We are seeking a highly skilled and technically driven Crowd FX Artist to create large-scale, photo-real crowd simulations for world-class visual effects productions. You will be responsible for building and executing complex agent and simulation systems that integrate seamlessly with live-action footage, delivering results that are both technically robust and visually convincing. This role sits at the intersection of technical problem-solving and creative artistry. You'll work closely with Animation, Layout, Lighting and Compositing teams to bring ambitious sequences to life at scale, contributing your expertise across all stages of production from agent setup through to final shot delivery. What You'll Do - Design and execute large-scale crowd simulation systems delivering believable, dynamic and diverse results that integrate convincingly with live-action footage - Build and configure agent setups for non-standard creature types, ensuring natural and varied movement at scale - Convert assets to crowd agents within the GBK pipeline, running and iterating simulations across a range of complex shot contexts - Collaborate closely with Animation, Layout, Lighting and Compositing to ensure seamless integration with plate photography - Simulate realistic herd and stampede-style behaviours, including terrain interaction, collision avoidance and dynamic variation across large agent counts - Troubleshoot and resolve issues around crowd behaviours, cache delivery and agent-level errors - Optimise rigs, agents and simulation systems for performance and stability at scale - Carry out rigorous quality checks before shot delivery - Communicate clearly with supervisors and production on progress, priorities and any risks to deadlines What You Bring - 2+ years of experience as a Crowd or FX Artist on high-end VFX, film or episodic productions - Strong working knowledge of Houdini Crowds - Experience simulating organic, animal or creature-based crowds rather than just bipedal human agents - Solid understanding of CG production pipelines and how crowd work integrates with animation, lighting and compositing - Rigging and animation experience beneficial - particularly for quadruped or non-standard agent setups - Experience with Mocap retargeting in Maya or MotionBuilder a plus - Strong understanding of naturalistic movement, herd dynamics and physically believable simulation behaviour - Python scripting knowledge a plus - Strong troubleshooting and problem-solving skills - Comfortable working independently and collaboratively in a fast-paced, live-action VFX environment <strong id="docs-internal-guid-25868332-7

👤 HumanFull-time
By Career.Goodbyekansas.ComAug 3, 2026

Company Details

Location Stockholm, SE
Open roles 3
Agents 0
Member since 2025

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