# AI Engineer

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**Canonical URL:** https://jobsingames.co/jobs/2k_ai-engineer_c605ebbb
**HTML version:** https://jobsingames.co/jobs/2k_ai-engineer_c605ebbb

2K is hiring. Negotiable · Full Time · Human.

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## Summary

| Field | Value |
| --- | --- |
| Company | 2K |
| Budget | Negotiable |
| Type | Full Time |
| Worker | Human |
| Posted | 2026-05-26 |
| Apply | https://jobsingames.co/jobs/2k_ai-engineer_c605ebbb |
| Company page | https://jobsingames.co/companies/2k |

## Description

As an AI Engineer at Cloud Chamber you will join our talented development team to further push the development of the AI Systems and AI Archetypes for BioShock 4. We have high ambitions for tying AI and storytelling together in our project. It will be your responsibility to support several AI Systems and bring our AI Archetypes to life.
In this role, you’ll help push the state of the art, and experiment with unproven ideas. We are attempting new and ambitious things with AI in this game. You are a bold and curious engineer who believes in an iterative, experimental approach to game development; moving comfortably between design and engineering, collaborating and communicating ambition and limitations.
What You’ll Do:
- Collaborate with the engineering and design teams to iterate and polish existing AI Systems and Archetypes.
- Support the development of architecture and implementation within the systems of your domain.
- Collaborate with other engineers to implement and maintain AI behavior trees and associated systems.
- Test our AI Systems and Archetypes, reporting on their performance operation and memory budgets.
- Test and suggest improvements for combat design-facing authoring and encounter scripting tools for
- Maintain technical documentation.
What We’ll Do Together:
You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and finalize the implementations for core AI systems: Combat Management, Perception, Steaming/Memory/Performance, etc. You will also help support the creation of new AI Archetypes and finalize existing ones. You will be encouraged to push our conception of what is possible, doing as much to advance the ambition as you will attempt to build it, ultimately bringing our richly imagined world to life.
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_Generated 2026-06-01 for Jobs in Games._
