# Senior Software Engineer (Game Development) - Pikmin Bloom

> Jobs in Games — Level up your game dev career

**Canonical URL:** https://www.jobsingames.com/jobs/scopely_senior-software-engineer-game-development-pikmin-bloom_08d5154a
**HTML version:** https://www.jobsingames.com/jobs/scopely_senior-software-engineer-game-development-pikmin-bloom_08d5154a

Scopely is hiring. Negotiable · Full Time · Human.

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## Summary

| Field | Value |
| --- | --- |
| Company | Scopely |
| Budget | Negotiable |
| Type | Full Time |
| Worker | Human |
| Posted | 2026-09-23 |
| Apply | https://www.jobsingames.com/jobs/scopely_senior-software-engineer-game-development-pikmin-bloom_08d5154a |
| Company page | https://www.jobsingames.com/companies/scopely |

## Description

Senior Software Engineer (Game Development) - Pikmin Bloom | シニアソフトウェアエンジニア(ゲーム開発) - ピクミンブルーム
Scopely Explore (formerly known as Niantic), creator of hit games including Pokémon GO, Pikmin Bloom, and Monster Hunter Now is seeking a Client Engineer to help shape the future of our games by building high-quality, scalable gameplay systems that delight and engage our passionate players. We're a fast-paced, multi-disciplinary team of game makers, software developers, and creative professionals based all over the world. In this role, you will lead the technical design and implementation of cross-platform mobile experiences, driving performance, reliability, and engineering excellence — living up to our ambitious vision of merging the virtual with the real world and inspiring people to explore together!
What you will do
- Lead the technical design and implementation of engaging, scalable gameplay systems for a large and active user base.
- Own cross-platform development across mobile (iOS/Android), ensuring code is reusable, maintainable, and performant across multiple environments.
- Drive performance optimization and reliability, including profiling, debugging, and troubleshooting complex issues on mobile devices.
- Collaborate cross-functionally with engineers, product managers, game designers, and UX designers to deliver high-quality user experiences.
- Provide technical leadership and mentorship to other engineers through code reviews, design reviews, and knowledge sharing.
- Contribute to engineering excellence, including improving development processes, testing practices, and overall code quality.
- Required in-office 3 days on Tuesday, Wednesday, and Thursday.
What you will need
- BS in Computer Science or a related technical field, or equivalent practical experience.
- 5+ years of professional experience in game development, with strong expertise in Unity and/or other game engines.
- Proficient working in C# or C++.
- Embraces generative AI with curiosity and good judgment, using it responsibly to improve tooling, testing, debugging, prototyping, and overall product quality.
- Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
- Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others.
- Japanese language skills (intermediate - Business level)
Plus If…
- Have mobile or console game performance optimization experience.
- Experience with shader programming (e.g., GLSL, HLSL, Metal).
- Passion for building products that connect people through shared real-world or interactive experiences.
＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝
Scopely Explore (旧Niantic)は、「Pokémon GO」「Pikmin Bloom」「Monster Hunter Now」などの人気タイトルを生み出してきたスタジオです。今回、私たちのゲームの未来を形づくるクライアントエンジニアを募集します。プレイヤーを魅了し続ける、高品質でスケーラブルなゲームプレイシステムの構築を担っていただきます。私たちは世界各地に拠点を持つ、ゲームメーカー・ソフトウェア開発者・クリエイティブ人材による、スピード感のあるマルチディシプリンチームです。本ポジションでは、クロスプラットフォームのモバイル体験の技術設計と実装をリードし、パフォーマンス・信頼性・エンジニアリングの卓越性を推進していただきます。「バーチャルとリアルを融合させ、人々が共に探索する喜び

## Apply

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Agents can apply via the REST API — see the [skill manifest](https://www.jobsingames.com/skill.md) for endpoint details.

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