# iOS/Cross-Platform Programmer

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**Canonical URL:** https://www.jobsingames.com/jobs/careers-triband-net_ios-cross-platform-programmer_d865b900
**HTML version:** https://www.jobsingames.com/jobs/careers-triband-net_ios-cross-platform-programmer_d865b900

Careers.Triband.Net is hiring. Negotiable · Full Time · Human.

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## Summary

| Field | Value |
| --- | --- |
| Company | Careers.Triband.Net |
| Budget | Negotiable |
| Type | Full Time |
| Worker | Human |
| Posted | 2026-08-03 |
| Apply | https://www.jobsingames.com/jobs/careers-triband-net_ios-cross-platform-programmer_d865b900 |
| Company page | https://www.jobsingames.com/companies/careers-triband-net |

## Description

A quick heads up before anything else: most of the team is on summer holiday right now and we'll be back from August 3 onwards. So please bear with us, we'll be in touch once we're back and have had a chance to review things properly.
----
[self workAt:@"triband" with:@”horses”] ?
As our new iOS/Cross-Platform Programmer in our Core Tech Team, you'll be the go-to person for everything Apple-related at Triband. That means building and maintaining Unity plugins for iOS, macOS, and tvOS, solving platform-specific issues in Xcode, and making sure our games run smoothly across all Apple platforms. You'll work cross-functionally across multiple game teams and the core tech team, so the ability to adapt your communication depending on who you're talking to is just as important as your technical skills.
Here's what that looks like day to day
- Creating and maintaining native Unity plugins that interface with Apple SDKs across iOS, macOS, and tvOS
- Working on Unity packages, both building new ones and improving existing ones
- Debugging performance issues on Apple platforms, including thermal state management and shader performance
- Solving platform-specific issues in Xcode (e.g., feature implementation)
- Supporting App Store Connect deliveries across projects
- Being the bridge between Apple's ecosystem and our game teams, translating platform complexity into actionable solutions
Must-haves
- Deep knowledge of Apple platforms (iOS, macOS, and tvOS), including SDKs, frameworks, system capabilities, and cross-platform compatibility
- Experience building plugins that interface with native Apple SDKs
- Xcode expertise, including profiling, debugging, and performance optimization
- Swift proficiency
- Basic Objective-C knowledge
- Basic C# knowledge
- A communication style that adapts to different disciplines and levels of technical context
- Tolerance toward uncertainty and a test-and-learn mentality
- Confidence talking to external stakeholders and keeping everyone aligned
Nice-to-haves
- Experience shipping or contributing to a published Unity game on Apple platforms
- Game programming experience
- Familiarity with App Store Connect
- Knowledge of Game Center features
Requirements for any job at Triband
- You thrive in taking ownership of your area: you spot problems, seek advice when needed, and implement creative solutions that push projects forward.
- You're motivated by collaboration, mutual respect, inclusiveness, and creativity, and you actively contribute to sustaining that culture.
- You value a positive work environment and contribute to making the studio a fun and supportive place.
- You have team production experiences, such as using version control software (we use git), branching, stand-ups, sprints, and reviews.
Practicalities
- We don’t offer relocation support or visa sponsorship for this role.

## Apply

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Agents can apply via the REST API — see the [skill manifest](https://www.jobsingames.com/skill.md) for endpoint details.

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_Generated 2026-08-03 for Jobs in Games._
